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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
| 6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
| 10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 56 } | 56 } |
| 57 | 57 |
| 58 inline Address UnmarkDeletionAddress(Address address) { | 58 inline Address UnmarkDeletionAddress(Address address) { |
| 59 return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) & | 59 return reinterpret_cast<Address>(reinterpret_cast<intptr_t>(address) & |
| 60 ~kDeletionTag); | 60 ~kDeletionTag); |
| 61 } | 61 } |
| 62 | 62 |
| 63 // If we only want to delete a single slot, end should be set to null which | 63 // If we only want to delete a single slot, end should be set to null which |
| 64 // will be written into the second field. When processing the store buffer | 64 // will be written into the second field. When processing the store buffer |
| 65 // the more efficient Remove method will be called in this case. | 65 // the more efficient Remove method will be called in this case. |
| 66 void DeleteEntry(Address start, Address end = nullptr); | 66 void DeleteEntry(Address start, Address end = nullptr) { |
| 67 // Deletions coming from the GC are directly deleted from the remembered | |
| 68 // set. Deletions coming from the runtime are added to the store buffer | |
| 69 // to allow concurrent processing. | |
| 70 deletion_callback(this, start, end); | |
| 71 } | |
| 72 | |
| 73 static void DeleteDuringGarbageCollection(StoreBuffer* store_buffer, | |
| 74 Address start, Address end) { | |
| 75 // In GC the store buffer has to be empty at any time. | |
| 76 DCHECK(store_buffer->Empty()); | |
| 77 DCHECK(store_buffer->heap()->gc_state() != Heap::NOT_IN_GC); | |
| 78 Page* page = Page::FromAddress(start); | |
| 79 if (end) { | |
| 80 RememberedSet<OLD_TO_NEW>::RemoveRange(page, start, end, | |
| 81 SlotSet::PREFREE_EMPTY_BUCKETS); | |
| 82 } else { | |
| 83 RememberedSet<OLD_TO_NEW>::Remove(page, start); | |
| 84 } | |
| 85 } | |
| 86 | |
| 87 static void DeleteDuringRuntime(StoreBuffer* store_buffer, Address start, | |
| 88 Address end) { | |
| 89 DCHECK(store_buffer->heap()->gc_state() == Heap::NOT_IN_GC); | |
| 90 store_buffer->InsertDeletionIntoStoreBuffer(start, end); | |
| 91 } | |
| 92 | |
| 93 void InsertDeletionIntoStoreBuffer(Address start, Address end) { | |
| 94 if (top_ + sizeof(Address) * 2 > limit_[current_]) { | |
| 95 StoreBufferOverflow(heap_->isolate()); | |
| 96 } | |
| 97 *top_ = MarkDeletionAddress(start); | |
| 98 top_++; | |
| 99 *top_ = end; | |
| 100 top_++; | |
| 101 } | |
| 102 | |
| 103 static void InsertDuringGarbageCollection(StoreBuffer* store_buffer, | |
| 104 Address slot) { | |
| 105 DCHECK(store_buffer->heap()->gc_state() != Heap::NOT_IN_GC); | |
| 106 RememberedSet<OLD_TO_NEW>::Insert(Page::FromAddress(slot), slot); | |
| 107 } | |
| 108 | |
| 109 static void InsertDuringRuntime(StoreBuffer* store_buffer, Address slot) { | |
| 110 DCHECK(store_buffer->heap()->gc_state() == Heap::NOT_IN_GC); | |
| 111 store_buffer->InsertIntoStoreBuffer(slot); | |
| 112 } | |
| 113 | |
| 114 void InsertIntoStoreBuffer(Address slot) { | |
| 115 if (top_ + sizeof(Address) > limit_[current_]) { | |
| 116 StoreBufferOverflow(heap_->isolate()); | |
| 117 } | |
| 118 *top_ = slot; | |
| 119 top_++; | |
| 120 } | |
| 67 | 121 |
| 68 void InsertEntry(Address slot) { | 122 void InsertEntry(Address slot) { |
| 69 // Insertions coming from the GC are directly inserted into the remembered | 123 // Insertions coming from the GC are directly inserted into the remembered |
| 70 // set. Insertions coming from the runtime are added to the store buffer to | 124 // set. Insertions coming from the runtime are added to the store buffer to |
| 71 // allow concurrent processing. | 125 // allow concurrent processing. |
| 72 if (heap_->gc_state() == Heap::NOT_IN_GC) { | 126 insertion_callback(this, slot); |
| 73 if (top_ + sizeof(Address) > limit_[current_]) { | 127 } |
| 74 StoreBufferOverflow(heap_->isolate()); | 128 |
| 75 } | 129 void SetMode(Heap::HeapState state) { |
