Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(674)

Side by Side Diff: src/gpu/GrAAConvexPathRenderer.cpp

Issue 25474006: Move VertexBuilder to a GrGLFullShaderBuilder subclass (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « gyp/gpu.gypi ('k') | src/gpu/GrAARectRenderer.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrAAConvexPathRenderer.h" 9 #include "GrAAConvexPathRenderer.h"
10 10
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrDrawState.h" 12 #include "GrDrawState.h"
13 #include "GrDrawTargetCaps.h" 13 #include "GrDrawTargetCaps.h"
14 #include "GrEffect.h" 14 #include "GrEffect.h"
15 #include "GrPathUtils.h" 15 #include "GrPathUtils.h"
16 #include "GrTBackendEffectFactory.h" 16 #include "GrTBackendEffectFactory.h"
17 #include "SkString.h" 17 #include "SkString.h"
18 #include "SkStrokeRec.h" 18 #include "SkStrokeRec.h"
19 #include "SkTrace.h" 19 #include "SkTrace.h"
20 20
21 #include "gl/GrGLEffect.h" 21 #include "gl/GrGLEffect.h"
22 #include "gl/GrGLSL.h" 22 #include "gl/GrGLSL.h"
23 #include "gl/GrGLVertexEffect.h"
23 24
24 #include "effects/GrVertexEffect.h" 25 #include "effects/GrVertexEffect.h"
25 26
26 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { 27 GrAAConvexPathRenderer::GrAAConvexPathRenderer() {
27 } 28 }
28 29
29 struct Segment { 30 struct Segment {
30 enum { 31 enum {
31 // These enum values are assumed in member functions below. 32 // These enum values are assumed in member functions below.
32 kLine = 0, 33 kLine = 0,
(...skipping 481 matching lines...) Expand 10 before | Expand all | Expand 10 after
514 515
515 virtual void getConstantColorComponents(GrColor* color, 516 virtual void getConstantColorComponents(GrColor* color,
516 uint32_t* validFlags) const SK_OVERR IDE { 517 uint32_t* validFlags) const SK_OVERR IDE {
517 *validFlags = 0; 518 *validFlags = 0;
518 } 519 }
519 520
520 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 521 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
521 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance(); 522 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance();
522 } 523 }
523 524
524 class GLEffect : public GrGLEffect { 525 class GLEffect : public GrGLVertexEffect {
525 public: 526 public:
526 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) 527 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
527 : INHERITED (factory) {} 528 : INHERITED (factory) {}
528 529
529 virtual void emitCode(GrGLShaderBuilder* builder, 530 virtual void emitCode(GrGLFullShaderBuilder* builder,
530 const GrDrawEffect& drawEffect, 531 const GrDrawEffect& drawEffect,
531 EffectKey key, 532 EffectKey key,
532 const char* outputColor, 533 const char* outputColor,
533 const char* inputColor, 534 const char* inputColor,
534 const TransformedCoordsArray&, 535 const TransformedCoordsArray&,
535 const TextureSamplerArray& samplers) SK_OVERRIDE { 536 const TextureSamplerArray& samplers) SK_OVERRIDE {
536 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex Builder();
537 SkASSERT(NULL != vertexBuilder);
538
539 const char *vsName, *fsName; 537 const char *vsName, *fsName;
540 const SkString* attrName = 538 const SkString* attrName =
541 vertexBuilder->getEffectAttributeName(drawEffect.getVertexAttrib Indices()[0]); 539 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice s()[0]);
542 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); 540 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
543 541
544 SkAssertResult(builder->enableFeature( 542 SkAssertResult(builder->enableFeature(
545 GrGLShaderBuilder::kStandardDeriva tives_GLSLFeature)); 543 GrGLShaderBuilder::kStandardDeriva tives_GLSLFeature));
546 vertexBuilder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsN ame); 544 builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName);
547 545
548 // keep the derivative instructions outside the conditional 546 // keep the derivative instructions outside the conditional
549 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); 547 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
550 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); 548 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
551 builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsNa me, fsName); 549 builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsNa me, fsName);
552 // today we know z and w are in device space. We could use derivativ es 550 // today we know z and w are in device space. We could use derivativ es
553 builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, 551 builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName,
554 fsName); 552 fsName);
555 builder->fsCodeAppendf ("\t\t} else {\n"); 553 builder->fsCodeAppendf ("\t\t} else {\n");
556 builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd x.y,\n" 554 builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd x.y,\n"
557 "\t\t\t 2.0*%s.x*duvdy.x - duvd y.y);\n", 555 "\t\t\t 2.0*%s.x*duvdy.x - duvd y.y);\n",
558 fsName, fsName); 556 fsName, fsName);
559 builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs Name, fsName, 557 builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs Name, fsName,
560 fsName); 558 fsName);
561 builder->fsCodeAppendf("\t\t\tedgeAlpha = " 559 builder->fsCodeAppendf("\t\t\tedgeAlpha = "
562 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );\n\t\t}\n"); 560 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );\n\t\t}\n");
563 561
564 SkString modulate; 562 SkString modulate;
565 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); 563 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha");
566 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str() ); 564 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str() );
567 565
568 vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str ()); 566 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
569 } 567 }
570 568
571 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG LCaps&) { 569 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG LCaps&) {
572 return 0x0; 570 return 0x0;
573 } 571 }
574 572
575 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_ OVERRIDE {} 573 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_ OVERRIDE {}
576 574
577 private: 575 private:
578 typedef GrGLEffect INHERITED; 576 typedef GrGLVertexEffect INHERITED;
579 }; 577 };
580 578
581 private: 579 private:
582 QuadEdgeEffect() { 580 QuadEdgeEffect() {
583 this->addVertexAttrib(kVec4f_GrSLType); 581 this->addVertexAttrib(kVec4f_GrSLType);
584 } 582 }
585 583
586 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { 584 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
587 return true; 585 return true;
588 } 586 }
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
707 vOffset, // start vertex 705 vOffset, // start vertex
708 0, // start index 706 0, // start index
709 draw.fVertexCnt, 707 draw.fVertexCnt,
710 draw.fIndexCnt, 708 draw.fIndexCnt,
711 &devBounds); 709 &devBounds);
712 vOffset += draw.fVertexCnt; 710 vOffset += draw.fVertexCnt;
713 } 711 }
714 712
715 return true; 713 return true;
716 } 714 }
OLDNEW
« no previous file with comments | « gyp/gpu.gypi ('k') | src/gpu/GrAARectRenderer.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698