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1 /* | 1 /* |
2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef TouchAdjustment_h | 20 #ifndef TouchAdjustment_h |
21 #define TouchAdjustment_h | 21 #define TouchAdjustment_h |
22 | 22 |
23 #include "core/platform/graphics/IntPoint.h" | 23 #include "platform/geometry/IntPoint.h" |
24 #include "core/platform/graphics/IntRect.h" | 24 #include "platform/geometry/IntRect.h" |
25 #include "wtf/RefPtr.h" | 25 #include "wtf/RefPtr.h" |
26 #include "wtf/Vector.h" | 26 #include "wtf/Vector.h" |
27 | 27 |
28 namespace WebCore { | 28 namespace WebCore { |
29 | 29 |
30 class Node; | 30 class Node; |
31 | 31 |
32 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); | 32 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const
IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); |
33 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, cons
t IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&
); | 33 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, cons
t IntPoint& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&
); |
34 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); | 34 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const Vector<RefPtr<Node> >&); |
35 // FIXME: Implement the similar functions for other gestures here as well. | 35 // FIXME: Implement the similar functions for other gestures here as well. |
36 | 36 |
37 } // namespace WebCore | 37 } // namespace WebCore |
38 | 38 |
39 #endif | 39 #endif |
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