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Unified Diff: src/compiler/instruction-selector.cc

Issue 2546113002: [turbofan] Improve memory consumption for state values descriptors. (Closed)
Patch Set: Do not store optimized-out into instructions. Created 4 years ago
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Index: src/compiler/instruction-selector.cc
diff --git a/src/compiler/instruction-selector.cc b/src/compiler/instruction-selector.cc
index 402634031d266f4253a83316d0054adfe9827782..9a9966df253bdafb75c9df250e3da951c108c9f0 100644
--- a/src/compiler/instruction-selector.cc
+++ b/src/compiler/instruction-selector.cc
@@ -414,11 +414,8 @@ void InstructionSelector::MarkAsRepresentation(MachineRepresentation rep,
sequence()->MarkAsRepresentation(rep, GetVirtualRegister(node));
}
-
namespace {
-enum class FrameStateInputKind { kAny, kStackSlot };
-
InstructionOperand OperandForDeopt(OperandGenerator* g, Node* input,
FrameStateInputKind kind,
MachineRepresentation rep) {
@@ -452,6 +449,7 @@ InstructionOperand OperandForDeopt(OperandGenerator* g, Node* input,
return InstructionOperand();
}
+} // namespace
class StateObjectDeduplicator {
public:
@@ -477,14 +475,11 @@ class StateObjectDeduplicator {
ZoneVector<Node*> objects_;
};
-
// Returns the number of instruction operands added to inputs.
-size_t AddOperandToStateValueDescriptor(StateValueDescriptor* descriptor,
- InstructionOperandVector* inputs,
- OperandGenerator* g,
- StateObjectDeduplicator* deduplicator,
- Node* input, MachineType type,
- FrameStateInputKind kind, Zone* zone) {
+size_t InstructionSelector::AddOperandToStateValueDescriptor(
+ StateValueList* values, InstructionOperandVector* inputs,
+ OperandGenerator* g, StateObjectDeduplicator* deduplicator, Node* input,
+ MachineType type, FrameStateInputKind kind, Zone* zone) {
switch (input->opcode()) {
case IrOpcode::kObjectState: {
UNREACHABLE();
@@ -495,29 +490,36 @@ size_t AddOperandToStateValueDescriptor(StateValueDescriptor* descriptor,
if (id == StateObjectDeduplicator::kNotDuplicated) {
size_t entries = 0;
id = deduplicator->InsertObject(input);
- descriptor->fields().push_back(
- StateValueDescriptor::Recursive(zone, id));
- StateValueDescriptor* new_desc = &descriptor->fields().back();
+ StateValueList* nested = values->PushRecursiveField(zone, id);
int const input_count = input->op()->ValueInputCount();
ZoneVector<MachineType> const* types = MachineTypesOf(input->op());
for (int i = 0; i < input_count; ++i) {
entries += AddOperandToStateValueDescriptor(
- new_desc, inputs, g, deduplicator, input->InputAt(i),
- types->at(i), kind, zone);
+ nested, inputs, g, deduplicator, input->InputAt(i), types->at(i),
+ kind, zone);
}
return entries;
} else {
// Crankshaft counts duplicate objects for the running id, so we have
// to push the input again.
deduplicator->InsertObject(input);
- descriptor->fields().push_back(
- StateValueDescriptor::Duplicate(zone, id));
+ values->PushDuplicate(id);
return 0;
}
}
default: {
+ Heap* const heap = isolate()->heap();
+ if (input->opcode() == IrOpcode::kHeapConstant) {
+ Handle<HeapObject> constant = OpParameter<Handle<HeapObject>>(input);
+ Heap::RootListIndex root_index;
+ if (heap->IsRootHandle(constant, &root_index) &&
+ root_index == Heap::kOptimizedOutRootIndex) {
+ values->PushOptimizedOut();
+ return 0;
+ }
+ }
inputs->push_back(OperandForDeopt(g, input, kind, type.representation()));
- descriptor->fields().push_back(StateValueDescriptor::Plain(zone, type));
+ values->PushPlain(type);
return 1;
}
}
@@ -525,11 +527,10 @@ size_t AddOperandToStateValueDescriptor(StateValueDescriptor* descriptor,
// Returns the number of instruction operands added to inputs.
-size_t AddInputsToFrameStateDescriptor(FrameStateDescriptor* descriptor,
- Node* state, OperandGenerator* g,
- StateObjectDeduplicator* deduplicator,
- InstructionOperandVector* inputs,
- FrameStateInputKind kind, Zone* zone) {
+size_t InstructionSelector::AddInputsToFrameStateDescriptor(
+ FrameStateDescriptor* descriptor, Node* state, OperandGenerator* g,
+ StateObjectDeduplicator* deduplicator, InstructionOperandVector* inputs,
+ FrameStateInputKind kind, Zone* zone) {
DCHECK_EQ(IrOpcode::kFrameState, state->op()->opcode());
size_t entries = 0;
@@ -553,8 +554,7 @@ size_t AddInputsToFrameStateDescriptor(FrameStateDescriptor* descriptor,
DCHECK_EQ(descriptor->locals_count(), StateValuesAccess(locals).size());
DCHECK_EQ(descriptor->stack_count(), StateValuesAccess(stack).size());
- StateValueDescriptor* values_descriptor =
- descriptor->GetStateValueDescriptor();
+ StateValueList* values_descriptor = descriptor->GetStateValueDescriptors();
entries += AddOperandToStateValueDescriptor(
values_descriptor, inputs, g, deduplicator, function,
MachineType::AnyTagged(), FrameStateInputKind::kStackSlot, zone);
@@ -583,8 +583,6 @@ size_t AddInputsToFrameStateDescriptor(FrameStateDescriptor* descriptor,
return entries;
}
-} // namespace
-
// An internal helper class for generating the operands to calls.
// TODO(bmeurer): Get rid of the CallBuffer business and make
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