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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| 27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 */ | 28 */ |
| 29 | 29 |
| 30 #ifndef Shape_h | 30 #ifndef Shape_h |
| 31 #define Shape_h | 31 #define Shape_h |
| 32 | 32 |
| 33 #include "core/platform/graphics/LayoutRect.h" | |
| 34 #include "core/platform/text/WritingMode.h" | |
| 35 #include "core/rendering/style/BasicShapes.h" | 33 #include "core/rendering/style/BasicShapes.h" |
| 36 #include "core/rendering/style/StyleImage.h" | 34 #include "core/rendering/style/StyleImage.h" |
| 35 #include "platform/geometry/LayoutRect.h" |
| 36 #include "platform/text/WritingMode.h" |
| 37 #include "wtf/PassOwnPtr.h" | 37 #include "wtf/PassOwnPtr.h" |
| 38 #include "wtf/Vector.h" | 38 #include "wtf/Vector.h" |
| 39 | 39 |
| 40 namespace WebCore { | 40 namespace WebCore { |
| 41 | 41 |
| 42 struct LineSegment { | 42 struct LineSegment { |
| 43 LineSegment(float logicalLeft, float logicalRight) | 43 LineSegment(float logicalLeft, float logicalRight) |
| 44 : logicalLeft(logicalLeft) | 44 : logicalLeft(logicalLeft) |
| 45 , logicalRight(logicalRight) | 45 , logicalRight(logicalRight) |
| 46 { | 46 { |
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| 78 | 78 |
| 79 private: | 79 private: |
| 80 WritingMode m_writingMode; | 80 WritingMode m_writingMode; |
| 81 float m_margin; | 81 float m_margin; |
| 82 float m_padding; | 82 float m_padding; |
| 83 }; | 83 }; |
| 84 | 84 |
| 85 } // namespace WebCore | 85 } // namespace WebCore |
| 86 | 86 |
| 87 #endif // Shape_h | 87 #endif // Shape_h |
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