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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface_egl.h" | 5 #include "ui/gl/gl_surface_egl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <memory> | 11 #include <memory> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/command_line.h" | 14 #include "base/command_line.h" |
15 #include "base/lazy_instance.h" | |
16 #include "base/logging.h" | 15 #include "base/logging.h" |
17 #include "base/macros.h" | 16 #include "base/macros.h" |
18 #include "base/message_loop/message_loop.h" | 17 #include "base/message_loop/message_loop.h" |
19 #include "base/metrics/histogram_macros.h" | 18 #include "base/metrics/histogram_macros.h" |
20 #include "base/strings/string_number_conversions.h" | 19 #include "base/strings/string_number_conversions.h" |
21 #include "base/sys_info.h" | 20 #include "base/sys_info.h" |
22 #include "base/trace_event/trace_event.h" | 21 #include "base/trace_event/trace_event.h" |
23 #include "build/build_config.h" | 22 #include "build/build_config.h" |
24 #include "ui/gfx/geometry/rect.h" | 23 #include "ui/gfx/geometry/rect.h" |
25 #include "ui/gl/angle_platform_impl.h" | |
26 #include "ui/gl/egl_util.h" | 24 #include "ui/gl/egl_util.h" |
27 #include "ui/gl/gl_context.h" | 25 #include "ui/gl/gl_context.h" |
28 #include "ui/gl/gl_context_egl.h" | 26 #include "ui/gl/gl_context_egl.h" |
29 #include "ui/gl/gl_image.h" | 27 #include "ui/gl/gl_image.h" |
30 #include "ui/gl/gl_implementation.h" | 28 #include "ui/gl/gl_implementation.h" |
31 #include "ui/gl/gl_surface_stub.h" | 29 #include "ui/gl/gl_surface_stub.h" |
32 #include "ui/gl/gl_switches.h" | 30 #include "ui/gl/gl_switches.h" |
33 #include "ui/gl/scoped_make_current.h" | 31 #include "ui/gl/scoped_make_current.h" |
34 | 32 |
35 #if defined(USE_X11) && !defined(OS_CHROMEOS) | 33 #if defined(USE_X11) && !defined(OS_CHROMEOS) |
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129 const char* g_egl_extensions = nullptr; | 127 const char* g_egl_extensions = nullptr; |
130 bool g_egl_create_context_robustness_supported = false; | 128 bool g_egl_create_context_robustness_supported = false; |
131 bool g_egl_create_context_bind_generates_resource_supported = false; | 129 bool g_egl_create_context_bind_generates_resource_supported = false; |
132 bool g_egl_create_context_webgl_compatability_supported = false; | 130 bool g_egl_create_context_webgl_compatability_supported = false; |
133 bool g_egl_sync_control_supported = false; | 131 bool g_egl_sync_control_supported = false; |
134 bool g_egl_window_fixed_size_supported = false; | 132 bool g_egl_window_fixed_size_supported = false; |
135 bool g_egl_surfaceless_context_supported = false; | 133 bool g_egl_surfaceless_context_supported = false; |
136 bool g_egl_surface_orientation_supported = false; | 134 bool g_egl_surface_orientation_supported = false; |
137 bool g_use_direct_composition = false; | 135 bool g_use_direct_composition = false; |
138 | 136 |
139 base::LazyInstance<ANGLEPlatformImpl> g_angle_platform_impl = | |
140 LAZY_INSTANCE_INITIALIZER; | |
141 ANGLEPlatformShutdownFunc g_angle_platform_shutdown = nullptr; | |
142 | |
143 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display, | 137 EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display, |
144 EGLenum platform_type, | 138 EGLenum platform_type, |
145 bool warpDevice) { | 139 bool warpDevice) { |
146 std::vector<EGLint> display_attribs; | 140 std::vector<EGLint> display_attribs; |
147 | 141 |
148 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); | 142 display_attribs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); |
149 display_attribs.push_back(platform_type); | 143 display_attribs.push_back(platform_type); |
150 | 144 |
151 if (warpDevice) { | 145 if (warpDevice) { |
152 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE); | 146 display_attribs.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE); |
