| Index: src/gpu/gl/GrGLAssembleInterface.cpp
|
| diff --git a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/gl/GrGLAssembleInterface.cpp
|
| similarity index 75%
|
| copy from src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| copy to src/gpu/gl/GrGLAssembleInterface.cpp
|
| index 5dd1c6cab96d1876bc021616e86aa1e2786fedd9..11355b8991d65dd5a159599619ce83274ff8123b 100644
|
| --- a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp
|
| +++ b/src/gpu/gl/GrGLAssembleInterface.cpp
|
| @@ -1,58 +1,55 @@
|
|
|
| /*
|
| - * Copyright 2011 Google Inc.
|
| + * Copyright 2014 Google Inc.
|
| *
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
|
|
|
|
| -#include "gl/GrGLInterface.h"
|
| -#include "../GrGLUtil.h"
|
| +#include "GrGLAssembleInterface.h"
|
| +#include "GrGLUtil.h"
|
|
|
| -#include <GL/glx.h>
|
| -#include <GL/gl.h>
|
| -#include <GL/glext.h>
|
| -#include <GL/glu.h>
|
| +#define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
|
| +#define GET_PROC_SUFFIX(F, S) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F #S)
|
| +#define GET_PROC_LOCAL(F) GrGL ## F ## Proc F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
|
|
|
| -#define GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \
|
| - glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F));
|
| -#define GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \
|
| - glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S));
|
| +const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
|
| + GET_PROC_LOCAL(GetString);
|
| + GET_PROC_LOCAL(GetStringi);
|
| + GET_PROC_LOCAL(GetIntegerv);
|
|
|
| -const GrGLInterface* GrGLCreateNativeInterface() {
|
| - if (NULL == glXGetCurrentContext()) {
|
| + // GetStringi may be NULL depending on the GL version.
|
| + if (NULL == GetString || NULL == GetIntegerv) {
|
| return NULL;
|
| }
|
|
|
| - const char* versionString = (const char*) glGetString(GL_VERSION);
|
| + const char* versionString = (const char*) GetString(GR_GL_VERSION);
|
| GrGLVersion glVer = GrGLGetVersionFromString(versionString);
|
|
|
| - // This may or may not succeed depending on the gl version.
|
| - GrGLGetStringiProc glGetStringi =
|
| - (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast<const GLubyte*>("glGetStringi"));
|
| -
|
| - GrGLExtensions extensions;
|
| - if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) {
|
| + if (glVer < GR_GL_VER(1,5)) {
|
| + // We must have array and element_array buffer objects.
|
| return NULL;
|
| }
|
|
|
| - if (glVer < GR_GL_VER(1,5)) {
|
| - // We must have array and element_array buffer objects.
|
| + GrGLExtensions extensions;
|
| + if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv)) {
|
| return NULL;
|
| }
|
|
|
| GrGLInterface* interface = SkNEW(GrGLInterface());
|
| GrGLInterface::Functions* functions = &interface->fFunctions;
|
|
|
| - functions->fActiveTexture = glActiveTexture;
|
| + GET_PROC(ActiveTexture);
|
| GET_PROC(AttachShader);
|
| GET_PROC(BindAttribLocation);
|
| GET_PROC(BindBuffer);
|
| - GET_PROC(BindFragDataLocation);
|
| + if (glVer >= GR_GL_VER(3,0)) {
|
| + GET_PROC(BindFragDataLocation);
|
| + }
|
| GET_PROC(BeginQuery);
|
| - functions->fBindTexture = glBindTexture;
|
| - functions->fBlendFunc = glBlendFunc;
|
| + GET_PROC(BindTexture);
|
| + GET_PROC(BlendFunc);
|
|
|
| if (glVer >= GR_GL_VER(1,4) ||
|
| extensions.has("GL_ARB_imaging") ||
|
| @@ -62,39 +59,39 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
|
|
| GET_PROC(BufferData);
|
| GET_PROC(BufferSubData);
|
| - functions->fClear = glClear;
|
| - functions->fClearColor = glClearColor;
|
| - functions->fClearStencil = glClearStencil;
|
| - functions->fColorMask = glColorMask;
|
| + GET_PROC(Clear);
|
| + GET_PROC(ClearColor);
|
| + GET_PROC(ClearStencil);
|
| + GET_PROC(ColorMask);
|
| GET_PROC(CompileShader);
|
| - functions->fCompressedTexImage2D = glCompressedTexImage2D;
|
