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Unified Diff: base/files/file_util_win.cc

Issue 2545283002: A robust base::DeleteFile.
Patch Set: test fixes Created 3 years, 11 months ago
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Index: base/files/file_util_win.cc
diff --git a/base/files/file_util_win.cc b/base/files/file_util_win.cc
index 4e67b5a348653f3af41d897f845ce4e0df4f2571..a7a0a9751ecb0eae9998c8557712176ab7caeab6 100644
--- a/base/files/file_util_win.cc
+++ b/base/files/file_util_win.cc
@@ -11,13 +11,16 @@
#include <shlobj.h>
#include <stddef.h>
#include <stdint.h>
+#include <string.h>
#include <time.h>
#include <winsock2.h>
#include <algorithm>
#include <limits>
#include <string>
+#include <utility>
+#include "base/base32.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/logging.h"
@@ -40,32 +43,477 @@ namespace {
const DWORD kFileShareAll =
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
-// Deletes all files and directories in a path.
-// Returns false on the first failure it encounters.
-bool DeleteFileRecursive(const FilePath& path,
- const FilePath::StringType& pattern,
- bool recursive) {
- FileEnumerator traversal(path, false,
- FileEnumerator::FILES | FileEnumerator::DIRECTORIES,
- pattern);
- for (FilePath current = traversal.Next(); !current.empty();
- current = traversal.Next()) {
- // Try to clear the read-only bit if we find it.
- FileEnumerator::FileInfo info = traversal.GetInfo();
- if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) &&
- (recursive || !info.IsDirectory())) {
- SetFileAttributes(
- current.value().c_str(),
- info.find_data().dwFileAttributes & ~FILE_ATTRIBUTE_READONLY);
+// The workhorse of base::DeleteFile. This class implements a robust file and
+// directory deletion strategy to work with Windows' peculiarity around file
+// deletion -- on Windows, one does not simply delete a file. The Win32
+// DeleteFile function is deceptively named (though properly documented) as it
+// marks a file for deletion at some unspecified time in the future when all
+// handles are closed. This here workhorse accomplishes two goals: recursive
+// deletes can succeed in the face of other software operating therein (so long
+// as they open files with SHARE_DELETE) and it's much more likely that callers
+// can delete a file or directory and then immediately create another with the
+// same name. This class implementes DeleteFile as follows:
+// - Open the item to be deleted.
+// - Rob the item of its read-only status, if applicable.
+// - In the case of a directory that does not have a reparse point (i.e., a
+// plain old directory, not a mount point or a symlinks), recursively delete
+// everything contained therein using the strategy described here.
+// - Paint the item with delete-on-close to make sure it is deletable.
+// - Hide the item.
+// - Clear the delete-on-close bit so that it can...
+// - Move the item to a temporary directory (with a random name).
+// - Paint the item with delete-on-close for good.
+//
+// Failure possibilities are:
+// - The item could not be opened.
+// - The item's attributes could not be read.
+// - The item was read-only and this attribute could not be cleared.
+// - The item could not be deleted for various legitimate reasons such as it
+// being open without SHARE_DELETE access, or the current user not having
+// permission to delete it.
+// - The file was moved out to the temp directory, could not be deleted, and
+// could not be moved back to its original location. This will DCHECK in a
+// debug build, as it is highly undesirable and so far outside of expectation.
+//
+// There also exists a partial success case where the item could not be moved
+// prior to deletion but was deleted in situ. This is essentially the Win32
+// DeleteFile behavior, also known as "better than nothing".
+class TreeDeleter {
+ public:
+ // Deletes |path| (a file or a directory). If |recursive| is true and |path|
+ // names a directory that does not have a reparse point (i.e., is not a mount
+ // point or a symlink), then recursively deletes the contents of |path| prior
+ // to deleting |path|. Returns false if |path| was not entirely deleted.
+ static bool RobustDelete(const FilePath& path,
+ bool recursive,
+ DeleteFileMetrics* metrics);
+
+ private:
+ TreeDeleter();
+
+ // Returns a random 8.3 ASCII filename.
