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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsContextState.h

Issue 2547053003: s/ passed(...) / WTF::passed(...) / to avoid future ambiguity w/ base::Passed. (Closed)
Patch Set: Rebasing... Created 4 years ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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42 42
43 namespace blink { 43 namespace blink {
44 44
45 // Encapsulates the state information we store for each pushed graphics state. 45 // Encapsulates the state information we store for each pushed graphics state.
46 // Only GraphicsContext can use this class. 46 // Only GraphicsContext can use this class.
47 class PLATFORM_EXPORT GraphicsContextState final { 47 class PLATFORM_EXPORT GraphicsContextState final {
48 USING_FAST_MALLOC(GraphicsContextState); 48 USING_FAST_MALLOC(GraphicsContextState);
49 49
50 public: 50 public:
51 static std::unique_ptr<GraphicsContextState> create() { 51 static std::unique_ptr<GraphicsContextState> create() {
52 return wrapUnique(new GraphicsContextState()); 52 return WTF::wrapUnique(new GraphicsContextState());
53 } 53 }
54 54
55 static std::unique_ptr<GraphicsContextState> createAndCopy( 55 static std::unique_ptr<GraphicsContextState> createAndCopy(
56 const GraphicsContextState& other) { 56 const GraphicsContextState& other) {
57 return wrapUnique(new GraphicsContextState(other)); 57 return WTF::wrapUnique(new GraphicsContextState(other));
58 } 58 }
59 59
60 void copy(const GraphicsContextState&); 60 void copy(const GraphicsContextState&);
61 61
62 // SkPaint objects that reflect the current state. If the length of the 62 // SkPaint objects that reflect the current state. If the length of the
63 // path to be stroked is known, pass it in for correct dash or dot placement. 63 // path to be stroked is known, pass it in for correct dash or dot placement.
64 const SkPaint& strokePaint(int strokedPathLength = 0) const; 64 const SkPaint& strokePaint(int strokedPathLength = 0) const;
65 const SkPaint& fillPaint() const { return m_fillPaint; } 65 const SkPaint& fillPaint() const { return m_fillPaint; }
66 66
67 uint16_t saveCount() const { return m_saveCount; } 67 uint16_t saveCount() const { return m_saveCount; }
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129 InterpolationQuality m_interpolationQuality; 129 InterpolationQuality m_interpolationQuality;
130 130
131 uint16_t m_saveCount; 131 uint16_t m_saveCount;
132 132
133 bool m_shouldAntialias : 1; 133 bool m_shouldAntialias : 1;
134 }; 134 };
135 135
136 } // namespace blink 136 } // namespace blink
137 137
138 #endif // GraphicsContextState_h 138 #endif // GraphicsContextState_h
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