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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ModulesInitializer.h" | 5 #include "ModulesInitializer.h" |
6 | 6 |
7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" | 7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" |
8 #include "core/EventTypeNames.h" | 8 #include "core/EventTypeNames.h" |
9 #include "core/css/CSSPaintImageGenerator.h" | 9 #include "core/css/CSSPaintImageGenerator.h" |
10 #include "core/dom/Document.h" | 10 #include "core/dom/Document.h" |
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52 // Some unit tests may have no message loop ready, so we can't initialize the | 52 // Some unit tests may have no message loop ready, so we can't initialize the |
53 // mojo stuff here. They can initialize those mojo stuff they're interested in | 53 // mojo stuff here. They can initialize those mojo stuff they're interested in |
54 // later after they got a message loop ready. | 54 // later after they got a message loop ready. |
55 if (canInitializeMojo()) | 55 if (canInitializeMojo()) |
56 TimeZoneMonitorClient::Init(); | 56 TimeZoneMonitorClient::Init(); |
57 | 57 |
58 CoreInitializer::initialize(); | 58 CoreInitializer::initialize(); |
59 | 59 |
60 // Canvas context types must be registered with the HTMLCanvasElement. | 60 // Canvas context types must be registered with the HTMLCanvasElement. |
61 HTMLCanvasElement::registerRenderingContextFactory( | 61 HTMLCanvasElement::registerRenderingContextFactory( |
62 makeUnique<CanvasRenderingContext2D::Factory>()); | 62 WTF::makeUnique<CanvasRenderingContext2D::Factory>()); |
63 HTMLCanvasElement::registerRenderingContextFactory( | 63 HTMLCanvasElement::registerRenderingContextFactory( |
64 makeUnique<WebGLRenderingContext::Factory>()); | 64 WTF::makeUnique<WebGLRenderingContext::Factory>()); |
65 HTMLCanvasElement::registerRenderingContextFactory( | 65 HTMLCanvasElement::registerRenderingContextFactory( |
66 makeUnique<WebGL2RenderingContext::Factory>()); | 66 WTF::makeUnique<WebGL2RenderingContext::Factory>()); |
67 HTMLCanvasElement::registerRenderingContextFactory( | 67 HTMLCanvasElement::registerRenderingContextFactory( |
68 makeUnique<ImageBitmapRenderingContext::Factory>()); | 68 WTF::makeUnique<ImageBitmapRenderingContext::Factory>()); |
69 | 69 |
70 // OffscreenCanvas context types must be registered with the OffscreenCanvas. | 70 // OffscreenCanvas context types must be registered with the OffscreenCanvas. |
71 OffscreenCanvas::registerRenderingContextFactory( | 71 OffscreenCanvas::registerRenderingContextFactory( |
72 makeUnique<OffscreenCanvasRenderingContext2D::Factory>()); | 72 WTF::makeUnique<OffscreenCanvasRenderingContext2D::Factory>()); |
73 OffscreenCanvas::registerRenderingContextFactory( | 73 OffscreenCanvas::registerRenderingContextFactory( |
74 makeUnique<WebGLRenderingContext::Factory>()); | 74 WTF::makeUnique<WebGLRenderingContext::Factory>()); |
75 OffscreenCanvas::registerRenderingContextFactory( | 75 OffscreenCanvas::registerRenderingContextFactory( |
76 makeUnique<WebGL2RenderingContext::Factory>()); | 76 WTF::makeUnique<WebGL2RenderingContext::Factory>()); |
77 | 77 |
78 ASSERT(isInitialized()); | 78 ASSERT(isInitialized()); |
79 } | 79 } |
80 | 80 |
81 void ModulesInitializer::shutdown() { | 81 void ModulesInitializer::shutdown() { |
82 ASSERT(isInitialized()); | 82 ASSERT(isInitialized()); |
83 DatabaseManager::terminateDatabaseThread(); | 83 DatabaseManager::terminateDatabaseThread(); |
84 CoreInitializer::shutdown(); | 84 CoreInitializer::shutdown(); |
85 CompositorWorkerThread::clearSharedBackingThread(); | 85 CompositorWorkerThread::clearSharedBackingThread(); |
86 } | 86 } |
87 | 87 |
88 } // namespace blink | 88 } // namespace blink |
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