Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(24)

Side by Side Diff: ash/wm/lock_window_state.h

Issue 254673004: Add LockLayoutManager responsible for lock container (login/lock). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: overscroll comment Created 6 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ 5 #ifndef ASH_WM_LOCK_WINDOW_STATE_H_
6 #define ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ 6 #define ASH_WM_LOCK_WINDOW_STATE_H_
7 7
8 #include "ash/wm/window_state.h" 8 #include "ash/wm/window_state.h"
9 9
10 namespace ash { 10 namespace ash {
11 class MaximizeModeWindowManager;
12 11
13 // The MaximizeModeWindowState implementation which reduces all possible window 12 class LockLayoutManager;
14 // states to minimized and maximized. If a window cannot be maximized it will be 13
15 // set to normal. If a window cannot fill the entire workspace it will be 14 // The LockWindowState implementation which reduces all possible window
16 // centered within the workspace. 15 // states to maximized and is applied only on lock (login) window container.
17 class MaximizeModeWindowState : public wm::WindowState::State { 16 // LockWindowState implements Ash behavior without state machine.
17 class LockWindowState : public wm::WindowState::State {
18 public: 18 public:
19 // Called when the window position might need to be updated.
20 static void UpdateWindowPosition(wm::WindowState* window_state,
21 bool animated);
22
23 // The |window|'s state object will be modified to use this new window mode 19 // The |window|'s state object will be modified to use this new window mode
24 // state handler. Upon destruction it will restore the previous state handler 20 // state handler. Upon destruction it will restore the previous state handler
25 // and call |creator::WindowStateDestroyed()| to inform that the window mode 21 // and call |creator::WindowStateDestroyed()| to inform that the window mode
26 // was reverted to the old window manager. 22 // was reverted to the old window manager.
27 MaximizeModeWindowState(aura::Window* window, 23 LockWindowState(aura::Window* window, LockLayoutManager* creator);
28 MaximizeModeWindowManager* creator); 24 virtual ~LockWindowState();
29 virtual ~MaximizeModeWindowState();
30 25
31 // Leaves the maximize mode by reverting to previous state object. 26 // Reverts to previous WindowState object.
32 void LeaveMaximizeMode(wm::WindowState* window_state); 27 void RestoreWindowState(wm::WindowState* window_state);
33 28
34 // WindowState::State overrides: 29 // WindowState::State overrides:
35 virtual void OnWMEvent(wm::WindowState* window_state, 30 virtual void OnWMEvent(wm::WindowState* window_state,
36 const wm::WMEvent* event) OVERRIDE; 31 const wm::WMEvent* event) OVERRIDE;
37 32
38 virtual wm::WindowStateType GetType() const OVERRIDE; 33 virtual wm::WindowStateType GetType() const OVERRIDE;
39 virtual void AttachState(wm::WindowState* window_state, 34 virtual void AttachState(wm::WindowState* window_state,
40 wm::WindowState::State* previous_state) OVERRIDE; 35 wm::WindowState::State* previous_state) OVERRIDE;
41 virtual void DetachState(wm::WindowState* window_state) OVERRIDE; 36 virtual void DetachState(wm::WindowState* window_state) OVERRIDE;
42 37
43 private: 38 private:
44 // Updates the window to |new_state_type| and resulting bounds: 39 // Updates the window to |new_state_type| and resulting bounds:
45 // Either full screen, maximized centered or minimized. If the state does not 40 // Either full screen, maximized centered or minimized. If the state does not
46 // change, only the bounds will be changed. If |animate| is set, the bound 41 // change, only the bounds will be changed.
47 // change get animated.
48 void UpdateWindow(wm::WindowState* window_state, 42 void UpdateWindow(wm::WindowState* window_state,
49 wm::WindowStateType new_state_type, 43 wm::WindowStateType new_state_type);
50 bool animate);
51 44
52 // Depending on the capabilities of the window we either return 45 // Depending on the capabilities of the window we either return
53 // |WINDOW_STATE_TYPE_MAXIMIZED| or |WINDOW_STATE_TYPE_NORMAL|. 46 // |WINDOW_STATE_TYPE_MAXIMIZED| or |WINDOW_STATE_TYPE_NORMAL|.
54 wm::WindowStateType GetMaximizedOrCenteredWindowType( 47 wm::WindowStateType GetMaximizedOrCenteredWindowType(
55 wm::WindowState* window_state); 48 wm::WindowState* window_state);
56 49
57 // Updates the bounds to the maximum possible bounds according to the current 50 // Updates the bounds taking virtual keyboard bounds into consideration.
58 // window state. If |animated| is set we animate the change. 51 void UpdateBounds(wm::WindowState* window_state);
59 void UpdateBounds(wm::WindowState* window_state, bool animated);
60 52
61 // The original state object of the window. 53 // The original state object of the window.
62 scoped_ptr<wm::WindowState::State> old_state_; 54 scoped_ptr<wm::WindowState::State> old_state_;
63 55
64 // The state object for this object which owns this instance. 56 // The state object for this object which owns this instance.
65 aura::Window* window_; 57 aura::Window* window_;
66 58
67 // The creator which needs to be informed when this state goes away. 59 // The creator which needs to be informed when this state goes away.
68 MaximizeModeWindowManager* creator_; 60 LockLayoutManager* creator_;
69 61
70 // The current state type. Due to the nature of this state, this can only be 62 // The current state type. Due to the nature of this state, this can only be
71 // WM_STATE_TYPE{NORMAL, MINIMIZED, MAXIMIZED}. 63 // WM_STATE_TYPE{NORMAL, MINIMIZED, MAXIMIZED}.
72 wm::WindowStateType current_state_type_; 64 wm::WindowStateType current_state_type_;
73 65
74 DISALLOW_COPY_AND_ASSIGN(MaximizeModeWindowState); 66 DISALLOW_COPY_AND_ASSIGN(LockWindowState);
75 }; 67 };
76 68
77 } // namespace ash 69 } // namespace ash
78 70
79 #endif // ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ 71 #endif // ASH_WM_LOCK_WINDOW_STATE_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698