+ static std::string GenerateRandomFileName();
+
+ // Returns true if the serial number of the volume on which |path| resides
+ // can be obtained, equals |volume_serial_number|, and a file can be created
+ // in the directory.
+ static bool IsSuitableTemporaryDirectory(const FilePath& path,
+ DWORD volume_serial_number);
+
+ // Deletes |path| (recursively, if |recursive|) with up to 4 retries.
+ bool BeginDelete(const FilePath& path, bool recursive);
+
+ // Sets |temp_dir_path_| to the path of a directory on the same volume as
+ // |path| (opened as |to_delete|) that will be used to temporarily hold files
+ // and directories as they are being deleted.
+ void ChooseTempDir(const FilePath& path, const win::ScopedHandle& to_delete);
+
+ // Main entrypoint to delete |path|. |level| indicates the current level of
+ // recursion. |recurse|, when true, indicates that the operation should
+ // recurse into directories.
+ bool Delete(const FilePath& path, int level, bool recurse);
+
+ // Main entrypoint to the open-and-delete-on-close strategy.
+ bool DeleteOnClose(const FilePath& path, int level, bool recurse);
+
+ // Deletes |path| (a file or an empty directory) using the traditional Win32
+ // APIs.
+ bool DeleteFallback(const FilePath& path);
+
+ // Deletes |to_delete|, using |basic_info| to adjust its attributes in the
+ // process.
+ bool DoDelete(const FilePath& path,
+ int level,
+ bool recurse,
+ const win::ScopedHandle& to_delete,
+ FILE_BASIC_INFO* basic_info);
+
+ // Deletes as much of the contents of |path| as possible, returning |true|
+ // only if everything within was deleted.
+ bool DeleteContents(const FilePath& path, int level);
+
+ // Moves |to_delete| out into the temp directory of the operation.
+ // |to_delete| is expected to already have its delete-on-close attribute set.
+ // This function will clear it, move the file, and re-establish
+ // delete-on-close. Returns false if the delete-on-close attribute is not set
+ // on exit.
+ bool MoveToTemp(const FilePath& path, const win::ScopedHandle& to_delete);
+
+ // Renames the item |to_delete| to |target|.
+ bool MoveTo(const win::ScopedHandle& to_delete, const FilePath& target);
+
+ // Metrics relating to the operation.
+ DeleteFileMetrics metrics_ = DeleteFileMetrics();
+
+ // The directory into which items are to be moved immediately prior to
+ // deletion.
+ FilePath temp_dir_path_;
+
+ // The size, in bytes, of the FILE_RENAME_INFO block.
+ size_t rename_info_buffer_size_ = 0;
+
+ // Holds a FILE_RENAME_INFO when the instance will be used to move files out
+ // of their current directory prior to deletion.
+ std::unique_ptr<uint8_t> rename_info_buffer_;
+
+ DISALLOW_COPY_AND_ASSIGN(TreeDeleter);
+};
+
+// static
+bool TreeDeleter::RobustDelete(const FilePath& path,
+ bool recursive,
+ DeleteFileMetrics* metrics) {
+ TreeDeleter deleter;
+ bool result = deleter.BeginDelete(MakeAbsoluteFilePath(path), recursive);
+ if (metrics)
+ *metrics = deleter.metrics_;
+ return result;
+}
+
+TreeDeleter::TreeDeleter() {}
+
+// static
+std::string TreeDeleter::GenerateRandomFileName() {
+ char random[5];
+ RandBytes(&random[0], sizeof(random));
+ return Base32Encode(StringPiece(&random[0], sizeof(random))).append(".tmp");
+}
+
+// static
+bool TreeDeleter::IsSuitableTemporaryDirectory(const FilePath& path,
+ DWORD volume_serial_number) {
+ BY_HANDLE_FILE_INFORMATION info = {};
+ File file(path, (File::FLAG_OPEN | File::FLAG_SHARE_DELETE |
+ File::FLAG_BACKUP_SEMANTICS));
+ if (!file.IsValid()) {
+ PLOG(ERROR) << "Unable to get volume serial number of " << path.value();
+ return false;
+ }
+ if (!::GetFileInformationByHandle(file.GetPlatformFile(), &info) ||
+ info.dwVolumeSerialNumber != volume_serial_number) {
+ return false;
+ }
+ file.Close();
+
+ // Check that a file can be created in the directory.
