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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGLQuery.h" | 5 #include "modules/webgl/WebGLQuery.h" |
| 6 | 6 |
| 7 #include "core/dom/TaskRunnerHelper.h" | 7 #include "core/dom/TaskRunnerHelper.h" |
| 8 #include "gpu/command_buffer/client/gles2_interface.h" | 8 #include "gpu/command_buffer/client/gles2_interface.h" |
| 9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 10 #include "public/platform/Platform.h" | 10 #include "public/platform/Platform.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) { | 14 WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) { |
| 15 return new WebGLQuery(ctx); | 15 return new WebGLQuery(ctx); |
| 16 } | 16 } |
| 17 | 17 |
| 18 WebGLQuery::~WebGLQuery() { | |
| 19 // See the comment in WebGLObject::detachAndDeleteObject(). | |
| 20 detachAndDeleteObject(); | |
| 21 } | |
| 22 | |
| 23 WebGLQuery::WebGLQuery(WebGL2RenderingContextBase* ctx) | 18 WebGLQuery::WebGLQuery(WebGL2RenderingContextBase* ctx) |
| 24 : WebGLSharedPlatform3DObject(ctx), | 19 : WebGLSharedPlatform3DObject(ctx), |
| 25 m_target(0), | 20 m_target(0), |
| 26 m_canUpdateAvailability(false), | 21 m_canUpdateAvailability(false), |
| 27 m_queryResultAvailable(false), | 22 m_queryResultAvailable(false), |
| 28 m_queryResult(0), | 23 m_queryResult(0), |
| 29 m_taskRunner(TaskRunnerHelper::get(TaskType::Unthrottled, | 24 m_taskRunner(TaskRunnerHelper::get(TaskType::Unthrottled, |
| 30 &ctx->canvas()->document()) | 25 &ctx->canvas()->document()) |
| 31 ->clone()) { | 26 ->clone()) { |
| 32 GLuint query; | 27 GLuint query; |
| 33 ctx->contextGL()->GenQueriesEXT(1, &query); | 28 ctx->contextGL()->GenQueriesEXT(1, &query); |
| 34 setObject(query); | 29 setObject(query); |
| 35 } | 30 } |
| 36 | 31 |
| 32 WebGLQuery::~WebGLQuery() { |
| 33 runDestructor(); |
| 34 } |
| 35 |
| 37 void WebGLQuery::setTarget(GLenum target) { | 36 void WebGLQuery::setTarget(GLenum target) { |
| 38 ASSERT(object()); | 37 ASSERT(object()); |
| 39 ASSERT(!m_target); | 38 ASSERT(!m_target); |
| 40 m_target = target; | 39 m_target = target; |
| 41 } | 40 } |
| 42 | 41 |
| 43 void WebGLQuery::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) { | 42 void WebGLQuery::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) { |
| 44 gl->DeleteQueriesEXT(1, &m_object); | 43 gl->DeleteQueriesEXT(1, &m_object); |
| 45 m_object = 0; | 44 m_object = 0; |
| 46 } | 45 } |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 m_taskHandle = m_taskRunner->postCancellableTask( | 93 m_taskHandle = m_taskRunner->postCancellableTask( |
| 95 BLINK_FROM_HERE, WTF::bind(&WebGLQuery::allowAvailabilityUpdate, | 94 BLINK_FROM_HERE, WTF::bind(&WebGLQuery::allowAvailabilityUpdate, |
| 96 wrapWeakPersistent(this))); | 95 wrapWeakPersistent(this))); |
| 97 } | 96 } |
| 98 | 97 |
| 99 void WebGLQuery::allowAvailabilityUpdate() { | 98 void WebGLQuery::allowAvailabilityUpdate() { |
| 100 m_canUpdateAvailability = true; | 99 m_canUpdateAvailability = true; |
| 101 } | 100 } |
| 102 | 101 |
| 103 } // namespace blink | 102 } // namespace blink |
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