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Side by Side Diff: Source/core/rendering/shapes/RectangleShape.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef RectangleShape_h 30 #ifndef RectangleShape_h
31 #define RectangleShape_h 31 #define RectangleShape_h
32 32
33 #include "core/platform/graphics/FloatPoint.h"
34 #include "core/platform/graphics/FloatRect.h"
35 #include "core/platform/graphics/FloatSize.h"
36 #include "core/rendering/shapes/Shape.h" 33 #include "core/rendering/shapes/Shape.h"
34 #include "platform/geometry/FloatPoint.h"
35 #include "platform/geometry/FloatRect.h"
36 #include "platform/geometry/FloatSize.h"
37 #include "wtf/Assertions.h" 37 #include "wtf/Assertions.h"
38 #include "wtf/Vector.h" 38 #include "wtf/Vector.h"
39 39
40 namespace WebCore { 40 namespace WebCore {
41 41
42 class FloatRoundedRect : public FloatRect { 42 class FloatRoundedRect : public FloatRect {
43 public: 43 public:
44 FloatRoundedRect() { } 44 FloatRoundedRect() { }
45 FloatRoundedRect(const FloatRect& bounds, const FloatSize& radii) 45 FloatRoundedRect(const FloatRect& bounds, const FloatSize& radii)
46 : FloatRect(bounds) 46 : FloatRect(bounds)
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82 FloatRoundedRect m_bounds; 82 FloatRoundedRect m_bounds;
83 mutable FloatRoundedRect m_marginBounds; 83 mutable FloatRoundedRect m_marginBounds;
84 mutable FloatRoundedRect m_paddingBounds; 84 mutable FloatRoundedRect m_paddingBounds;
85 mutable bool m_haveInitializedMarginBounds : 1; 85 mutable bool m_haveInitializedMarginBounds : 1;
86 mutable bool m_haveInitializedPaddingBounds : 1; 86 mutable bool m_haveInitializedPaddingBounds : 1;
87 }; 87 };
88 88
89 } // namespace WebCore 89 } // namespace WebCore
90 90
91 #endif // RectangleShape_h 91 #endif // RectangleShape_h
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