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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
11 #include "ui/events/platform/platform_event_dispatcher.h" | 11 #include "ui/events/platform/platform_event_dispatcher.h" |
12 #include "ui/gfx/image/image_skia.h" | 12 #include "ui/gfx/image/image_skia.h" |
13 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
14 #include "ui/gfx/vector2d_f.h" | 14 #include "ui/gfx/vector2d_f.h" |
15 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" | 15 #include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop_delegate.h" |
16 | 16 |
17 typedef struct _XDisplay XDisplay; | 17 typedef struct _XDisplay XDisplay; |
18 | 18 |
19 namespace aura { | 19 namespace aura { |
20 class Window; | 20 class Window; |
21 } | 21 } |
22 | 22 |
| 23 namespace ui { |
| 24 class ScopedEventDispatcher; |
| 25 } |
| 26 |
23 namespace views { | 27 namespace views { |
24 | 28 |
25 class Widget; | 29 class Widget; |
26 | 30 |
27 // Runs a nested message loop and grabs the mouse. This is used to implement | 31 // Runs a nested message loop and grabs the mouse. This is used to implement |
28 // dragging. | 32 // dragging. |
29 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { | 33 class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { |
30 public: | 34 public: |
31 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); | 35 explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); |
32 virtual ~X11WholeScreenMoveLoop(); | 36 virtual ~X11WholeScreenMoveLoop(); |
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65 // (defined as having a pixel with alpha > 32). If so, return true. | 69 // (defined as having a pixel with alpha > 32). If so, return true. |
66 bool CheckIfIconValid(); | 70 bool CheckIfIconValid(); |
67 | 71 |
68 // Dispatch mouse movement event to |delegate_| in a posted task. | 72 // Dispatch mouse movement event to |delegate_| in a posted task. |
69 void DispatchMouseMovement(); | 73 void DispatchMouseMovement(); |
70 | 74 |
71 X11WholeScreenMoveLoopDelegate* delegate_; | 75 X11WholeScreenMoveLoopDelegate* delegate_; |
72 | 76 |
73 // Are we running a nested message loop from RunMoveLoop()? | 77 // Are we running a nested message loop from RunMoveLoop()? |
74 bool in_move_loop_; | 78 bool in_move_loop_; |
| 79 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; |
75 | 80 |
76 bool should_reset_mouse_flags_; | 81 bool should_reset_mouse_flags_; |
77 | 82 |
78 // An invisible InputOnly window . We create this window so we can track the | 83 // An invisible InputOnly window . We create this window so we can track the |
79 // cursor wherever it goes on screen during a drag, since normal windows | 84 // cursor wherever it goes on screen during a drag, since normal windows |
80 // don't receive pointer motion events outside of their bounds. | 85 // don't receive pointer motion events outside of their bounds. |
81 ::Window grab_input_window_; | 86 ::Window grab_input_window_; |
82 | 87 |
83 base::Closure quit_closure_; | 88 base::Closure quit_closure_; |
84 | 89 |
85 // Keeps track of whether the move-loop is cancled by the user (e.g. by | 90 // Keeps track of whether the move-loop is cancled by the user (e.g. by |
86 // pressing escape). | 91 // pressing escape). |
87 bool canceled_; | 92 bool canceled_; |
88 | 93 |
89 // A Widget is created during the drag if there is an image available to be | 94 // A Widget is created during the drag if there is an image available to be |
90 // used during the drag. | 95 // used during the drag. |
91 scoped_ptr<Widget> drag_widget_; | 96 scoped_ptr<Widget> drag_widget_; |
92 gfx::ImageSkia drag_image_; | 97 gfx::ImageSkia drag_image_; |
93 gfx::Vector2dF drag_offset_; | 98 gfx::Vector2dF drag_offset_; |
94 XMotionEvent last_xmotion_; | 99 XMotionEvent last_xmotion_; |
95 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; | 100 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; |
96 | 101 |
97 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); | 102 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop); |
98 }; | 103 }; |
99 | 104 |
100 } // namespace views | 105 } // namespace views |
101 | 106 |
102 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ | 107 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
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