Index: third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp |
diff --git a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp |
index 13215784d6cc1124d1921e57961d50254b99a89c..a8501122d6494a466101646adeee91839f279ef1 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp |
+++ b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.cpp |
@@ -214,7 +214,7 @@ void ScriptProcessorHandler::process(size_t framesToProcess) { |
// If this node is in the offline audio context, use the |
// waitable event to synchronize to the offline rendering thread. |
std::unique_ptr<WaitableEvent> waitableEvent = |
- makeUnique<WaitableEvent>(); |
+ WTF::makeUnique<WaitableEvent>(); |
context()->getExecutionContext()->postTask( |
BLINK_FROM_HERE, |