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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 | 25 |
| 26 #include "modules/webgl/EXTFragDepth.h" | 26 #include "modules/webgl/EXTFragDepth.h" |
| 27 | 27 |
| 28 namespace blink { | 28 namespace blink { |
| 29 | 29 |
| 30 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context) | 30 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context) |
| 31 : WebGLExtension(context) { | 31 : WebGLExtension(context) { |
| 32 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); | 32 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); |
| 33 } | 33 } |
| 34 | 34 |
| 35 EXTFragDepth::~EXTFragDepth() {} | |
| 36 | |
| 37 WebGLExtensionName EXTFragDepth::name() const { | 35 WebGLExtensionName EXTFragDepth::name() const { |
| 38 return EXTFragDepthName; | 36 return EXTFragDepthName; |
| 39 } | 37 } |
| 40 | 38 |
| 41 EXTFragDepth* EXTFragDepth::create(WebGLRenderingContextBase* context) { | 39 EXTFragDepth* EXTFragDepth::create(WebGLRenderingContextBase* context) { |
| 42 return new EXTFragDepth(context); | 40 return new EXTFragDepth(context); |
| 43 } | 41 } |
| 44 | 42 |
| 45 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) { | 43 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) { |
| 46 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); | 44 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); |
| 47 } | 45 } |
| 48 | 46 |
| 49 const char* EXTFragDepth::extensionName() { | 47 const char* EXTFragDepth::extensionName() { |
| 50 return "EXT_frag_depth"; | 48 return "EXT_frag_depth"; |
| 51 } | 49 } |
| 52 | 50 |
| 53 } // namespace blink | 51 } // namespace blink |
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