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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
7 | 7 |
8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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69 static void ConvertAttributes( | 69 static void ConvertAttributes( |
70 const WebKit::WebGraphicsContext3D::Attributes& attributes, | 70 const WebKit::WebGraphicsContext3D::Attributes& attributes, |
71 ::gpu::GLInProcessContextAttribs* output_attribs); | 71 ::gpu::GLInProcessContextAttribs* output_attribs); |
72 | 72 |
73 //---------------------------------------------------------------------- | 73 //---------------------------------------------------------------------- |
74 // WebGraphicsContext3D methods | 74 // WebGraphicsContext3D methods |
75 virtual bool makeContextCurrent(); | 75 virtual bool makeContextCurrent(); |
76 | 76 |
77 virtual uint32_t lastFlushID(); | 77 virtual uint32_t lastFlushID(); |
78 | 78 |
79 virtual int width(); | |
80 virtual int height(); | |
81 | |
82 virtual void reshape(int width, int height); | |
83 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); | 79 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); |
84 | 80 |
85 virtual void prepareTexture(); | 81 virtual void prepareTexture(); |
86 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | 82 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
87 | 83 |
88 virtual void activeTexture(WGC3Denum texture); | 84 virtual void activeTexture(WGC3Denum texture); |
89 virtual void attachShader(WebGLId program, WebGLId shader); | 85 virtual void attachShader(WebGLId program, WebGLId shader); |
90 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | 86 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
91 const WGC3Dchar* name); | 87 const WGC3Dchar* name); |
92 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | 88 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
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578 | 574 |
579 // The context we use for OpenGL rendering. | 575 // The context we use for OpenGL rendering. |
580 scoped_ptr< ::gpu::GLInProcessContext> context_; | 576 scoped_ptr< ::gpu::GLInProcessContext> context_; |
581 // The GLES2Implementation we use for OpenGL rendering. | 577 // The GLES2Implementation we use for OpenGL rendering. |
582 ::gpu::gles2::GLES2Implementation* gl_; | 578 ::gpu::gles2::GLES2Implementation* gl_; |
583 | 579 |
584 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | 580 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
585 WGC3Denum context_lost_reason_; | 581 WGC3Denum context_lost_reason_; |
586 | 582 |
587 WebKit::WebGraphicsContext3D::Attributes attributes_; | 583 WebKit::WebGraphicsContext3D::Attributes attributes_; |
588 int cached_width_, cached_height_; | |
589 | 584 |
590 // Errors raised by synthesizeGLError(). | 585 // Errors raised by synthesizeGLError(). |
591 std::vector<WGC3Denum> synthetic_errors_; | 586 std::vector<WGC3Denum> synthetic_errors_; |
592 | 587 |
593 uint32_t flush_id_; | 588 uint32_t flush_id_; |
594 }; | 589 }; |
595 | 590 |
596 } // namespace gpu | 591 } // namespace gpu |
597 } // namespace webkit | 592 } // namespace webkit |
598 | 593 |
599 #endif // defined(ENABLE_GPU) | 594 #endif // defined(ENABLE_GPU) |
600 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ | 595 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL
_H_ |
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