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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGTextFragment_h | 5 #ifndef NGTextFragment_h |
6 #define NGTextFragment_h | 6 #define NGTextFragment_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/ng/ng_fragment_base.h" | 9 #include "core/layout/ng/ng_fragment_base.h" |
10 #include "core/layout/ng/ng_physical_text_fragment.h" | 10 #include "core/layout/ng/ng_physical_text_fragment.h" |
| 11 #include "core/style/ComputedStyle.h" |
11 #include "platform/LayoutUnit.h" | 12 #include "platform/LayoutUnit.h" |
12 #include "platform/heap/Handle.h" | 13 #include "platform/heap/Handle.h" |
13 #include "wtf/text/WTFString.h" | 14 #include "wtf/text/WTFString.h" |
14 | 15 |
15 namespace blink { | 16 namespace blink { |
16 | 17 |
17 class CORE_EXPORT NGTextFragment final : public NGFragmentBase { | 18 class CORE_EXPORT NGTextFragment final : public NGFragmentBase { |
18 public: | 19 public: |
19 NGTextFragment(NGWritingMode writing_mode, | 20 NGTextFragment(NGWritingMode writing_mode, |
20 TextDirection direction, | 21 TextDirection direction, |
21 NGPhysicalTextFragment* physical_text_fragment) | 22 NGPhysicalTextFragment* physical_text_fragment) |
22 : NGFragmentBase(writing_mode, direction, physical_text_fragment) {} | 23 : NGFragmentBase(writing_mode, direction, physical_text_fragment) {} |
23 }; | 24 }; |
24 | 25 |
25 } // namespace blink | 26 } // namespace blink |
26 | 27 |
27 #endif // NGTextFragment_h | 28 #endif // NGTextFragment_h |
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