| Index: ash/wm/lock_window_state.cc
|
| diff --git a/ash/wm/lock_window_state.cc b/ash/wm/lock_window_state.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..100c5e176fc8629033c0bd344cdba8788618b859
|
| --- /dev/null
|
| +++ b/ash/wm/lock_window_state.cc
|
| @@ -0,0 +1,170 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/lock_window_state.h"
|
| +
|
| +#include "ash/screen_util.h"
|
| +#include "ash/shell.h"
|
| +#include "ash/wm/lock_layout_manager.h"
|
| +#include "ash/wm/window_animations.h"
|
| +#include "ash/wm/window_state.h"
|
| +#include "ash/wm/window_state_delegate.h"
|
| +#include "ash/wm/window_state_util.h"
|
| +#include "ash/wm/window_util.h"
|
| +#include "ash/wm/wm_event.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura/window_delegate.h"
|
| +#include "ui/gfx/rect.h"
|
| +#include "ui/keyboard/keyboard_controller.h"
|
| +#include "ui/keyboard/keyboard_util.h"
|
| +#include "ui/wm/core/window_animations.h"
|
| +
|
| +namespace ash {
|
| +
|
| +LockWindowState::LockWindowState(aura::Window* window)
|
| + : current_state_type_(wm::GetWindowState(window)->GetStateType()) {
|
| +}
|
| +
|
| +LockWindowState::~LockWindowState() {
|
| +}
|
| +
|
| +void LockWindowState::OnWMEvent(wm::WindowState* window_state,
|
| + const wm::WMEvent* event) {
|
| + aura::Window* window = window_state->window();
|
| + gfx::Rect bounds = window->bounds();
|
| +
|
| + switch (event->type()) {
|
| + case wm::WM_EVENT_TOGGLE_FULLSCREEN:
|
| + ToggleFullScreen(window_state, window_state->delegate());
|
| + break;
|
| + case wm::WM_EVENT_FULLSCREEN:
|
| + UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN);
|
| + break;
|
| + case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION:
|
| + case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE:
|
| + case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE:
|
| + case wm::WM_EVENT_TOGGLE_MAXIMIZE:
|
| + case wm::WM_EVENT_CENTER:
|
| + case wm::WM_EVENT_SNAP_LEFT:
|
| + case wm::WM_EVENT_SNAP_RIGHT:
|
| + case wm::WM_EVENT_NORMAL:
|
| + case wm::WM_EVENT_MAXIMIZE:
|
| + UpdateWindow(window_state,
|
| + GetMaximizedOrCenteredWindowType(window_state));
|
| + return;
|
| + case wm::WM_EVENT_MINIMIZE:
|
| + UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_MINIMIZED);
|
| + return;
|
| + case wm::WM_EVENT_SHOW_INACTIVE:
|
| + return;
|
| + case wm::WM_EVENT_SET_BOUNDS:
|
| + UpdateBounds(window_state);
|
| + break;
|
| + case wm::WM_EVENT_ADDED_TO_WORKSPACE:
|
| + if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED &&
|
| + current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED &&
|
| + current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) {
|
| + UpdateWindow(window_state,
|
| + GetMaximizedOrCenteredWindowType(window_state));
|
| + }
|
| + break;
|
| + case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED:
|
| + case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED:
|
| + UpdateBounds(window_state);
|
| + break;
|
| + }
|
| +}
|
| +
|
| +wm::WindowStateType LockWindowState::GetType() const {
|
| + return current_state_type_;
|
| +}
|
| +
|
| +void LockWindowState::AttachState(wm::WindowState* window_state,
|
| + wm::WindowState::State* previous_state) {
|
| + current_state_type_ = previous_state->GetType();
|
| +
|
| + // Initialize the state to a good preset.
|
| + if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED &&
|
| + current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED &&
|
| + current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) {
|
| + UpdateWindow(window_state,
|
| + GetMaximizedOrCenteredWindowType(window_state));
|
| + }
|
| +}
|
| +
|
| +void LockWindowState::DetachState(wm::WindowState* window_state) {
|
| +}
|
| +
|
| +// static
|
| +wm::WindowState* LockWindowState::SetLockWindowState(aura::Window* window) {
|
| + scoped_ptr<wm::WindowState::State> lock_state(new LockWindowState(window));
|
| + scoped_ptr<wm::WindowState::State> old_state(
|
| + wm::GetWindowState(window)->SetStateObject(lock_state.Pass()));
|
| + return wm::GetWindowState(window);
|
| +}
|
| +
|
| +void LockWindowState::UpdateWindow(wm::WindowState* window_state,
|
| + wm::WindowStateType target_state) {
|
| + DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED ||
|
| + target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED ||
|
| + (target_state == wm::WINDOW_STATE_TYPE_NORMAL &&
|
| + !window_state->CanMaximize()) ||
|
| + target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN);
|
| +
|
| + if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) {
|
| + if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED)
|
| + return;
|
| +
|
| + current_state_type_ = target_state;
|
| + ::wm::SetWindowVisibilityAnimationType(
|
| + window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
|
| + window_state->window()->Hide();
|
| + if (window_state->IsActive())
|
| + window_state->Deactivate();
|
| + return;
|
| + }
|
| +
|
| + if (current_state_type_ == target_state) {
|
| + // If the state type did not change, update it accordingly.
|
| + UpdateBounds(window_state);
|
| + return;
|
| + }
|
| +
|
| + const wm::WindowStateType old_state_type = current_state_type_;
|
| + current_state_type_ = target_state;
|
| + window_state->UpdateWindowShowStateFromStateType();
|
| + window_state->NotifyPreStateTypeChange(old_state_type);
|
| + UpdateBounds(window_state);
|
| + window_state->NotifyPostStateTypeChange(old_state_type);
|
| +
|
| + if ((window_state->window()->TargetVisibility() ||
|
| + old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) &&
|
| + !window_state->window()->layer()->visible()) {
|
| + // The layer may be hidden if the window was previously minimized. Make
|
| + // sure it's visible.
|
| + window_state->window()->Show();
|
| + }
|
| +}
|
| +
|
| +wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType(
|
| + wm::WindowState* window_state) {
|
| + return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED :
|
| + wm::WINDOW_STATE_TYPE_NORMAL;
|
| +}
|
| +
|
| +void LockWindowState::UpdateBounds(wm::WindowState* window_state) {
|
| + keyboard::KeyboardController* keyboard_controller =
|
| + keyboard::KeyboardController::GetInstance();
|
| + gfx::Rect keyboard_bounds;
|
| +
|
| + if (keyboard_controller && !keyboard::IsKeyboardOverscrollEnabled())
|
| + keyboard_bounds = keyboard_controller->current_keyboard_bounds();
|
| +
|
| + gfx::Rect bounds =
|
| + ScreenUtil::GetDisplayBoundsInParent(window_state->window());
|
| + bounds.set_height(bounds.height() - keyboard_bounds.height());
|
| + window_state->SetBoundsDirect(bounds);
|
| +}
|
| +
|
| +} // namespace ash
|
|
|