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Side by Side Diff: third_party/WebKit/Source/modules/webgl/EXTFragDepth.cpp

Issue 2547813002: Remove WebGLObject maps from WebGLRenderingContextBase and WebGLContextGroup. (Closed)
Patch Set: Fixed WebGLContextObject::validate. Made WebGLExtension non-finalized. Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 14 matching lines...) Expand all
25 25
26 #include "modules/webgl/EXTFragDepth.h" 26 #include "modules/webgl/EXTFragDepth.h"
27 27
28 namespace blink { 28 namespace blink {
29 29
30 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context) 30 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context)
31 : WebGLExtension(context) { 31 : WebGLExtension(context) {
32 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); 32 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth");
33 } 33 }
34 34
35 EXTFragDepth::~EXTFragDepth() {}
36
37 WebGLExtensionName EXTFragDepth::name() const { 35 WebGLExtensionName EXTFragDepth::name() const {
38 return EXTFragDepthName; 36 return EXTFragDepthName;
39 } 37 }
40 38
41 EXTFragDepth* EXTFragDepth::create(WebGLRenderingContextBase* context) { 39 EXTFragDepth* EXTFragDepth::create(WebGLRenderingContextBase* context) {
42 return new EXTFragDepth(context); 40 return new EXTFragDepth(context);
43 } 41 }
44 42
45 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) { 43 bool EXTFragDepth::supported(WebGLRenderingContextBase* context) {
46 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth"); 44 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth");
47 } 45 }
48 46
49 const char* EXTFragDepth::extensionName() { 47 const char* EXTFragDepth::extensionName() {
50 return "EXT_frag_depth"; 48 return "EXT_frag_depth";
51 } 49 }
52 50
53 } // namespace blink 51 } // namespace blink
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