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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 | 25 |
| 26 #include "modules/webgl/WebGLLoseContext.h" | 26 #include "modules/webgl/WebGLLoseContext.h" |
| 27 | 27 |
| 28 #include "modules/webgl/WebGLRenderingContextBase.h" | 28 #include "modules/webgl/WebGLRenderingContextBase.h" |
| 29 | 29 |
| 30 namespace blink { | 30 namespace blink { |
| 31 | 31 |
| 32 WebGLLoseContext::WebGLLoseContext(WebGLRenderingContextBase* context) | 32 WebGLLoseContext::WebGLLoseContext(WebGLRenderingContextBase* context) |
| 33 : WebGLExtension(context) {} | 33 : WebGLExtension(context) {} |
| 34 | 34 |
| 35 WebGLLoseContext::~WebGLLoseContext() {} | |
| 36 | |
| 37 void WebGLLoseContext::lose(bool force) { | 35 void WebGLLoseContext::lose(bool force) { |
| 38 if (force) | 36 if (force) |
| 39 WebGLExtension::lose(true); | 37 WebGLExtension::lose(true); |
| 40 } | 38 } |
| 41 | 39 |
| 42 WebGLExtensionName WebGLLoseContext::name() const { | 40 WebGLExtensionName WebGLLoseContext::name() const { |
| 43 return WebGLLoseContextName; | 41 return WebGLLoseContextName; |
| 44 } | 42 } |
| 45 | 43 |
| 46 WebGLLoseContext* WebGLLoseContext::create(WebGLRenderingContextBase* context) { | 44 WebGLLoseContext* WebGLLoseContext::create(WebGLRenderingContextBase* context) { |
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| 64 | 62 |
| 65 bool WebGLLoseContext::supported(WebGLRenderingContextBase*) { | 63 bool WebGLLoseContext::supported(WebGLRenderingContextBase*) { |
| 66 return true; | 64 return true; |
| 67 } | 65 } |
| 68 | 66 |
| 69 const char* WebGLLoseContext::extensionName() { | 67 const char* WebGLLoseContext::extensionName() { |
| 70 return "WEBGL_lose_context"; | 68 return "WEBGL_lose_context"; |
| 71 } | 69 } |
| 72 | 70 |
| 73 } // namespace blink | 71 } // namespace blink |
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