Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webgl/WebGLContextObject.h |
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLContextObject.h b/third_party/WebKit/Source/modules/webgl/WebGLContextObject.h |
| index 1bcfc38322704d93d8c14a7acce6395897ecd6c0..a045a5958a116373ef76047d0ad1b728cead0e38 100644 |
| --- a/third_party/WebKit/Source/modules/webgl/WebGLContextObject.h |
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLContextObject.h |
| @@ -36,8 +36,6 @@ class WebGLRenderingContextBase; |
| // WebGLRenderingContextBase. |
| class WebGLContextObject : public WebGLObject { |
| public: |
| - ~WebGLContextObject() override; |
| - |
| WebGLRenderingContextBase* context() const { return m_context; } |
| bool validate(const WebGLContextGroup*, |
| @@ -45,8 +43,6 @@ class WebGLContextObject : public WebGLObject { |
| return context == m_context; |
|
Zhenyao Mo
2016/12/02 18:58:39
Do we also want to check the numberOfContextLosses
Ken Russell (switch to Gerrit)
2016/12/02 22:13:38
Sorry, forgot to reply to your comment. Yes, thank
|
| } |
| - void detachContext(); |
| - |
| DECLARE_VIRTUAL_TRACE(); |
| protected: |
| @@ -54,6 +50,8 @@ class WebGLContextObject : public WebGLObject { |
| bool hasGroupOrContext() const final { return m_context; } |
| + uint32_t currentNumberOfContextLosses() const final; |
| + |
| gpu::gles2::GLES2Interface* getAGLInterface() const final; |
| private: |