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Side by Side Diff: third_party/WebKit/Source/platform/audio/ReverbConvolver.cpp

Issue 2547053003: s/ passed(...) / WTF::passed(...) / to avoid future ambiguity w/ base::Passed. (Closed)
Patch Set: Rebasing... Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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97 if (stageSize + stageOffset > totalResponseLength) 97 if (stageSize + stageOffset > totalResponseLength)
98 stageSize = totalResponseLength - stageOffset; 98 stageSize = totalResponseLength - stageOffset;
99 99
100 // This "staggers" the time when each FFT happens so they don't all happen 100 // This "staggers" the time when each FFT happens so they don't all happen
101 // at the same time 101 // at the same time
102 int renderPhase = convolverRenderPhase + i * renderSliceSize; 102 int renderPhase = convolverRenderPhase + i * renderSliceSize;
103 103
104 bool useDirectConvolver = !stageOffset; 104 bool useDirectConvolver = !stageOffset;
105 105
106 std::unique_ptr<ReverbConvolverStage> stage = 106 std::unique_ptr<ReverbConvolverStage> stage =
107 wrapUnique(new ReverbConvolverStage( 107 WTF::wrapUnique(new ReverbConvolverStage(
108 response, totalResponseLength, reverbTotalLatency, stageOffset, 108 response, totalResponseLength, reverbTotalLatency, stageOffset,
109 stageSize, fftSize, renderPhase, renderSliceSize, 109 stageSize, fftSize, renderPhase, renderSliceSize,
110 &m_accumulationBuffer, useDirectConvolver)); 110 &m_accumulationBuffer, useDirectConvolver));
111 111
112 bool isBackgroundStage = false; 112 bool isBackgroundStage = false;
113 113
114 if (useBackgroundThreads && stageOffset > RealtimeFrameLimit) { 114 if (useBackgroundThreads && stageOffset > RealtimeFrameLimit) {
115 m_backgroundStages.append(std::move(stage)); 115 m_backgroundStages.append(std::move(stage));
116 isBackgroundStage = true; 116 isBackgroundStage = true;
117 } else { 117 } else {
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130 fftSize > m_maxRealtimeFFTSize) 130 fftSize > m_maxRealtimeFFTSize)
131 fftSize = m_maxRealtimeFFTSize; 131 fftSize = m_maxRealtimeFFTSize;
132 if (fftSize > m_maxFFTSize) 132 if (fftSize > m_maxFFTSize)
133 fftSize = m_maxFFTSize; 133 fftSize = m_maxFFTSize;
134 } 134 }
135 135
136 // Start up background thread 136 // Start up background thread
137 // FIXME: would be better to up the thread priority here. It doesn't need to 137 // FIXME: would be better to up the thread priority here. It doesn't need to
138 // be real-time, but higher than the default... 138 // be real-time, but higher than the default...
139 if (useBackgroundThreads && m_backgroundStages.size() > 0) 139 if (useBackgroundThreads && m_backgroundStages.size() > 0)
140 m_backgroundThread = wrapUnique(Platform::current()->createThread( 140 m_backgroundThread = WTF::wrapUnique(Platform::current()->createThread(
141 "Reverb convolution background thread")); 141 "Reverb convolution background thread"));
142 } 142 }
143 143
144 ReverbConvolver::~ReverbConvolver() { 144 ReverbConvolver::~ReverbConvolver() {
145 // Wait for background thread to stop 145 // Wait for background thread to stop
146 m_backgroundThread.reset(); 146 m_backgroundThread.reset();
147 } 147 }
148 148
149 void ReverbConvolver::processInBackground() { 149 void ReverbConvolver::processInBackground() {
150 // Process all of the stages until their read indices reach the input buffer's 150 // Process all of the stages until their read indices reach the input buffer's
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212 212
213 m_accumulationBuffer.reset(); 213 m_accumulationBuffer.reset();
214 m_inputBuffer.reset(); 214 m_inputBuffer.reset();
215 } 215 }
216 216
217 size_t ReverbConvolver::latencyFrames() const { 217 size_t ReverbConvolver::latencyFrames() const {
218 return 0; 218 return 0;
219 } 219 }
220 220
221 } // namespace blink 221 } // namespace blink
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