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1 /* | 1 /* |
2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include <windows.h> | 31 #include <windows.h> |
32 #include "config.h" | 32 #include "config.h" |
33 | 33 |
34 #include "core/platform/graphics/GraphicsContext.h" | 34 #include "core/platform/graphics/GraphicsContext.h" |
35 #include "core/platform/graphics/ImageBuffer.h" | 35 #include "core/platform/graphics/ImageBuffer.h" |
36 #include "core/platform/graphics/SimpleFontData.h" | 36 #include "core/platform/graphics/SimpleFontData.h" |
37 #include "core/platform/graphics/chromium/TransparencyWin.h" | 37 #include "core/platform/graphics/chromium/TransparencyWin.h" |
38 #include "core/platform/graphics/transforms/AffineTransform.h" | 38 #include "platform/transforms/AffineTransform.h" |
39 | 39 |
40 #include "SkColorPriv.h" | 40 #include "SkColorPriv.h" |
41 #include "skia/ext/platform_canvas.h" | 41 #include "skia/ext/platform_canvas.h" |
42 | 42 |
43 namespace WebCore { | 43 namespace WebCore { |
44 | 44 |
45 namespace { | 45 namespace { |
46 | 46 |
47 // The maximum size in pixels of the buffer we'll keep around for drawing text | 47 // The maximum size in pixels of the buffer we'll keep around for drawing text |
48 // into. Buffers larger than this will be destroyed when we're done with them. | 48 // into. Buffers larger than this will be destroyed when we're done with them. |
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507 | 507 |
508 SkBitmap& bitmap = const_cast<SkBitmap&>(m_drawContext->layerBitmap(Graphics
Context::ReadWrite)); | 508 SkBitmap& bitmap = const_cast<SkBitmap&>(m_drawContext->layerBitmap(Graphics
Context::ReadWrite)); |
509 for (int y = 0; y < m_layerSize.height(); y++) { | 509 for (int y = 0; y < m_layerSize.height(); y++) { |
510 uint32_t* row = bitmap.getAddr32(0, y); | 510 uint32_t* row = bitmap.getAddr32(0, y); |
511 for (int x = 0; x < m_layerSize.width(); x++) | 511 for (int x = 0; x < m_layerSize.width(); x++) |
512 row[x] |= 0xFF000000; | 512 row[x] |= 0xFF000000; |
513 } | 513 } |
514 } | 514 } |
515 | 515 |
516 } // namespace WebCore | 516 } // namespace WebCore |
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