Index: base/files/file_util_win.cc |
diff --git a/base/files/file_util_win.cc b/base/files/file_util_win.cc |
index 4e67b5a348653f3af41d897f845ce4e0df4f2571..a7a0a9751ecb0eae9998c8557712176ab7caeab6 100644 |
--- a/base/files/file_util_win.cc |
+++ b/base/files/file_util_win.cc |
@@ -11,13 +11,16 @@ |
#include <shlobj.h> |
#include <stddef.h> |
#include <stdint.h> |
+#include <string.h> |
#include <time.h> |
#include <winsock2.h> |
#include <algorithm> |
#include <limits> |
#include <string> |
+#include <utility> |
+#include "base/base32.h" |
#include "base/files/file_enumerator.h" |
#include "base/files/file_path.h" |
#include "base/logging.h" |
@@ -40,32 +43,477 @@ namespace { |
const DWORD kFileShareAll = |
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
-// Deletes all files and directories in a path. |
-// Returns false on the first failure it encounters. |
-bool DeleteFileRecursive(const FilePath& path, |
- const FilePath::StringType& pattern, |
- bool recursive) { |
- FileEnumerator traversal(path, false, |
- FileEnumerator::FILES | FileEnumerator::DIRECTORIES, |
- pattern); |
- for (FilePath current = traversal.Next(); !current.empty(); |
- current = traversal.Next()) { |
- // Try to clear the read-only bit if we find it. |
- FileEnumerator::FileInfo info = traversal.GetInfo(); |
- if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) && |
- (recursive || !info.IsDirectory())) { |
- SetFileAttributes( |
- current.value().c_str(), |
- info.find_data().dwFileAttributes & ~FILE_ATTRIBUTE_READONLY); |
+// The workhorse of base::DeleteFile. This class implements a robust file and |
+// directory deletion strategy to work with Windows' peculiarity around file |
+// deletion -- on Windows, one does not simply delete a file. The Win32 |
+// DeleteFile function is deceptively named (though properly documented) as it |
+// marks a file for deletion at some unspecified time in the future when all |
+// handles are closed. This here workhorse accomplishes two goals: recursive |
+// deletes can succeed in the face of other software operating therein (so long |
+// as they open files with SHARE_DELETE) and it's much more likely that callers |
+// can delete a file or directory and then immediately create another with the |
+// same name. This class implementes DeleteFile as follows: |
+// - Open the item to be deleted. |
+// - Rob the item of its read-only status, if applicable. |
+// - In the case of a directory that does not have a reparse point (i.e., a |
+// plain old directory, not a mount point or a symlinks), recursively delete |
+// everything contained therein using the strategy described here. |
+// - Paint the item with delete-on-close to make sure it is deletable. |
+// - Hide the item. |
+// - Clear the delete-on-close bit so that it can... |
+// - Move the item to a temporary directory (with a random name). |
+// - Paint the item with delete-on-close for good. |
+// |
+// Failure possibilities are: |
+// - The item could not be opened. |
+// - The item's attributes could not be read. |
+// - The item was read-only and this attribute could not be cleared. |
+// - The item could not be deleted for various legitimate reasons such as it |
+// being open without SHARE_DELETE access, or the current user not having |
+// permission to delete it. |
+// - The file was moved out to the temp directory, could not be deleted, and |
+// could not be moved back to its original location. This will DCHECK in a |
+// debug build, as it is highly undesirable and so far outside of expectation. |
+// |
+// There also exists a partial success case where the item could not be moved |
+// prior to deletion but was deleted in situ. This is essentially the Win32 |
+// DeleteFile behavior, also known as "better than nothing". |
+class TreeDeleter { |
+ public: |
+ // Deletes |path| (a file or a directory). If |recursive| is true and |path| |
+ // names a directory that does not have a reparse point (i.e., is not a mount |
+ // point or a symlink), then recursively deletes the contents of |path| prior |
+ // to deleting |path|. Returns false if |path| was not entirely deleted. |
+ static bool RobustDelete(const FilePath& path, |
+ bool recursive, |
+ DeleteFileMetrics* metrics); |
+ |
+ private: |
+ TreeDeleter(); |
+ |
+ // Returns a random 8.3 ASCII filename. |
+ static std::string GenerateRandomFileName(); |
+ |
+ // Returns true if the serial number of the volume on which |path| resides |
+ // can be obtained, equals |volume_serial_number|, and a file can be created |
+ // in the directory. |
+ static bool IsSuitableTemporaryDirectory(const FilePath& path, |
+ DWORD volume_serial_number); |
+ |
+ // Deletes |path| (recursively, if |recursive|) with up to 4 retries. |
+ bool BeginDelete(const FilePath& path, bool recursive); |
+ |
+ // Sets |temp_dir_path_| to the path of a directory on the same volume as |
+ // |path| (opened as |to_delete|) that will be used to temporarily hold files |
+ // and directories as they are being deleted. |
+ void ChooseTempDir(const FilePath& path, const win::ScopedHandle& to_delete); |