+ file.Initialize(path.AppendASCII(GenerateRandomFileName()),
+ (File::FLAG_CREATE | File::FLAG_WRITE | File::FLAG_TEMPORARY |
+ File::FLAG_HIDDEN | File::FLAG_DELETE_ON_CLOSE |
+ File::FLAG_SHARE_DELETE));
+ return file.IsValid();
+}
+
+bool TreeDeleter::BeginDelete(const FilePath& path, bool recursive) {
+ // Repeatedly attempt to delete |path| until there is nothing left that can be
+ // deleted. Bail out after five fruitless iterations (four retries).
+ int retries_without_progress = 0;
+ while (true) {
+ int total_deleted_before = metrics_.delete_on_close_success_count +
+ metrics_.delete_file_success_count;
+ if (Delete(path, 0, recursive))
+ return true; // Yay!
+ if (metrics_.delete_on_close_success_count +
+ metrics_.delete_file_success_count >
+ total_deleted_before) {
+ // Progress is being made; reset the retry count.
+ retries_without_progress = 0;
+ } else if (++retries_without_progress == 5) {
+ // Give up after making no progress five consecutive times.
+ break;
+ }
+ ++metrics_.total_retry_count;
+ }
+
+ return false;
+}
+
+void TreeDeleter::ChooseTempDir(const FilePath& path,
+ const win::ScopedHandle& to_delete) {
+ DCHECK(temp_dir_path_.empty());
+
+ // Get the volume serial number of the path to be deleted.
+ BY_HANDLE_FILE_INFORMATION item_info = {};
+ if (::GetFileInformationByHandle(to_delete.Get(), &item_info)) {
+ FilePath temp_path;
+
+ // Try %TEMP%.
+ if (GetTempDir(&temp_path) &&
+ IsSuitableTemporaryDirectory(temp_path,
+ item_info.dwVolumeSerialNumber)) {
+ temp_dir_path_ = temp_path;
+ metrics_.temporary_directory_location = DeleteFileMetrics::TEMP;
+ return;
+ }
+
+ // Try X:\Temp and X:\Tmp.
+ wchar_t volume_path_name[MAX_PATH];
+ if (::GetVolumePathName(path.NormalizePathSeparators().value().c_str(),
+ volume_path_name, arraysize(volume_path_name))) {
+ static constexpr const wchar_t* kTempNames[] = {L"Temp", L"Tmp"};
+ for (const wchar_t* temp_name : kTempNames) {
+ temp_path = FilePath(volume_path_name).Append(temp_name);
+ if (IsSuitableTemporaryDirectory(temp_path,
+ item_info.dwVolumeSerialNumber)) {
+ temp_dir_path_ = temp_path;
+ metrics_.temporary_directory_location =
+ DeleteFileMetrics::VOLUME_TEMP;
+ return;
+ }
+ }
+ }
+
+ // Try the parent dir of |path|.
+ temp_path = path.DirName().DirName();
+ if (IsSuitableTemporaryDirectory(temp_path,
+ item_info.dwVolumeSerialNumber)) {
+ temp_dir_path_ = temp_path;
+ metrics_.temporary_directory_location = DeleteFileMetrics::PARENT;
+ return;
+ }
+
+ // Try the dir of |path|.
