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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 * | 19 * |
20 */ | 20 */ |
21 | 21 |
22 #ifndef HitTestLocation_h | 22 #ifndef HitTestLocation_h |
23 #define HitTestLocation_h | 23 #define HitTestLocation_h |
24 | 24 |
25 #include "core/platform/graphics/FloatQuad.h" | |
26 #include "core/platform/graphics/FloatRect.h" | |
27 #include "core/platform/graphics/LayoutRect.h" | |
28 #include "core/platform/graphics/RoundedRect.h" | 25 #include "core/platform/graphics/RoundedRect.h" |
| 26 #include "platform/geometry/FloatQuad.h" |
| 27 #include "platform/geometry/FloatRect.h" |
| 28 #include "platform/geometry/LayoutRect.h" |
29 #include "wtf/Forward.h" | 29 #include "wtf/Forward.h" |
30 #include "wtf/ListHashSet.h" | 30 #include "wtf/ListHashSet.h" |
31 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
33 | 33 |
34 namespace WebCore { | 34 namespace WebCore { |
35 | 35 |
36 class Element; | 36 class Element; |
37 class Frame; | 37 class Frame; |
38 class Image; | 38 class Image; |
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93 | 93 |
94 RenderRegion* m_region; // The region we're inside. | 94 RenderRegion* m_region; // The region we're inside. |
95 | 95 |
96 bool m_isRectBased; | 96 bool m_isRectBased; |
97 bool m_isRectilinear; | 97 bool m_isRectilinear; |
98 }; | 98 }; |
99 | 99 |
100 } // namespace WebCore | 100 } // namespace WebCore |
101 | 101 |
102 #endif // HitTestLocation_h | 102 #endif // HitTestLocation_h |
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