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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGLCompressedTextureASTC_h | 5 #ifndef WebGLCompressedTextureASTC_h |
| 6 #define WebGLCompressedTextureASTC_h | 6 #define WebGLCompressedTextureASTC_h |
| 7 | 7 |
| 8 #include "modules/webgl/WebGLExtension.h" | 8 #include "modules/webgl/WebGLExtension.h" |
| 9 | 9 |
| 10 namespace blink { | 10 namespace blink { |
| 11 | 11 |
| 12 class WebGLCompressedTextureASTC final : public WebGLExtension { | 12 class WebGLCompressedTextureASTC final : public WebGLExtension { |
| 13 DEFINE_WRAPPERTYPEINFO(); | 13 DEFINE_WRAPPERTYPEINFO(); |
| 14 | 14 |
| 15 public: | 15 public: |
| 16 typedef struct { | 16 typedef struct { |
| 17 int CompressType; | 17 int CompressType; |
| 18 int blockWidth; | 18 int blockWidth; |
| 19 int blockHeight; | 19 int blockHeight; |
| 20 } BlockSizeCompressASTC; | 20 } BlockSizeCompressASTC; |
| 21 | 21 |
| 22 static WebGLCompressedTextureASTC* create(WebGLRenderingContextBase*); | 22 static WebGLCompressedTextureASTC* create(WebGLRenderingContextBase*); |
| 23 static bool supported(WebGLRenderingContextBase*); | 23 static bool supported(WebGLRenderingContextBase*); |
| 24 static const char* extensionName(); | 24 static const char* extensionName(); |
| 25 | 25 |
| 26 ~WebGLCompressedTextureASTC() override; | |
| 27 WebGLExtensionName name() const override; | 26 WebGLExtensionName name() const override; |
| 28 static const BlockSizeCompressASTC kBlockSizeCompressASTC[]; | 27 static const BlockSizeCompressASTC kBlockSizeCompressASTC[]; |
| 29 | 28 |
| 30 private: | 29 private: |
| 31 explicit WebGLCompressedTextureASTC(WebGLRenderingContextBase*); | 30 explicit WebGLCompressedTextureASTC(WebGLRenderingContextBase*); |
| 32 }; | 31 }; |
| 33 | 32 |
| 34 } // namespace blink | 33 } // namespace blink |
| 35 | 34 |
| 36 #endif // WebGLCompressedTextureASTC_h | 35 #endif // WebGLCompressedTextureASTC_h |
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