Index: src/gpu/gl/GrGLAssembleInterface.cpp |
diff --git a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/gl/GrGLAssembleInterface.cpp |
similarity index 75% |
copy from src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
copy to src/gpu/gl/GrGLAssembleInterface.cpp |
index 5dd1c6cab96d1876bc021616e86aa1e2786fedd9..11355b8991d65dd5a159599619ce83274ff8123b 100644 |
--- a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
+++ b/src/gpu/gl/GrGLAssembleInterface.cpp |
@@ -1,58 +1,55 @@ |
/* |
- * Copyright 2011 Google Inc. |
+ * Copyright 2014 Google Inc. |
* |
* Use of this source code is governed by a BSD-style license that can be |
* found in the LICENSE file. |
*/ |
-#include "gl/GrGLInterface.h" |
-#include "../GrGLUtil.h" |
+#include "GrGLAssembleInterface.h" |
+#include "GrGLUtil.h" |
-#include <GL/glx.h> |
-#include <GL/gl.h> |
-#include <GL/glext.h> |
-#include <GL/glu.h> |
+#define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F) |
+#define GET_PROC_SUFFIX(F, S) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F #S) |
+#define GET_PROC_LOCAL(F) GrGL ## F ## Proc F = (GrGL ## F ## Proc) get(ctx, "gl" #F) |
-#define GET_PROC(F) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ |
- glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F)); |
-#define GET_PROC_SUFFIX(F, S) interface->fFunctions.f ## F = (GrGL ## F ## Proc) \ |
- glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S)); |
+const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) { |
+ GET_PROC_LOCAL(GetString); |
+ GET_PROC_LOCAL(GetStringi); |
+ GET_PROC_LOCAL(GetIntegerv); |
-const GrGLInterface* GrGLCreateNativeInterface() { |
- if (NULL == glXGetCurrentContext()) { |
+ // GetStringi may be NULL depending on the GL version. |
+ if (NULL == GetString || NULL == GetIntegerv) { |
return NULL; |
} |
- const char* versionString = (const char*) glGetString(GL_VERSION); |
+ const char* versionString = (const char*) GetString(GR_GL_VERSION); |
GrGLVersion glVer = GrGLGetVersionFromString(versionString); |
- // This may or may not succeed depending on the gl version. |
- GrGLGetStringiProc glGetStringi = |
- (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast<const GLubyte*>("glGetStringi")); |
- |
- GrGLExtensions extensions; |
- if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) { |
+ if (glVer < GR_GL_VER(1,5)) { |
+ // We must have array and element_array buffer objects. |
return NULL; |
} |
- if (glVer < GR_GL_VER(1,5)) { |
- // We must have array and element_array buffer objects. |
+ GrGLExtensions extensions; |
+ if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv)) { |
return NULL; |
} |
GrGLInterface* interface = SkNEW(GrGLInterface()); |
GrGLInterface::Functions* functions = &interface->fFunctions; |
- functions->fActiveTexture = glActiveTexture; |
+ GET_PROC(ActiveTexture); |
GET_PROC(AttachShader); |
GET_PROC(BindAttribLocation); |
GET_PROC(BindBuffer); |
- GET_PROC(BindFragDataLocation); |
+ if (glVer >= GR_GL_VER(3,0)) { |
+ GET_PROC(BindFragDataLocation); |
+ } |
GET_PROC(BeginQuery); |
- functions->fBindTexture = glBindTexture; |
- functions->fBlendFunc = glBlendFunc; |
+ GET_PROC(BindTexture); |
+ GET_PROC(BlendFunc); |
if (glVer >= GR_GL_VER(1,4) || |
extensions.has("GL_ARB_imaging") || |
@@ -62,39 +59,39 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
GET_PROC(BufferData); |
GET_PROC(BufferSubData); |
- functions->fClear = glClear; |
- functions->fClearColor = glClearColor; |
- functions->fClearStencil = glClearStencil; |
- functions->fColorMask = glColorMask; |
+ GET_PROC(Clear); |
+ GET_PROC(ClearColor); |
+ GET_PROC(ClearStencil); |
+ GET_PROC(ColorMask); |
GET_PROC(CompileShader); |
- functions->fCompressedTexImage2D = glCompressedTexImage2D; |