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532 context->ReleaseCurrent(surface.get()); | 526 context->ReleaseCurrent(surface.get()); |
533 } | 527 } |
534 } | 528 } |
535 #endif | 529 #endif |
536 initialized_ = true; | 530 initialized_ = true; |
537 | 531 |
538 return true; | 532 return true; |
539 } | 533 } |
540 | 534 |
541 // static | 535 // static |
542 void GLSurfaceEGL::ShutdownOneOff() { | 536 void GLSurfaceEGL::ResetForTesting() { |
543 if (g_angle_platform_shutdown) { | |
544 g_angle_platform_shutdown(); | |
545 } | |
546 | |
547 if (g_display != EGL_NO_DISPLAY) | 537 if (g_display != EGL_NO_DISPLAY) |
548 eglTerminate(g_display); | 538 eglTerminate(g_display); |
549 g_display = EGL_NO_DISPLAY; | 539 g_display = EGL_NO_DISPLAY; |
550 | 540 |
551 g_egl_extensions = nullptr; | 541 g_egl_extensions = nullptr; |
552 g_egl_create_context_robustness_supported = false; | 542 g_egl_create_context_robustness_supported = false; |
553 g_egl_create_context_bind_generates_resource_supported = false; | 543 g_egl_create_context_bind_generates_resource_supported = false; |
554 g_egl_create_context_webgl_compatability_supported = false; | 544 g_egl_create_context_webgl_compatability_supported = false; |
555 g_egl_sync_control_supported = false; | 545 g_egl_sync_control_supported = false; |
556 g_egl_window_fixed_size_supported = false; | 546 g_egl_window_fixed_size_supported = false; |
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610 // needs a full Display init before it can query the Display extensions. | 600 // needs a full Display init before it can query the Display extensions. |
611 // static | 601 // static |
612 EGLDisplay GLSurfaceEGL::InitializeDisplay( | 602 EGLDisplay GLSurfaceEGL::InitializeDisplay( |
613 EGLNativeDisplayType native_display) { | 603 EGLNativeDisplayType native_display) { |
614 if (g_display != EGL_NO_DISPLAY) { | 604 if (g_display != EGL_NO_DISPLAY) { |
615 return g_display; | 605 return g_display; |
616 } | 606 } |
617 | 607 |
618 g_native_display = native_display; | 608 g_native_display = native_display; |
619 | 609 |
620 // Init ANGLE platform here, before we call GetPlatformDisplay(). | |
621 ANGLEPlatformInitializeFunc angle_platform_init = | |
622 reinterpret_cast<ANGLEPlatformInitializeFunc>( | |
623 eglGetProcAddress("ANGLEPlatformInitialize")); | |
624 if (angle_platform_init) { | |
625 angle_platform_init(&g_angle_platform_impl.Get()); | |
626 | |
627 g_angle_platform_shutdown = reinterpret_cast<ANGLEPlatformShutdownFunc>( | |
628 eglGetProcAddress("ANGLEPlatformShutdown")); | |
629 } | |
630 | |
631 // If EGL_EXT_client_extensions not supported this call to eglQueryString | 610 // If EGL_EXT_client_extensions not supported this call to eglQueryString |
632 // will return NULL. | 611 // will return NULL. |
633 const char* client_extensions = | 612 const char* client_extensions = |
634 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); | 613 eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); |
635 | 614 |
636 bool supports_angle_d3d = false; | 615 bool supports_angle_d3d = false; |
637 bool supports_angle_opengl = false; | 616 bool supports_angle_opengl = false; |
638 bool supports_angle_null = false; | 617 bool supports_angle_null = false; |
639 // Check for availability of ANGLE extensions. | 618 // Check for availability of ANGLE extensions. |
640 if (client_extensions && | 619 if (client_extensions && |
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1237 } | 1216 } |
1238 | 1217 |
1239 void* SurfacelessEGL::GetShareHandle() { | 1218 void* SurfacelessEGL::GetShareHandle() { |
1240 return NULL; | 1219 return NULL; |
1241 } | 1220 } |
1242 | 1221 |
1243 SurfacelessEGL::~SurfacelessEGL() { | 1222 SurfacelessEGL::~SurfacelessEGL() { |
1244 } | 1223 } |
1245 | 1224 |
1246 } // namespace gl | 1225 } // namespace gl |
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