| Index: src/gpu/gl/GrGLProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
|
| index b8f2664b207c123ba5197860fb07e37637922e23..28c98f7008ad095a817cce6aa0dd08f426a494b2 100644
|
| --- a/src/gpu/gl/GrGLProgram.cpp
|
| +++ b/src/gpu/gl/GrGLProgram.cpp
|
| @@ -211,12 +211,8 @@ bool GrGLProgram::genProgram(const GrEffectStage* colorStages[],
|
|
|
| const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
|
|
|
| - bool needsVertexShader = true;
|
| -
|
| - GrGLShaderBuilder builder(fGpu, fUniformManager, fDesc, needsVertexShader);
|
| - if (GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder.getVertexBuilder()) {
|
| - fUniformHandles.fViewMatrixUni = vertexBuilder->getViewMatrixUniform();
|
| - }
|
| + GrGLFullShaderBuilder builder(fGpu, fUniformManager, fDesc);
|
| + fUniformHandles.fViewMatrixUni = builder.getViewMatrixUniform();
|
|
|
| // incoming color to current stage being processed.
|
| SkString inColor = builder.getInputColor();
|
|
|