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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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328 // This method never returns a null TimeTicks. | 328 // This method never returns a null TimeTicks. |
329 static TimeTicks Now(); | 329 static TimeTicks Now(); |
330 | 330 |
331 // Returns a platform-dependent high-resolution tick count. Implementation | 331 // Returns a platform-dependent high-resolution tick count. Implementation |
332 // is hardware dependent and may or may not return sub-millisecond | 332 // is hardware dependent and may or may not return sub-millisecond |
333 // resolution. THIS CALL IS GENERALLY MUCH MORE EXPENSIVE THAN Now() AND | 333 // resolution. THIS CALL IS GENERALLY MUCH MORE EXPENSIVE THAN Now() AND |
334 // SHOULD ONLY BE USED WHEN IT IS REALLY NEEDED. | 334 // SHOULD ONLY BE USED WHEN IT IS REALLY NEEDED. |
335 // This method never returns a null TimeTicks. | 335 // This method never returns a null TimeTicks. |
336 static TimeTicks HighResNow(); | 336 static TimeTicks HighResNow(); |
337 | 337 |
338 // Returns true if the high-resolution clock is working on this system. | |
339 static bool IsHighResClockWorking(); | |
Hannes Payer (out of office)
2013/10/02 11:27:25
Can we call it IsHighResolutionClockWorking()? And
Benedikt Meurer
2013/10/02 12:27:46
Done.
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340 | |
338 // Returns true if this object has not been initialized. | 341 // Returns true if this object has not been initialized. |
339 bool IsNull() const { return ticks_ == 0; } | 342 bool IsNull() const { return ticks_ == 0; } |
340 | 343 |
341 // Converts to/from internal values. The meaning of the "internal value" is | 344 // Converts to/from internal values. The meaning of the "internal value" is |
342 // completely up to the implementation, so it should be treated as opaque. | 345 // completely up to the implementation, so it should be treated as opaque. |
343 static TimeTicks FromInternalValue(int64_t value) { | 346 static TimeTicks FromInternalValue(int64_t value) { |
344 return TimeTicks(value); | 347 return TimeTicks(value); |
345 } | 348 } |
346 int64_t ToInternalValue() const { | 349 int64_t ToInternalValue() const { |
347 return ticks_; | 350 return ticks_; |
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394 bool operator>=(const TimeTicks& other) const { | 397 bool operator>=(const TimeTicks& other) const { |
395 return ticks_ >= other.ticks_; | 398 return ticks_ >= other.ticks_; |
396 } | 399 } |
397 | 400 |
398 private: | 401 private: |
399 // Please use Now() to create a new object. This is for internal use | 402 // Please use Now() to create a new object. This is for internal use |
400 // and testing. Ticks is in microseconds. | 403 // and testing. Ticks is in microseconds. |
401 explicit TimeTicks(int64_t ticks) : ticks_(ticks) {} | 404 explicit TimeTicks(int64_t ticks) : ticks_(ticks) {} |
402 | 405 |
403 // Tick count in microseconds. | 406 // Tick count in microseconds. |
404 int64_t ticks_; | 407 int64_t ticks_; |
Hannes Payer (out of office)
2013/10/02 11:27:25
Is it safe to use int64_t here? Shouldn't it be ui
Benedikt Meurer
2013/10/02 12:27:46
int64_t is safe here, and compatible with what Chr
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405 }; | 408 }; |
406 | 409 |
407 inline TimeTicks operator+(const TimeDelta& delta, const TimeTicks& ticks) { | 410 inline TimeTicks operator+(const TimeDelta& delta, const TimeTicks& ticks) { |
408 return ticks + delta; | 411 return ticks + delta; |
409 } | 412 } |
410 | 413 |
411 } } // namespace v8::internal | 414 } } // namespace v8::internal |
412 | 415 |
413 #endif // V8_PLATFORM_TIME_H_ | 416 #endif // V8_PLATFORM_TIME_H_ |
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