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Side by Side Diff: third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.h

Issue 2547653002: Remove dead code processing wheel gesture phase. (Closed)
Patch Set: Created 4 years ago
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1 /* 1 /*
2 * Copyright (c) 2010, Google Inc. All rights reserved. 2 * Copyright (c) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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56 // A possibly animated scroll. The base class implementation always scrolls 56 // A possibly animated scroll. The base class implementation always scrolls
57 // immediately, never animates. If the scroll is animated and currently the 57 // immediately, never animates. If the scroll is animated and currently the
58 // animator has an in-progress animation, the ScrollResult will always return 58 // animator has an in-progress animation, the ScrollResult will always return
59 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request. 59 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request.
60 // This makes animations latch to a single scroller. Note, the semantics are 60 // This makes animations latch to a single scroller. Note, the semantics are
61 // currently somewhat different on Mac - see ScrollAnimatorMac.mm. 61 // currently somewhat different on Mac - see ScrollAnimatorMac.mm.
62 virtual ScrollResult userScroll(ScrollGranularity, const ScrollOffset& delta); 62 virtual ScrollResult userScroll(ScrollGranularity, const ScrollOffset& delta);
63 63
64 virtual void scrollToOffsetWithoutAnimation(const ScrollOffset&); 64 virtual void scrollToOffsetWithoutAnimation(const ScrollOffset&);
65 65
66 #if OS(MACOSX)
67 virtual void handleWheelEventPhase(PlatformWheelEventPhase) {}
68 #endif
69
70 void setCurrentOffset(const ScrollOffset&); 66 void setCurrentOffset(const ScrollOffset&);
71 ScrollOffset currentOffset() const; 67 ScrollOffset currentOffset() const;
72 virtual ScrollOffset desiredTargetOffset() const { return currentOffset(); } 68 virtual ScrollOffset desiredTargetOffset() const { return currentOffset(); }
73 69
74 // Returns how much of pixelDelta will be used by the underlying scrollable 70 // Returns how much of pixelDelta will be used by the underlying scrollable
75 // area. 71 // area.
76 virtual ScrollOffset computeDeltaToConsume(const ScrollOffset& delta) const; 72 virtual ScrollOffset computeDeltaToConsume(const ScrollOffset& delta) const;
77 73
78 // ScrollAnimatorCompositorCoordinator implementation. 74 // ScrollAnimatorCompositorCoordinator implementation.
79 ScrollableArea* getScrollableArea() const override { 75 ScrollableArea* getScrollableArea() const override {
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118 virtual void notifyOffsetChanged(); 114 virtual void notifyOffsetChanged();
119 115
120 Member<ScrollableArea> m_scrollableArea; 116 Member<ScrollableArea> m_scrollableArea;
121 117
122 ScrollOffset m_currentOffset; 118 ScrollOffset m_currentOffset;
123 }; 119 };
124 120
125 } // namespace blink 121 } // namespace blink
126 122
127 #endif // ScrollAnimatorBase_h 123 #endif // ScrollAnimatorBase_h
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