- functions->fCopyTexSubImage2D = glCopyTexSubImage2D; |
+ GET_PROC(CompressedTexImage2D); |
+ GET_PROC(CopyTexSubImage2D); |
GET_PROC(CreateProgram); |
GET_PROC(CreateShader); |
- functions->fCullFace = glCullFace; |
+ GET_PROC(CullFace); |
GET_PROC(DeleteBuffers); |
GET_PROC(DeleteProgram); |
GET_PROC(DeleteQueries); |
GET_PROC(DeleteShader); |
- functions->fDeleteTextures = glDeleteTextures; |
- functions->fDepthMask = glDepthMask; |
- functions->fDisable = glDisable; |
+ GET_PROC(DeleteTextures); |
+ GET_PROC(DepthMask); |
+ GET_PROC(Disable); |
GET_PROC(DisableVertexAttribArray); |
- functions->fDrawArrays = glDrawArrays; |
- functions->fDrawBuffer = glDrawBuffer; |
+ GET_PROC(DrawArrays); |
+ GET_PROC(DrawBuffer); |
GET_PROC(DrawBuffers); |
- functions->fDrawElements = glDrawElements; |
- functions->fEnable = glEnable; |
+ GET_PROC(DrawElements); |
+ GET_PROC(Enable); |
GET_PROC(EnableVertexAttribArray); |
GET_PROC(EndQuery); |
- functions->fFinish = glFinish; |
- functions->fFlush = glFlush; |
- functions->fFrontFace = glFrontFace; |
+ GET_PROC(Finish); |
+ GET_PROC(Flush); |
+ GET_PROC(FrontFace); |
GET_PROC(GenBuffers); |
GET_PROC(GenerateMipmap); |
GET_PROC(GetBufferParameteriv); |
- functions->fGetError = glGetError; |
- functions->fGetIntegerv = glGetIntegerv; |
+ GET_PROC(GetError); |
+ GET_PROC(GetIntegerv); |
GET_PROC(GetQueryObjectiv); |
GET_PROC(GetQueryObjectuiv); |
if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
@@ -110,39 +107,39 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
GET_PROC(GetProgramiv); |
GET_PROC(GetShaderInfoLog); |
GET_PROC(GetShaderiv); |
- functions->fGetString = glGetString; |
+ GET_PROC(GetString); |
GET_PROC(GetStringi); |
- functions->fGetTexLevelParameteriv = glGetTexLevelParameteriv; |
+ GET_PROC(GetTexLevelParameteriv); |
GET_PROC(GenQueries); |
- functions->fGenTextures = glGenTextures; |
+ GET_PROC(GenTextures); |
GET_PROC(GetUniformLocation); |
- functions->fLineWidth = glLineWidth; |
+ GET_PROC(LineWidth); |
GET_PROC(LinkProgram); |
GET_PROC(MapBuffer); |
if (extensions.has("GL_EXT_direct_state_access")) { |
GET_PROC_SUFFIX(MatrixLoadf, EXT); |
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); |
} |
- functions->fPixelStorei = glPixelStorei; |
- functions->fReadBuffer = glReadBuffer; |
- functions->fReadPixels = glReadPixels; |
- functions->fScissor = glScissor; |
+ GET_PROC(PixelStorei); |
+ GET_PROC(ReadBuffer); |
+ GET_PROC(ReadPixels); |
+ GET_PROC(Scissor); |
GET_PROC(ShaderSource); |
- functions->fStencilFunc = glStencilFunc; |
+ GET_PROC(StencilFunc); |
GET_PROC(StencilFuncSeparate); |
- functions->fStencilMask = glStencilMask; |
+ GET_PROC(StencilMask); |
GET_PROC(StencilMaskSeparate); |
- functions->fStencilOp = glStencilOp; |
+ GET_PROC(StencilOp); |
GET_PROC(StencilOpSeparate); |
- functions->fTexImage2D = glTexImage2D; |
- functions->fTexParameteri = glTexParameteri; |
- functions->fTexParameteriv = glTexParameteriv; |
+ GET_PROC(TexImage2D); |
+ GET_PROC(TexParameteri); |
+ GET_PROC(TexParameteriv); |
if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { |
GET_PROC(TexStorage2D); |
} else if (extensions.has("GL_EXT_texture_storage")) { |
GET_PROC_SUFFIX(TexStorage2D, EXT); |
} |
- functions->fTexSubImage2D = glTexSubImage2D; |
+ GET_PROC(TexSubImage2D); |
GET_PROC(Uniform1f); |
GET_PROC(Uniform1i); |
GET_PROC(Uniform1fv); |
@@ -166,7 +163,7 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
GET_PROC(UseProgram); |
GET_PROC(VertexAttrib4fv); |
GET_PROC(VertexAttribPointer); |
- functions->fViewport = glViewport; |
+ GET_PROC(Viewport); |
GET_PROC(BindFragDataLocationIndexed); |
if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { |