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Side by Side Diff: Source/core/rendering/HitTestingTransformState.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef HitTestingTransformState_h 26 #ifndef HitTestingTransformState_h
27 #define HitTestingTransformState_h 27 #define HitTestingTransformState_h
28 28
29 #include "core/platform/graphics/FloatPoint.h" 29 #include "platform/geometry/FloatQuad.h"
30 #include "core/platform/graphics/FloatQuad.h" 30 #include "platform/geometry/FloatPoint.h"
31 #include "core/platform/graphics/IntSize.h" 31 #include "platform/geometry/IntSize.h"
32 #include "core/platform/graphics/transforms/AffineTransform.h" 32 #include "platform/transforms/AffineTransform.h"
33 #include "core/platform/graphics/transforms/TransformationMatrix.h" 33 #include "platform/transforms/TransformationMatrix.h"
34 #include "wtf/PassRefPtr.h" 34 #include "wtf/PassRefPtr.h"
35 #include "wtf/RefCounted.h" 35 #include "wtf/RefCounted.h"
36 36
37 namespace WebCore { 37 namespace WebCore {
38 38
39 // FIXME: Now that TransformState lazily creates its TransformationMatrix it tak es up less space. 39 // FIXME: Now that TransformState lazily creates its TransformationMatrix it tak es up less space.
40 // So there's really no need for a ref counted version. So This class should be removed and replaced 40 // So there's really no need for a ref counted version. So This class should be removed and replaced
41 // with TransformState. There are some minor differences (like the way translate () works slightly 41 // with TransformState. There are some minor differences (like the way translate () works slightly
42 // differently than move()) so care has to be taken when this is done. 42 // differently than move()) so care has to be taken when this is done.
43 class HitTestingTransformState : public RefCounted<HitTestingTransformState> { 43 class HitTestingTransformState : public RefCounted<HitTestingTransformState> {
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 , m_accumulatingTransform(other.m_accumulatingTransform) 86 , m_accumulatingTransform(other.m_accumulatingTransform)
87 { 87 {
88 } 88 }
89 89
90 void flattenWithTransform(const TransformationMatrix&); 90 void flattenWithTransform(const TransformationMatrix&);
91 }; 91 };
92 92
93 } // namespace WebCore 93 } // namespace WebCore
94 94
95 #endif // HitTestingTransformState_h 95 #endif // HitTestingTransformState_h
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