+ temp_path = path.DirName();
+ if (IsSuitableTemporaryDirectory(temp_path,
+ item_info.dwVolumeSerialNumber)) {
+ temp_dir_path_ = temp_path;
+ metrics_.temporary_directory_location = DeleteFileMetrics::ITEM;
+ return;
}
+ }
+
+ PLOG(ERROR) << "Failed to get file info of " << path.value();
+ DCHECK(temp_dir_path_.empty());
+ metrics_.temporary_directory_location = DeleteFileMetrics::NONE;
+}
- if (info.IsDirectory()) {
- if (recursive && (!DeleteFileRecursive(current, pattern, true) ||
- !RemoveDirectory(current.value().c_str())))
- return false;
- } else if (!::DeleteFile(current.value().c_str())) {
+bool TreeDeleter::Delete(const FilePath& path, int level, bool recurse) {
+ if (DeleteOnClose(path, level, recurse)) {
+ ++metrics_.delete_on_close_success_count;
+ return true;
+ }
+ if (DeleteFallback(path)) {
+ ++metrics_.delete_file_success_count;
+ return true;
+ }
+ ++metrics_.fail_count;
+ return false;
+}
+
+bool TreeDeleter::DeleteOnClose(const FilePath& path, int level, bool recurse) {
+ // Open the item to be deleted with permission to hide and delete it with full
+ // sharing. Note that backup semantics are required to open a directory.
+ // Operate on a link or a mount point (implemented via reparse points) itself
+ // rather than on its target.
+ win::ScopedHandle to_delete(::CreateFile(
+ path.value().c_str(),
+ DELETE | FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES,
+ FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
+ OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OPEN_REPARSE_POINT,
+ nullptr));
+ if (!to_delete.IsValid()) {
+ DWORD error = ::GetLastError();
+ if (error == ERROR_FILE_NOT_FOUND || error == ERROR_PATH_NOT_FOUND)
+ return true;
+ PLOG(ERROR) << "Failed to open " << path.value() << " for deletion";
+ return false;
+ }
+
+ if (metrics_.temporary_directory_location == DeleteFileMetrics::UNDECIDED)
+ ChooseTempDir(path, to_delete);
+
+ // Remove the item's read-only bit if it is set. This is required for
+ // deletion.
+ bool read_only_set = false;
+ FILE_BASIC_INFO basic_info = {};
+ if (!::GetFileInformationByHandleEx(to_delete.Get(), FileBasicInfo,
+ &basic_info, sizeof(basic_info))) {
+ PLOG(ERROR) << "Failed to read attributes of " << path.value();
+ return false;
+ }
+ if ((basic_info.FileAttributes & FILE_ATTRIBUTE_READONLY) != 0) {
+ basic_info.FileAttributes &= ~FILE_ATTRIBUTE_READONLY;
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo,
+ &basic_info, sizeof(basic_info))) {
+ PLOG(ERROR) << "Failed to strip read-only attribute of " << path.value();
return false;
}
+ read_only_set = true;
+ }
+
+ if (DoDelete(path, level, recurse, to_delete, &basic_info))
+ return true;
+
+ // Restore the item's read-only state on failure.
+ if (read_only_set) {
+ basic_info.FileAttributes |= FILE_ATTRIBUTE_READONLY;
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo,
+ &basic_info, sizeof(basic_info))) {
+ PLOG(ERROR) << "Failed to restore read-only attribute of "
+ << path.value();
+ }
+ }
+ return false;
+}
+
+bool TreeDeleter::DeleteFallback(const FilePath& path) {
+ // Try a straight-up delete as a fallback. Don't bother figuring out if |path|
+ // names a file or an empty directory; just try both.
+ return ::DeleteFile(path.value().c_str()) ||
+ ::RemoveDirectory(path.value().c_str());
+}
+
+bool TreeDeleter::DoDelete(const FilePath& path,
+ int level,
+ bool recurse,
+ const win::ScopedHandle& to_delete,
+ FILE_BASIC_INFO* basic_info) {
+ // Recurse into this item if desired, this item is a directory, and this item
+ // does not have a reparse point (i.e., is not a mount point, a symlink, or
+ // some other directory-like thing implemented by a filesystem filter).
