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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/EXTShaderTextureLOD.h" | 5 #include "modules/webgl/EXTShaderTextureLOD.h" |
| 6 | 6 |
| 7 namespace blink { | 7 namespace blink { |
| 8 | 8 |
| 9 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) | 9 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) |
| 10 : WebGLExtension(context) { | 10 : WebGLExtension(context) { |
| 11 context->extensionsUtil()->ensureExtensionEnabled( | 11 context->extensionsUtil()->ensureExtensionEnabled( |
| 12 "GL_EXT_shader_texture_lod"); | 12 "GL_EXT_shader_texture_lod"); |
| 13 } | 13 } |
| 14 | 14 |
| 15 EXTShaderTextureLOD::~EXTShaderTextureLOD() {} | |
| 16 | |
| 17 WebGLExtensionName EXTShaderTextureLOD::name() const { | 15 WebGLExtensionName EXTShaderTextureLOD::name() const { |
| 18 return EXTShaderTextureLODName; | 16 return EXTShaderTextureLODName; |
| 19 } | 17 } |
| 20 | 18 |
| 21 EXTShaderTextureLOD* EXTShaderTextureLOD::create( | 19 EXTShaderTextureLOD* EXTShaderTextureLOD::create( |
| 22 WebGLRenderingContextBase* context) { | 20 WebGLRenderingContextBase* context) { |
| 23 return new EXTShaderTextureLOD(context); | 21 return new EXTShaderTextureLOD(context); |
| 24 } | 22 } |
| 25 | 23 |
| 26 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) { | 24 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) { |
| 27 return context->extensionsUtil()->supportsExtension( | 25 return context->extensionsUtil()->supportsExtension( |
| 28 "GL_EXT_shader_texture_lod"); | 26 "GL_EXT_shader_texture_lod"); |
| 29 } | 27 } |
| 30 | 28 |
| 31 const char* EXTShaderTextureLOD::extensionName() { | 29 const char* EXTShaderTextureLOD::extensionName() { |
| 32 return "EXT_shader_texture_lod"; | 30 return "EXT_shader_texture_lod"; |
| 33 } | 31 } |
| 34 | 32 |
| 35 } // namespace blink | 33 } // namespace blink |
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