| Index: third_party/WebKit/Source/modules/webgl/WebGLContextGroup.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLContextGroup.h b/third_party/WebKit/Source/modules/webgl/WebGLContextGroup.h
|
| index a27e9871c992e0d53537ceb1e1fbae641448d044..4986a45d53dba7707731baebcbc19cda1a43ea10 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLContextGroup.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLContextGroup.h
|
| @@ -26,6 +26,7 @@
|
| #ifndef WebGLContextGroup_h
|
| #define WebGLContextGroup_h
|
|
|
| +#include "bindings/core/v8/ScriptWrappable.h"
|
| #include "modules/webgl/WebGLRenderingContextBase.h"
|
| #include "wtf/HashSet.h"
|
| #include "wtf/PassRefPtr.h"
|
| @@ -33,42 +34,47 @@
|
|
|
| namespace blink {
|
|
|
| -class WebGLSharedObject;
|
| -class WebGLRenderingContextBase;
|
| -
|
| typedef int ExceptionCode;
|
|
|
| -class WebGLContextGroup final : public RefCounted<WebGLContextGroup> {
|
| +class WebGLContextGroup final : public GarbageCollected<WebGLContextGroup>,
|
| + public TraceWrapperBase {
|
| + WTF_MAKE_NONCOPYABLE(WebGLContextGroup);
|
| +
|
| public:
|
| - static PassRefPtr<WebGLContextGroup> create();
|
| - ~WebGLContextGroup();
|
| + WebGLContextGroup();
|
|
|
| void addContext(WebGLRenderingContextBase*);
|
| - void removeContext(WebGLRenderingContextBase*);
|
|
|
| - void addObject(WebGLSharedObject*);
|
| - void removeObject(WebGLSharedObject*);
|
| + // There's no point in having a removeContext method any more now that
|
| + // the context group is GarbageCollected. The only time it would be
|
| + // called would be during WebGLRenderingContext destruction, and at that
|
| + // time, the context is not allowed to refer back to the context group
|
| + // since both are on the Oilpan heap.
|
|
|
| gpu::gles2::GLES2Interface* getAGLInterface();
|
|
|
| void loseContextGroup(WebGLRenderingContextBase::LostContextMode,
|
| WebGLRenderingContextBase::AutoRecoveryMethod);
|
|
|
| + // This counter gets incremented every time context loss is
|
| + // triggered. Because there's no longer any explicit enumeration of
|
| + // the objects in a given context group upon context loss, each
|
| + // object needs to keep track of the context loss count when it was
|
| + // created, in order to validate itself.
|
| + uint32_t numberOfContextLosses() const;
|
| +
|
| + DEFINE_INLINE_TRACE() { visitor->trace(m_contexts); }
|
| +
|
| + DECLARE_VIRTUAL_TRACE_WRAPPERS();
|
| +
|
| private:
|
| friend class WebGLObject;
|
|
|
| - WebGLContextGroup();
|
| -
|
| - void detachAndRemoveAllObjects();
|
| + uint32_t m_numberOfContextLosses;
|
|
|
| - // FIXME: Oilpan: this object is not on the heap, but keeps untraced
|
| - // pointers to on-heap objects in the two hash sets below.
|
| - // The objects are responsible for managing their
|
| - // registration with WebGLContextGroup, and vice versa, the
|
| - // WebGLContextGroup takes care of detaching the group objects if
|
| - // the set of WebGLRenderingContextBase contexts becomes empty.
|
| - HashSet<UntracedMember<WebGLRenderingContextBase>> m_contexts;
|
| - HashSet<UntracedMember<WebGLSharedObject>> m_groupObjects;
|
| + // Note: ideally this would use a TraceWrapperMember subclass, but
|
| + // that doesn't seem to exist for weak members yet.
|
| + HeapHashSet<WeakMember<WebGLRenderingContextBase>> m_contexts;
|
| };
|
|
|
| } // namespace blink
|
|
|