+ if (recurse && (basic_info->FileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0 &&
+ (basic_info->FileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) == 0 &&
+ !DeleteContents(path, level + 1)) {
+ return false;
+ }
+
+ // Check to see if it's possible to delete this item. A non-empty directory,
+ // for example, cannot be deleted.
+ FILE_DISPOSITION_INFO disposition = {TRUE}; // DeleteFile
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo,
+ &disposition, sizeof(disposition))) {
+ PLOG(ERROR) << "Unable to delete " << path.value();
+ return false;
+ }
+
+ // The item will now be deleted when all handles are closed. Hide it so that
+ // it appears to vanish right away and so that any other procs (e.g.,
+ // explorer.exe) observing the temp directory have a greater likelihood of
+ // not reacting when a new file suddenly appears and disappears.
+ bool hidden_set = false;
+ if ((basic_info->FileAttributes & FILE_ATTRIBUTE_HIDDEN) == 0) {
+ basic_info->FileAttributes |= FILE_ATTRIBUTE_HIDDEN;
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo,
+ basic_info, sizeof(*basic_info))) {
+ PLOG(WARNING) << "Failed to hide " << path.value();
+ }
+ hidden_set = true;
+ }
+
+ if (temp_dir_path_.empty() || MoveToTemp(path, to_delete))
+ return true;
+
+ // The item couldn't be deleted. Restore its visibility.
+ if (hidden_set) {
+ basic_info->FileAttributes &= ~FILE_ATTRIBUTE_HIDDEN;
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo,
+ basic_info, sizeof(*basic_info))) {
+ PLOG(WARNING) << "Failed to unhide " << path.value();
+ }
+ }
+ return false;
+}
+
+bool TreeDeleter::DeleteContents(const FilePath& path, int level) {
+ metrics_.max_depth = std::max(metrics_.max_depth, level);
+
+ // Recursively (and greedily) delete everything in |path|.
+ bool items_failed = false;
+ FileEnumerator enumer(path, false,
+ (FileEnumerator::DIRECTORIES | FileEnumerator::FILES));
+ for (FilePath item = enumer.Next(); !item.empty(); item = enumer.Next()) {
+ if (!Delete(item, level, true /* recurse */))
+ items_failed = true;
+ }
+
+ // Report success in the absence of failures.
+ return !items_failed;
+}
+
+bool TreeDeleter::MoveToTemp(const FilePath& path,
+ const win::ScopedHandle& to_delete) {
+ DCHECK(!temp_dir_path_.empty());
+ // Do the shuffle to move the item out to the temp directory so that a new
+ // item with the same name can be created immediately in this directory, or
+ // so that the containing directory can be deleted immediately.
+
+ // Revoke deletion so that the item can be moved.
+ FILE_DISPOSITION_INFO disposition = {FALSE}; // DeleteFile
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo,
+ &disposition, sizeof(disposition))) {
+ PLOG(WARNING) << "Unable to revoke deletion of " << path.value()
+ << "; skipping move to temp";
+ return true;
+ }
+
+ // Move the file out to the temp directory. Failure to move is not a fatal
+ // failure, though it will lead to a race when deleting the containing
+ // directory. This is mitigated by retries in directory deletion.
+ bool file_moved = false;
+ int attempts = 0;
+ do {
+ file_moved =
+ MoveTo(to_delete, temp_dir_path_.AppendASCII(GenerateRandomFileName()));
+ } while (!file_moved && ++attempts < 5);
+
+ // Mark the file to be deleted on close once again.
+ disposition.DeleteFile = TRUE;
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo,
+ &disposition, sizeof(disposition))) {
+ // This is unexpected since the file was to be deleted moments ago, but is
+ // possible (e.g., another process has mapped it into memory).
+ PLOG(ERROR) << "Failed to mark file to be deleted on close";
+
+ if (file_moved) {
+ // Try to move the file back to where it was. If this fails, we're in the
+ // town of cats and leaving the file in the wrong place. Regardless, make
+ // a final attempt to mark the file for deletion.
