| Index: cc/output/gl_renderer_draw_cache.h
|
| diff --git a/cc/output/gl_renderer_draw_cache.h b/cc/output/gl_renderer_draw_cache.h
|
| index e02b73b4e381c10bb02decbd40ac0ee00ebce184..b083ff02a8154949a463776b55250cadaa217143 100644
|
| --- a/cc/output/gl_renderer_draw_cache.h
|
| +++ b/cc/output/gl_renderer_draw_cache.h
|
| @@ -38,6 +38,7 @@ struct TexturedQuadDrawCache {
|
|
|
| // Information about the program binding that is required to draw.
|
| int uv_xform_location;
|
| + int tex_clamp_rect_location = -1;
|
| int background_color_location;
|
| int vertex_opacity_location;
|
| int matrix_location;
|
| @@ -45,6 +46,7 @@ struct TexturedQuadDrawCache {
|
|
|
| // A cache for the coalesced quad data.
|
| std::vector<Float4> uv_xform_data;
|
| + std::vector<Float4> tex_clamp_rect_data;
|
| std::vector<float> vertex_opacity_data;
|
| std::vector<Float16> matrix_data;
|
|
|
|
|