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Side by Side Diff: Source/core/dom/ClientRectList.h

Issue 25494003: Move geometry classes from core/platform/graphics to platform/geometry (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All Rights Reserved. 2 * Copyright (C) 2009 Apple Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 * 24 *
25 */ 25 */
26 26
27 #ifndef ClientRectList_h 27 #ifndef ClientRectList_h
28 #define ClientRectList_h 28 #define ClientRectList_h
29 29
30 #include "bindings/v8/ScriptWrappable.h" 30 #include "bindings/v8/ScriptWrappable.h"
31 #include "core/platform/graphics/FloatQuad.h" 31 #include "platform/geometry/FloatQuad.h"
32 #include "wtf/PassRefPtr.h" 32 #include "wtf/PassRefPtr.h"
33 #include "wtf/RefCounted.h" 33 #include "wtf/RefCounted.h"
34 #include "wtf/Vector.h" 34 #include "wtf/Vector.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class ClientRect; 38 class ClientRect;
39 39
40 class ClientRectList : public RefCounted<ClientRectList>, public ScriptWrappable { 40 class ClientRectList : public RefCounted<ClientRectList>, public ScriptWrappable {
41 public: 41 public:
42 static PassRefPtr<ClientRectList> create() { return adoptRef(new ClientRectL ist); } 42 static PassRefPtr<ClientRectList> create() { return adoptRef(new ClientRectL ist); }
43 static PassRefPtr<ClientRectList> create(const Vector<FloatQuad>& quads) { r eturn adoptRef(new ClientRectList(quads)); } 43 static PassRefPtr<ClientRectList> create(const Vector<FloatQuad>& quads) { r eturn adoptRef(new ClientRectList(quads)); }
44 ~ClientRectList(); 44 ~ClientRectList();
45 45
46 unsigned length() const; 46 unsigned length() const;
47 ClientRect* item(unsigned index); 47 ClientRect* item(unsigned index);
48 48
49 private: 49 private:
50 ClientRectList(); 50 ClientRectList();
51 explicit ClientRectList(const Vector<FloatQuad>&); 51 explicit ClientRectList(const Vector<FloatQuad>&);
52 52
53 Vector<RefPtr<ClientRect> > m_list; 53 Vector<RefPtr<ClientRect> > m_list;
54 }; 54 };
55 55
56 } // namespace WebCore 56 } // namespace WebCore
57 57
58 #endif // ClientRectList_h 58 #endif // ClientRectList_h
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