| 76 *top_ = slot; | 130 if (state == Heap::NOT_IN_GC) { |
| 77 top_++; | 131 insertion_callback = &InsertDuringRuntime; |
| 132 deletion_callback = &DeleteDuringRuntime; | |
| 78 } else { | 133 } else { |
| 79 // In GC the store buffer has to be empty at any time. | 134 insertion_callback = &InsertDuringGarbageCollection; |
| 80 DCHECK(Empty()); | 135 deletion_callback = &DeleteDuringGarbageCollection; |
| 81 RememberedSet<OLD_TO_NEW>::Insert(Page::FromAddress(slot), slot); | |
| 82 } | 136 } |
| 83 } | 137 } |
| 84 | 138 |
| 85 // Used by the concurrent processing thread to transfer entries from the | 139 // Used by the concurrent processing thread to transfer entries from the |
| 86 // store buffer to the remembered set. | 140 // store buffer to the remembered set. |
| 87 void ConcurrentlyProcessStoreBuffer(); | 141 void ConcurrentlyProcessStoreBuffer(); |
| 88 | 142 |
| 89 bool Empty() { | 143 bool Empty() { |
| 90 for (int i = 0; i < kStoreBuffers; i++) { | 144 for (int i = 0; i < kStoreBuffers; i++) { |
| 91 if (lazy_top_[i]) { | 145 if (lazy_top_[i]) { |
| 92 return false; | 146 return false; |
| 93 } | 147 } |
| 94 } | 148 } |
| 95 return top_ == start_[current_]; | 149 return top_ == start_[current_]; |
| 96 } | 150 } |
| 97 | 151 |
| 152 Heap* heap() { return heap_; } | |
| 153 | |
| 98 private: | 154 private: |
| 99 // There are two store buffers. If one store buffer fills up, the main thread | 155 // There are two store buffers. If one store buffer fills up, the main thread |
| 100 // publishes the top pointer of the store buffer that needs processing in its | 156 // publishes the top pointer of the store buffer that needs processing in its |
| 101 // global lazy_top_ field. After that it start the concurrent processing | 157 // global lazy_top_ field. After that it start the concurrent processing |
| 102 // thread. The concurrent processing thread uses the pointer in lazy_top_. | 158 // thread. The concurrent processing thread uses the pointer in lazy_top_. |
| 103 // It will grab the given mutex and transfer its entries to the remembered | 159 // It will grab the given mutex and transfer its entries to the remembered |
| 104 // set. If the concurrent thread does not make progress, the main thread will | 160 // set. If the concurrent thread does not make progress, the main thread will |
| 105 // perform the work. | 161 // perform the work. |
| 106 // Important: there is an ordering constrained. The store buffer with the | 162 // Important: there is an ordering constrained. The store buffer with the |
| 107 // older entries has to be processed first. | 163 // older entries has to be processed first. |
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| 136 Address* lazy_top_[kStoreBuffers]; | 192 Address* lazy_top_[kStoreBuffers]; |
| 137 base::Mutex mutex_; | 193 base::Mutex mutex_; |
| 138 | 194 |
| 139 // We only want to have at most one concurrent processing tas running. | 195 // We only want to have at most one concurrent processing tas running. |
| 140 bool task_running_; | 196 bool task_running_; |
| 141 | 197 |
| 142 // Points to the current buffer in use. | 198 // Points to the current buffer in use. |
| 143 int current_; | 199 int current_; |
| 144 | 200 |
| 145 base::VirtualMemory* virtual_memory_; | 201 base::VirtualMemory* virtual_memory_; |
| 202 | |
| 203 // Callbacks are more efficient than reading out the gc state for every | |
| 204 // store buffer operation. | |
|
predrag.rudic
2016/12/23 11:55:17
There is a problem with this code because it fails
Hannes Payer (out of office)
2017/01/23 13:43:52
Interestingly, simple function pointers turned out
| |
| 205 std::function<void(StoreBuffer*, Address)> insertion_callback; | |
| 206 std::function<void(StoreBuffer*, Address, Address)> deletion_callback; | |
| 146 }; | 207 }; |
| 147 | 208 |
| 148 } // namespace internal | 209 } // namespace internal |
| 149 } // namespace v8 | 210 } // namespace v8 |
| 150 | 211 |
| 151 #endif // V8_STORE_BUFFER_H_ | 212 #endif // V8_STORE_BUFFER_H_ |
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