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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGPhysicalFragment_h | 5 #ifndef NGPhysicalFragment_h |
| 6 #define NGPhysicalFragment_h | 6 #define NGPhysicalFragment_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_physical_fragment_base.h" | 9 #include "core/layout/ng/ng_physical_fragment_base.h" |
| 10 #include "core/layout/ng/ng_units.h" | 10 #include "core/layout/ng/ng_units.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 NGPhysicalSize overflow, | 22 NGPhysicalSize overflow, |
| 23 HeapVector<Member<const NGPhysicalFragmentBase>>& children, | 23 HeapVector<Member<const NGPhysicalFragmentBase>>& children, |
| 24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, | 24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, |
| 25 Vector<NGStaticPosition>& out_of_flow_positions, | 25 Vector<NGStaticPosition>& out_of_flow_positions, |
| 26 NGMarginStrut margin_strut); | 26 NGMarginStrut margin_strut); |
| 27 | 27 |
| 28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { | 28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { |
| 29 return children_; | 29 return children_; |
| 30 } | 30 } |
| 31 | 31 |
| 32 const HeapLinkedHashSet<WeakMember<NGBlockNode>>& OutOfFlowDescendants() | |
| 33 const { | |
| 34 return out_of_flow_descendants_; | |
| 35 } | |
| 36 | |
| 37 const Vector<NGStaticPosition>& OutOfFlowPositions() const { | |
| 38 return out_of_flow_positions_; | |
| 39 } | |
| 40 | |
| 41 NGMarginStrut MarginStrut() const { return margin_strut_; } | 32 NGMarginStrut MarginStrut() const { return margin_strut_; } |
| 42 | 33 |
| 43 DECLARE_TRACE_AFTER_DISPATCH(); | 34 DECLARE_TRACE_AFTER_DISPATCH(); |
| 44 | 35 |
| 45 private: | 36 private: |
| 46 HeapVector<Member<const NGPhysicalFragmentBase>> children_; | 37 HeapVector<Member<const NGPhysicalFragmentBase>> children_; |
| 47 HeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_; | |
| 48 Vector<NGStaticPosition> out_of_flow_positions_; | |
| 49 NGMarginStrut margin_strut_; | 38 NGMarginStrut margin_strut_; |
| 50 }; | 39 }; |
| 51 | 40 |
| 52 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment); | 41 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment); |
| 53 | 42 |
| 54 DEFINE_TYPE_CASTS(NGPhysicalFragment, | 43 DEFINE_TYPE_CASTS(NGPhysicalFragment, |
| 55 NGPhysicalFragmentBase, | 44 NGPhysicalFragmentBase, |
| 56 fragment, | 45 fragment, |
| 57 fragment->Type() == NGPhysicalFragmentBase::kFragmentBox, | 46 fragment->Type() == NGPhysicalFragmentBase::kFragmentBox, |
| 58 fragment.Type() == NGPhysicalFragmentBase::kFragmentBox); | 47 fragment.Type() == NGPhysicalFragmentBase::kFragmentBox); |
| 59 | 48 |
| 60 } // namespace blink | 49 } // namespace blink |
| 61 | 50 |
| 62 #endif // NGPhysicalFragment_h | 51 #endif // NGPhysicalFragment_h |
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