| - functions->fCopyTexSubImage2D = glCopyTexSubImage2D;
|
| + GET_PROC(CompressedTexImage2D);
|
| + GET_PROC(CopyTexSubImage2D);
|
| GET_PROC(CreateProgram);
|
| GET_PROC(CreateShader);
|
| - functions->fCullFace = glCullFace;
|
| + GET_PROC(CullFace);
|
| GET_PROC(DeleteBuffers);
|
| GET_PROC(DeleteProgram);
|
| GET_PROC(DeleteQueries);
|
| GET_PROC(DeleteShader);
|
| - functions->fDeleteTextures = glDeleteTextures;
|
| - functions->fDepthMask = glDepthMask;
|
| - functions->fDisable = glDisable;
|
| + GET_PROC(DeleteTextures);
|
| + GET_PROC(DepthMask);
|
| + GET_PROC(Disable);
|
| GET_PROC(DisableVertexAttribArray);
|
| - functions->fDrawArrays = glDrawArrays;
|
| - functions->fDrawBuffer = glDrawBuffer;
|
| + GET_PROC(DrawArrays);
|
| + GET_PROC(DrawBuffer);
|
| GET_PROC(DrawBuffers);
|
| - functions->fDrawElements = glDrawElements;
|
| - functions->fEnable = glEnable;
|
| + GET_PROC(DrawElements);
|
| + GET_PROC(Enable);
|
| GET_PROC(EnableVertexAttribArray);
|
| GET_PROC(EndQuery);
|
| - functions->fFinish = glFinish;
|
| - functions->fFlush = glFlush;
|
| - functions->fFrontFace = glFrontFace;
|
| + GET_PROC(Finish);
|
| + GET_PROC(Flush);
|
| + GET_PROC(FrontFace);
|
| GET_PROC(GenBuffers);
|
| GET_PROC(GenerateMipmap);
|
| GET_PROC(GetBufferParameteriv);
|
| - functions->fGetError = glGetError;
|
| - functions->fGetIntegerv = glGetIntegerv;
|
| + GET_PROC(GetError);
|
| + GET_PROC(GetIntegerv);
|
| GET_PROC(GetQueryObjectiv);
|
| GET_PROC(GetQueryObjectuiv);
|
| if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
|
| @@ -110,39 +107,39 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| GET_PROC(GetProgramiv);
|
| GET_PROC(GetShaderInfoLog);
|
| GET_PROC(GetShaderiv);
|
| - functions->fGetString = glGetString;
|
| + GET_PROC(GetString);
|
| GET_PROC(GetStringi);
|
| - functions->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
|
| + GET_PROC(GetTexLevelParameteriv);
|
| GET_PROC(GenQueries);
|
| - functions->fGenTextures = glGenTextures;
|
| + GET_PROC(GenTextures);
|
| GET_PROC(GetUniformLocation);
|
| - functions->fLineWidth = glLineWidth;
|
| + GET_PROC(LineWidth);
|
| GET_PROC(LinkProgram);
|
| GET_PROC(MapBuffer);
|
| if (extensions.has("GL_EXT_direct_state_access")) {
|
| GET_PROC_SUFFIX(MatrixLoadf, EXT);
|
| GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
|
| }
|
| - functions->fPixelStorei = glPixelStorei;
|
| - functions->fReadBuffer = glReadBuffer;
|
| - functions->fReadPixels = glReadPixels;
|
| - functions->fScissor = glScissor;
|
| + GET_PROC(PixelStorei);
|
| + GET_PROC(ReadBuffer);
|
| + GET_PROC(ReadPixels);
|
| + GET_PROC(Scissor);
|
| GET_PROC(ShaderSource);
|
| - functions->fStencilFunc = glStencilFunc;
|
| + GET_PROC(StencilFunc);
|
| GET_PROC(StencilFuncSeparate);
|
| - functions->fStencilMask = glStencilMask;
|
| + GET_PROC(StencilMask);
|
| GET_PROC(StencilMaskSeparate);
|
| - functions->fStencilOp = glStencilOp;
|
| + GET_PROC(StencilOp);
|
| GET_PROC(StencilOpSeparate);
|
| - functions->fTexImage2D = glTexImage2D;
|
| - functions->fTexParameteri = glTexParameteri;
|
| - functions->fTexParameteriv = glTexParameteriv;
|
| + GET_PROC(TexImage2D);
|
| + GET_PROC(TexParameteri);
|
| + GET_PROC(TexParameteriv);
|
| if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
|
| GET_PROC(TexStorage2D);
|
| } else if (extensions.has("GL_EXT_texture_storage")) {
|
| GET_PROC_SUFFIX(TexStorage2D, EXT);
|
| }
|
| - functions->fTexSubImage2D = glTexSubImage2D;
|
| + GET_PROC(TexSubImage2D);
|
| GET_PROC(Uniform1f);
|
| GET_PROC(Uniform1i);
|
| GET_PROC(Uniform1fv);
|
| @@ -166,7 +163,7 @@ const GrGLInterface* GrGLCreateNativeInterface() {
|
| GET_PROC(UseProgram);
|
| GET_PROC(VertexAttrib4fv);
|
| GET_PROC(VertexAttribPointer);
|
| - functions->fViewport = glViewport;
|
| + GET_PROC(Viewport);
|
| GET_PROC(BindFragDataLocationIndexed);
|
|
|
| if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
|
|
|