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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/SkiaTextureHolder.h" | 5 #include "platform/graphics/SkiaTextureHolder.h" |
| 6 | 6 |
| 7 #include "gpu/command_buffer/client/gles2_interface.h" | 7 #include "gpu/command_buffer/client/gles2_interface.h" |
| 8 #include "platform/CrossThreadFunctional.h" | 8 #include "platform/CrossThreadFunctional.h" |
| 9 #include "platform/graphics/MailboxTextureHolder.h" | 9 #include "platform/graphics/MailboxTextureHolder.h" |
| 10 #include "platform/graphics/gpu/SharedGpuContext.h" | 10 #include "platform/graphics/gpu/SharedGpuContext.h" |
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| 75 // must be released on that thread. | 75 // must be released on that thread. |
| 76 if (textureThreadTaskRunner() && m_image && wasTransferred() && | 76 if (textureThreadTaskRunner() && m_image && wasTransferred() && |
| 77 SharedGpuContext::isValid()) { | 77 SharedGpuContext::isValid()) { |
| 78 gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl(); | 78 gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl(); |
| 79 std::unique_ptr<gpu::SyncToken> releaseSyncToken(new gpu::SyncToken); | 79 std::unique_ptr<gpu::SyncToken> releaseSyncToken(new gpu::SyncToken); |
| 80 const GLuint64 fenceSync = sharedGL->InsertFenceSyncCHROMIUM(); | 80 const GLuint64 fenceSync = sharedGL->InsertFenceSyncCHROMIUM(); |
| 81 sharedGL->Flush(); | 81 sharedGL->Flush(); |
| 82 sharedGL->GenSyncTokenCHROMIUM(fenceSync, releaseSyncToken->GetData()); | 82 sharedGL->GenSyncTokenCHROMIUM(fenceSync, releaseSyncToken->GetData()); |
| 83 textureThreadTaskRunner()->postTask( | 83 textureThreadTaskRunner()->postTask( |
| 84 BLINK_FROM_HERE, | 84 BLINK_FROM_HERE, |
| 85 crossThreadBind(&releaseImage, passed(std::move(m_image)), | 85 crossThreadBind(&releaseImage, WTF::passed(std::move(m_image)), |
| 86 passed(std::move(releaseSyncToken)))); | 86 WTF::passed(std::move(releaseSyncToken)))); |
| 87 } | 87 } |
| 88 m_image = nullptr; | 88 m_image = nullptr; |
| 89 setWasTransferred(false); | 89 setWasTransferred(false); |
| 90 setTextureThreadTaskRunner(nullptr); | 90 setTextureThreadTaskRunner(nullptr); |
| 91 } | 91 } |
| 92 | 92 |
| 93 } // namespace blink | 93 } // namespace blink |
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