| Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| index 7ea80ad0484aa98d78bfe695e090660ba34346fe..e9ed5ab552682b79ae4995856c696a8af07b6515 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| @@ -582,8 +582,8 @@ static void createContextProviderOnMainThread(
|
| ContextProviderCreationInfo* creationInfo,
|
| WaitableEvent* waitableEvent) {
|
| ASSERT(isMainThread());
|
| - creationInfo->createdContextProvider =
|
| - wrapUnique(Platform::current()->createOffscreenGraphicsContext3DProvider(
|
| + creationInfo->createdContextProvider = WTF::wrapUnique(
|
| + Platform::current()->createOffscreenGraphicsContext3DProvider(
|
| creationInfo->contextAttributes, creationInfo->url, 0,
|
| creationInfo->glInfo));
|
| waitableEvent->signal();
|
| @@ -627,7 +627,7 @@ WebGLRenderingContextBase::createContextProviderInternal(
|
| const auto& url = canvas ? canvas->document().topDocument().url()
|
| : scriptState->getExecutionContext()->url();
|
| if (isMainThread()) {
|
| - contextProvider = wrapUnique(
|
| + contextProvider = WTF::wrapUnique(
|
| Platform::current()->createOffscreenGraphicsContext3DProvider(
|
| contextAttributes, url, 0, &glInfo));
|
| } else {
|
| @@ -754,7 +754,7 @@ PassRefPtr<Image> WebGLRenderingContextBase::getImage(
|
| OpacityMode opacityMode =
|
| creationAttributes().hasAlpha() ? NonOpaque : Opaque;
|
| std::unique_ptr<AcceleratedImageBufferSurface> surface =
|
| - makeUnique<AcceleratedImageBufferSurface>(size, opacityMode);
|
| + WTF::makeUnique<AcceleratedImageBufferSurface>(size, opacityMode);
|
| if (!surface->isValid())
|
| return nullptr;
|
| std::unique_ptr<ImageBuffer> buffer = ImageBuffer::create(std::move(surface));
|
| @@ -5152,7 +5152,7 @@ void WebGLRenderingContextBase::texImageHelperHTMLVideoElement(
|
| // Try using an accelerated image buffer, this allows YUV conversion to be
|
| // done on the GPU.
|
| std::unique_ptr<ImageBufferSurface> surface =
|
| - wrapUnique(new AcceleratedImageBufferSurface(
|
| + WTF::wrapUnique(new AcceleratedImageBufferSurface(
|
| IntSize(video->videoWidth(), video->videoHeight())));
|
| if (surface->isValid()) {
|
| std::unique_ptr<ImageBuffer> imageBuffer(
|
| @@ -7402,7 +7402,7 @@ void WebGLRenderingContextBase::maybeRestoreContext(TimerBase*) {
|
| ? canvas()->document().topDocument().url()
|
| : getOffscreenCanvas()->getExecutionContext()->url();
|
| if (isMainThread()) {
|
| - contextProvider = wrapUnique(
|
| + contextProvider = WTF::wrapUnique(
|
| Platform::current()->createOffscreenGraphicsContext3DProvider(
|
| attributes, url, 0, &glInfo));
|
| } else {
|
|
|