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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/testing/DummyPageHolder.h" | 5 #include "core/testing/DummyPageHolder.h" |
6 #include "modules/webaudio/AudioBasicProcessorHandler.h" | 6 #include "modules/webaudio/AudioBasicProcessorHandler.h" |
7 #include "modules/webaudio/OfflineAudioContext.h" | 7 #include "modules/webaudio/OfflineAudioContext.h" |
8 #include "platform/audio/AudioProcessor.h" | 8 #include "platform/audio/AudioProcessor.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "wtf/PtrUtil.h" | 10 #include "wtf/PtrUtil.h" |
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23 unsigned numberOfChannels() const override { return m_numberOfChannels; } | 23 unsigned numberOfChannels() const override { return m_numberOfChannels; } |
24 double tailTime() const override { return 0; } | 24 double tailTime() const override { return 0; } |
25 double latencyTime() const override { return 0; } | 25 double latencyTime() const override { return 0; } |
26 }; | 26 }; |
27 | 27 |
28 class MockProcessorNode final : public AudioNode { | 28 class MockProcessorNode final : public AudioNode { |
29 public: | 29 public: |
30 MockProcessorNode(BaseAudioContext& context) : AudioNode(context) { | 30 MockProcessorNode(BaseAudioContext& context) : AudioNode(context) { |
31 setHandler(AudioBasicProcessorHandler::create( | 31 setHandler(AudioBasicProcessorHandler::create( |
32 AudioHandler::NodeTypeWaveShaper, *this, 48000, | 32 AudioHandler::NodeTypeWaveShaper, *this, 48000, |
33 makeUnique<MockAudioProcessor>())); | 33 WTF::makeUnique<MockAudioProcessor>())); |
34 handler().initialize(); | 34 handler().initialize(); |
35 } | 35 } |
36 }; | 36 }; |
37 | 37 |
38 TEST(AudioBasicProcessorHandlerTest, ProcessorFinalization) { | 38 TEST(AudioBasicProcessorHandlerTest, ProcessorFinalization) { |
39 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); | 39 std::unique_ptr<DummyPageHolder> page = DummyPageHolder::create(); |
40 OfflineAudioContext* context = OfflineAudioContext::create( | 40 OfflineAudioContext* context = OfflineAudioContext::create( |
41 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); | 41 &page->document(), 2, 1, 48000, ASSERT_NO_EXCEPTION); |
42 MockProcessorNode* node = new MockProcessorNode(*context); | 42 MockProcessorNode* node = new MockProcessorNode(*context); |
43 AudioBasicProcessorHandler& handler = | 43 AudioBasicProcessorHandler& handler = |
44 static_cast<AudioBasicProcessorHandler&>(node->handler()); | 44 static_cast<AudioBasicProcessorHandler&>(node->handler()); |
45 EXPECT_TRUE(handler.processor()); | 45 EXPECT_TRUE(handler.processor()); |
46 EXPECT_TRUE(handler.processor()->isInitialized()); | 46 EXPECT_TRUE(handler.processor()->isInitialized()); |
47 BaseAudioContext::AutoLocker locker(context); | 47 BaseAudioContext::AutoLocker locker(context); |
48 handler.dispose(); | 48 handler.dispose(); |
49 // The AudioProcessor should live after dispose() and should not be | 49 // The AudioProcessor should live after dispose() and should not be |
50 // finalized because an audio thread is using it. | 50 // finalized because an audio thread is using it. |
51 EXPECT_TRUE(handler.processor()); | 51 EXPECT_TRUE(handler.processor()); |
52 EXPECT_TRUE(handler.processor()->isInitialized()); | 52 EXPECT_TRUE(handler.processor()->isInitialized()); |
53 } | 53 } |
54 | 54 |
55 } // namespace blink | 55 } // namespace blink |
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