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Side by Side Diff: Source/core/platform/graphics/GraphicsLayer.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef GraphicsLayer_h 27 #ifndef GraphicsLayer_h
28 #define GraphicsLayer_h 28 #define GraphicsLayer_h
29 29
30 #include "core/platform/graphics/Color.h" 30 #include "core/platform/graphics/Color.h"
31 #include "core/platform/graphics/FloatPoint.h"
32 #include "core/platform/graphics/FloatPoint3D.h"
33 #include "core/platform/graphics/FloatSize.h"
34 #include "core/platform/graphics/GraphicsLayerClient.h" 31 #include "core/platform/graphics/GraphicsLayerClient.h"
35 #include "core/platform/graphics/IntRect.h"
36 #include "core/platform/graphics/chromium/OpaqueRectTrackingContentLayerDelegate .h" 32 #include "core/platform/graphics/chromium/OpaqueRectTrackingContentLayerDelegate .h"
37 #include "core/platform/graphics/filters/FilterOperations.h" 33 #include "core/platform/graphics/filters/FilterOperations.h"
38 #include "core/platform/graphics/transforms/TransformationMatrix.h" 34 #include "platform/geometry/FloatPoint.h"
39 35 #include "platform/geometry/FloatPoint3D.h"
36 #include "platform/geometry/FloatSize.h"
37 #include "platform/geometry/IntRect.h"
38 #include "platform/transforms/TransformationMatrix.h"
40 #include "wtf/OwnPtr.h" 39 #include "wtf/OwnPtr.h"
41 #include "wtf/PassOwnPtr.h" 40 #include "wtf/PassOwnPtr.h"
42 #include "wtf/Vector.h" 41 #include "wtf/Vector.h"
43 42
44 #include "public/platform/WebAnimationDelegate.h" 43 #include "public/platform/WebAnimationDelegate.h"
45 #include "public/platform/WebCompositingReasons.h" 44 #include "public/platform/WebCompositingReasons.h"
46 #include "public/platform/WebContentLayer.h" 45 #include "public/platform/WebContentLayer.h"
47 #include "public/platform/WebImageLayer.h" 46 #include "public/platform/WebImageLayer.h"
48 #include "public/platform/WebLayerClient.h" 47 #include "public/platform/WebLayerClient.h"
49 #include "public/platform/WebLayerScrollClient.h" 48 #include "public/platform/WebLayerScrollClient.h"
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421 420
422 421
423 } // namespace WebCore 422 } // namespace WebCore
424 423
425 #ifndef NDEBUG 424 #ifndef NDEBUG
426 // Outside the WebCore namespace for ease of invocation from gdb. 425 // Outside the WebCore namespace for ease of invocation from gdb.
427 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer); 426 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer);
428 #endif 427 #endif
429 428
430 #endif // GraphicsLayer_h 429 #endif // GraphicsLayer_h
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