+ bool file_moved_back = MoveTo(to_delete, path);
+ LONG error = ::GetLastError();
+ if (::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo,
+ &disposition, sizeof(disposition))) {
+ // Whew! The file will eventually be deleted in situ.
+ if (!file_moved_back)
+ ++metrics_.move_to_temp_count;
+ return true;
+ }
+ if (!file_moved_back) {
+ ::SetLastError(error);
+ PLOG(DFATAL) << "Failed to move item back to original location";
+ }
+ }
+ return false;
+ }
+
+ ++metrics_.move_to_temp_count;
+
+ return true;
+}
+
+bool TreeDeleter::MoveTo(const win::ScopedHandle& to_delete,
+ const FilePath& target) {
+ // Compute the proper size of the FILE_RENAME_INFO including the target path.
+ size_t path_bytes = (target.value().length() + 1) * sizeof(wchar_t);
+ size_t struct_size = offsetof(FILE_RENAME_INFO, FileName) + path_bytes;
+
+ // Allocate a new buffer if needed.
+ if (rename_info_buffer_size_ < struct_size) {
+ rename_info_buffer_.reset();
+ rename_info_buffer_.reset(new uint8_t[struct_size]);
+ rename_info_buffer_size_ = struct_size;
+ }
+
+ // Formulate a FILE_RENAME_INFO struct in the buffer.
+ FILE_RENAME_INFO* file_rename_info =
+ reinterpret_cast<FILE_RENAME_INFO*>(rename_info_buffer_.get());
+ file_rename_info->ReplaceIfExists = FALSE;
+ file_rename_info->RootDirectory = nullptr;
+ file_rename_info->FileNameLength = target.value().length();
+ ::memcpy(&file_rename_info->FileName[0], target.value().c_str(), path_bytes);
+
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileRenameInfo,
+ file_rename_info, struct_size)) {
+ PLOG(ERROR) << "Failed to move item to " << target.value();
+ return false;
}
return true;
}
@@ -81,38 +529,25 @@ FilePath MakeAbsoluteFilePath(const FilePath& input) {
}
bool DeleteFile(const FilePath& path, bool recursive) {
+ return DeleteFileWithMetrics(path, recursive, nullptr);
+}
+
+bool DeleteFileWithMetrics(const FilePath& path,
+ bool recursive,
+ DeleteFileMetrics* metrics) {
ThreadRestrictions::AssertIOAllowed();
+ // Wildcards are not supported.
+ DCHECK_EQ(path.BaseName().value().find_first_of(L"*?"),
+ FilePath::StringType::npos);
+
if (path.empty())
return true;
if (path.value().length() >= MAX_PATH)
return false;
- // Handle any path with wildcards.
- if (path.BaseName().value().find_first_of(L"*?") !=
- FilePath::StringType::npos) {
- return DeleteFileRecursive(path.DirName(), path.BaseName().value(),
- recursive);
- }
- DWORD attr = GetFileAttributes(path.value().c_str());
- // We're done if we can't find the path.
- if (attr == INVALID_FILE_ATTRIBUTES)
- return true;
- // We may need to clear the read-only bit.
- if ((attr & FILE_ATTRIBUTE_READONLY) &&
- !SetFileAttributes(path.value().c_str(),
- attr & ~FILE_ATTRIBUTE_READONLY)) {
- return false;
- }
- // Directories are handled differently if they're recursive.
- if (!(attr & FILE_ATTRIBUTE_DIRECTORY))
- return !!::DeleteFile(path.value().c_str());
- // Handle a simple, single file delete.
- if (!recursive || DeleteFileRecursive(path, L"*", true))
- return !!RemoveDirectory(path.value().c_str());
-
- return false;
+ return TreeDeleter::RobustDelete(path, recursive, metrics);
}
bool DeleteFileAfterReboot(const FilePath& path) {
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