Index: ash/wm/lock_window_state.cc |
diff --git a/ash/wm/lock_window_state.cc b/ash/wm/lock_window_state.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e065830d44108976c894af43e78fa563134e130b |
--- /dev/null |
+++ b/ash/wm/lock_window_state.cc |
@@ -0,0 +1,182 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/wm/lock_window_state.h" |
+ |
+#include "ash/screen_util.h" |
+#include "ash/shell.h" |
+#include "ash/wm/lock_layout_manager.h" |
+#include "ash/wm/window_animations.h" |
+#include "ash/wm/window_state.h" |
+#include "ash/wm/window_state_delegate.h" |
+#include "ash/wm/window_state_util.h" |
+#include "ash/wm/window_util.h" |
+#include "ash/wm/wm_event.h" |
+#include "ui/aura/window.h" |
+#include "ui/aura/window_delegate.h" |
+#include "ui/gfx/rect.h" |
+#include "ui/keyboard/keyboard_controller.h" |
+#include "ui/wm/core/window_animations.h" |
+ |
+namespace ash { |
+ |
+namespace { |
+} // namespace |
+ |
+LockWindowState::LockWindowState( |
+ aura::Window* window, LockLayoutManager* creator) |
+ : window_(window), |
+ creator_(creator), |
+ current_state_type_(wm::GetWindowState(window)->GetStateType()) { |
+ old_state_.reset( |
+ wm::GetWindowState(window)->SetStateObject( |
+ scoped_ptr<State>(this).Pass()).release()); |
+} |
+ |
+LockWindowState::~LockWindowState() { |
+ creator_->WindowStateDestroyed(window_); |
+} |
+ |
+void LockWindowState::RestoreWindowState(wm::WindowState* window_state) { |
+ // Note: When we return we will destroy ourselves with the |our_reference|. |
+ scoped_ptr<wm::WindowState::State> our_reference = |
+ window_state->SetStateObject(old_state_.Pass()); |
+} |
+ |
+void LockWindowState::OnWMEvent(wm::WindowState* window_state, |
+ const wm::WMEvent* event) { |
+ aura::Window* window = window_state->window(); |
+ gfx::Rect bounds = window->bounds(); |
+ |
+ switch (event->type()) { |
+ case wm::WM_EVENT_TOGGLE_FULLSCREEN: |
+ ToggleFullScreen(window_state, window_state->delegate()); |
+ break; |
+ case wm::WM_EVENT_FULLSCREEN: |
+ UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN); |
+ break; |
+ case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: |
+ case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE: |
+ case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE: |
+ case wm::WM_EVENT_TOGGLE_MAXIMIZE: |
+ case wm::WM_EVENT_CENTER: |
+ case wm::WM_EVENT_SNAP_LEFT: |
+ case wm::WM_EVENT_SNAP_RIGHT: |
+ case wm::WM_EVENT_NORMAL: |
+ case wm::WM_EVENT_MAXIMIZE: |
+ UpdateWindow(window_state, |
+ GetMaximizedOrCenteredWindowType(window_state)); |
+ return; |
+ case wm::WM_EVENT_MINIMIZE: |
+ UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_MINIMIZED); |
+ return; |
+ case wm::WM_EVENT_SHOW_INACTIVE: |
+ return; |
+ case wm::WM_EVENT_SET_BOUNDS: |
+ UpdateBounds(window_state); |
+ break; |
+ case wm::WM_EVENT_ADDED_TO_WORKSPACE: |
+ if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
+ current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
+ current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
+ UpdateWindow(window_state, |
+ GetMaximizedOrCenteredWindowType(window_state)); |
+ } |
+ break; |
+ case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED: |
+ case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED: |
+ UpdateBounds(window_state); |
+ break; |
+ } |
+} |
+ |
+wm::WindowStateType LockWindowState::GetType() const { |
+ return current_state_type_; |
+} |
+ |
+void LockWindowState::AttachState(wm::WindowState* window_state, |
+ wm::WindowState::State* previous_state) { |
+ current_state_type_ = previous_state->GetType(); |
+ |
+ // Initialize the state to a good preset. |
+ if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
+ current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
+ current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
+ UpdateWindow(window_state, |
+ GetMaximizedOrCenteredWindowType(window_state)); |
+ } |
+ window_state->set_can_be_dragged(false); |
+} |
+ |
+void LockWindowState::DetachState(wm::WindowState* window_state) { |
+ window_state->set_can_be_dragged(true); |
+} |
+ |
+void LockWindowState::UpdateWindow(wm::WindowState* window_state, |
+ wm::WindowStateType target_state) { |
+ DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || |
+ target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || |
+ (target_state == wm::WINDOW_STATE_TYPE_NORMAL && |
+ !window_state->CanMaximize()) || |
+ target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); |
+ |
+ if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { |
+ if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) |
+ return; |
+ |
+ current_state_type_ = target_state; |
+ ::wm::SetWindowVisibilityAnimationType( |
+ window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); |
+ window_state->window()->Hide(); |
+ if (window_state->IsActive()) |
+ window_state->Deactivate(); |
+ return; |
+ } |
+ |
+ if (current_state_type_ == target_state) { |
+ // If the state type did not change, update it accordingly. |
+ UpdateBounds(window_state); |
+ return; |
+ } |
+ |
+ const wm::WindowStateType old_state_type = current_state_type_; |
+ current_state_type_ = target_state; |
+ window_state->UpdateWindowShowStateFromStateType(); |
+ window_state->NotifyPreStateTypeChange(old_state_type); |
+ UpdateBounds(window_state); |
+ window_state->NotifyPostStateTypeChange(old_state_type); |
+ |
+ if ((window_state->window()->TargetVisibility() || |
+ old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && |
+ !window_state->window()->layer()->visible()) { |
+ // The layer may be hidden if the window was previously minimized. Make |
+ // sure it's visible. |
+ window_state->window()->Show(); |
+ } |
+} |
+ |
+wm::WindowStateType LockWindowState::GetMaximizedOrCenteredWindowType( |
+ wm::WindowState* window_state) { |
+ return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : |
+ wm::WINDOW_STATE_TYPE_NORMAL; |
+} |
+ |
+void LockWindowState::UpdateBounds(wm::WindowState* window_state) { |
+ keyboard::KeyboardController* keyboard_controller = |
+ keyboard::KeyboardController::GetInstance(); |
+ gfx::Rect keyboard_bounds; |
+ if (keyboard_controller) |
+ keyboard_bounds = keyboard_controller->current_keyboard_bounds(); |
+ |
+ // TODO(nkostylev): Currently (M36/M37) virtual keyboard overscroll is |
+ // disabled for login/lock screen. Add support for keyboard overscroll i.e. |
+ // don't take keyboard bounds into consideration. This requires additional |
+ // plumbing and will be done shortly after in M37. |
+ gfx::Rect bounds = |
+ ScreenUtil::GetDisplayBoundsInParent(window_state->window()); |
+ bounds.set_height(bounds.height() - keyboard_bounds.height()); |
+ window_state->SetBoundsDirect(bounds); |
+} |
+ |
+} // namespace ash |