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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h

Issue 2546353002: Move oof-descendants to NGPhysicalFragmentBase (Closed)
Patch Set: fix win build problem Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGPhysicalFragment_h 5 #ifndef NGPhysicalFragment_h
6 #define NGPhysicalFragment_h 6 #define NGPhysicalFragment_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/ng_physical_fragment_base.h" 9 #include "core/layout/ng/ng_physical_fragment_base.h"
10 #include "core/layout/ng/ng_units.h" 10 #include "core/layout/ng/ng_units.h"
(...skipping 11 matching lines...) Expand all
22 NGPhysicalSize overflow, 22 NGPhysicalSize overflow,
23 HeapVector<Member<const NGPhysicalFragmentBase>>& children, 23 HeapVector<Member<const NGPhysicalFragmentBase>>& children,
24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, 24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants,
25 Vector<NGStaticPosition>& out_of_flow_positions, 25 Vector<NGStaticPosition>& out_of_flow_positions,
26 NGMarginStrut margin_strut); 26 NGMarginStrut margin_strut);
27 27
28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { 28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const {
29 return children_; 29 return children_;
30 } 30 }
31 31
32 const HeapLinkedHashSet<WeakMember<NGBlockNode>>& OutOfFlowDescendants()
33 const {
34 return out_of_flow_descendants_;
35 }
36
37 const Vector<NGStaticPosition>& OutOfFlowPositions() const {
38 return out_of_flow_positions_;
39 }
40
41 NGMarginStrut MarginStrut() const { return margin_strut_; } 32 NGMarginStrut MarginStrut() const { return margin_strut_; }
42 33
43 DECLARE_TRACE_AFTER_DISPATCH(); 34 DECLARE_TRACE_AFTER_DISPATCH();
44 35
45 private: 36 private:
46 HeapVector<Member<const NGPhysicalFragmentBase>> children_; 37 HeapVector<Member<const NGPhysicalFragmentBase>> children_;
47 HeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_;
48 Vector<NGStaticPosition> out_of_flow_positions_;
49 NGMarginStrut margin_strut_; 38 NGMarginStrut margin_strut_;
50 }; 39 };
51 40
52 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment); 41 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment);
53 42
54 DEFINE_TYPE_CASTS(NGPhysicalFragment, 43 DEFINE_TYPE_CASTS(NGPhysicalFragment,
55 NGPhysicalFragmentBase, 44 NGPhysicalFragmentBase,
56 fragment, 45 fragment,
57 fragment->Type() == NGPhysicalFragmentBase::kFragmentBox, 46 fragment->Type() == NGPhysicalFragmentBase::kFragmentBox,
58 fragment.Type() == NGPhysicalFragmentBase::kFragmentBox); 47 fragment.Type() == NGPhysicalFragmentBase::kFragmentBox);
59 48
60 } // namespace blink 49 } // namespace blink
61 50
62 #endif // NGPhysicalFragment_h 51 #endif // NGPhysicalFragment_h
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