+ |
+ // Main entrypoint to delete |path|. |level| indicates the current level of |
+ // recursion. |recurse|, when true, indicates that the operation should |
+ // recurse into directories. |
+ bool Delete(const FilePath& path, int level, bool recurse); |
+ |
+ // Main entrypoint to the open-and-delete-on-close strategy. |
+ bool DeleteOnClose(const FilePath& path, int level, bool recurse); |
+ |
+ // Deletes |path| (a file or an empty directory) using the traditional Win32 |
+ // APIs. |
+ bool DeleteFallback(const FilePath& path); |
+ |
+ // Deletes |to_delete|, using |basic_info| to adjust its attributes in the |
+ // process. |
+ bool DoDelete(const FilePath& path, |
+ int level, |
+ bool recurse, |
+ const win::ScopedHandle& to_delete, |
+ FILE_BASIC_INFO* basic_info); |
+ |
+ // Deletes as much of the contents of |path| as possible, returning |true| |
+ // only if everything within was deleted. |
+ bool DeleteContents(const FilePath& path, int level); |
+ |
+ // Moves |to_delete| out into the temp directory of the operation. |
+ // |to_delete| is expected to already have its delete-on-close attribute set. |
+ // This function will clear it, move the file, and re-establish |
+ // delete-on-close. Returns false if the delete-on-close attribute is not set |
+ // on exit. |
+ bool MoveToTemp(const FilePath& path, const win::ScopedHandle& to_delete); |
+ |
+ // Renames the item |to_delete| to |target|. |
+ bool MoveTo(const win::ScopedHandle& to_delete, const FilePath& target); |
+ |
+ // Metrics relating to the operation. |
+ DeleteFileMetrics metrics_ = DeleteFileMetrics(); |
+ |
+ // The directory into which items are to be moved immediately prior to |
+ // deletion. |
+ FilePath temp_dir_path_; |
+ |
+ // The size, in bytes, of the FILE_RENAME_INFO block. |
+ size_t rename_info_buffer_size_ = 0; |
+ |
+ // Holds a FILE_RENAME_INFO when the instance will be used to move files out |
+ // of their current directory prior to deletion. |
+ std::unique_ptr<uint8_t> rename_info_buffer_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(TreeDeleter); |
+}; |
+ |
+// static |
+bool TreeDeleter::RobustDelete(const FilePath& path, |
+ bool recursive, |
+ DeleteFileMetrics* metrics) { |
+ TreeDeleter deleter; |
+ bool result = deleter.BeginDelete(MakeAbsoluteFilePath(path), recursive); |
+ if (metrics) |
+ *metrics = deleter.metrics_; |
+ return result; |
+} |
+ |
+TreeDeleter::TreeDeleter() {} |
+ |
+// static |
+std::string TreeDeleter::GenerateRandomFileName() { |
+ char random[5]; |
+ RandBytes(&random[0], sizeof(random)); |
+ return Base32Encode(StringPiece(&random[0], sizeof(random))).append(".tmp"); |
+} |
+ |
+// static |
+bool TreeDeleter::IsSuitableTemporaryDirectory(const FilePath& path, |
+ DWORD volume_serial_number) { |
+ BY_HANDLE_FILE_INFORMATION info = {}; |
+ File file(path, (File::FLAG_OPEN | File::FLAG_SHARE_DELETE | |
+ File::FLAG_BACKUP_SEMANTICS)); |
+ if (!file.IsValid()) { |
+ PLOG(ERROR) << "Unable to get volume serial number of " << path.value(); |
+ return false; |
+ } |
+ if (!::GetFileInformationByHandle(file.GetPlatformFile(), &info) || |
+ info.dwVolumeSerialNumber != volume_serial_number) { |
+ return false; |
+ } |
+ file.Close(); |
+ |
+ // Check that a file can be created in the directory. |
+ file.Initialize(path.AppendASCII(GenerateRandomFileName()), |
+ (File::FLAG_CREATE | File::FLAG_WRITE | File::FLAG_TEMPORARY | |
+ File::FLAG_HIDDEN | File::FLAG_DELETE_ON_CLOSE | |
+ File::FLAG_SHARE_DELETE)); |
+ return file.IsValid(); |
+} |
+ |
+bool TreeDeleter::BeginDelete(const FilePath& path, bool recursive) { |
+ // Repeatedly attempt to delete |path| until there is nothing left that can be |
+ // deleted. Bail out after five fruitless iterations (four retries). |
+ int retries_without_progress = 0; |
+ while (true) { |
+ int total_deleted_before = metrics_.delete_on_close_success_count + |
+ metrics_.delete_file_success_count; |
+ if (Delete(path, 0, recursive)) |
+ return true; // Yay! |
+ if (metrics_.delete_on_close_success_count + |
+ metrics_.delete_file_success_count > |
+ total_deleted_before) { |
+ // Progress is being made; reset the retry count. |
+ retries_without_progress = 0; |
+ } else if (++retries_without_progress == 5) { |
+ // Give up after making no progress five consecutive times. |
+ break; |
+ } |
+ ++metrics_.total_retry_count; |
+ } |
+ |
+ return false; |
+} |
+ |
+void TreeDeleter::ChooseTempDir(const FilePath& path, |
+ const win::ScopedHandle& to_delete) { |
+ DCHECK(temp_dir_path_.empty()); |
+ |
+ // Get the volume serial number of the path to be deleted. |
+ BY_HANDLE_FILE_INFORMATION item_info = {}; |
+ if (::GetFileInformationByHandle(to_delete.Get(), &item_info)) { |
+ FilePath temp_path; |
+ |
+ // Try %TEMP%. |
+ if (GetTempDir(&temp_path) && |
+ IsSuitableTemporaryDirectory(temp_path, |
+ item_info.dwVolumeSerialNumber)) { |
+ temp_dir_path_ = temp_path; |
+ metrics_.temporary_directory_location = DeleteFileMetrics::TEMP; |
+ return; |
+ } |
+ |
+ // Try X:\Temp and X:\Tmp. |
+ wchar_t volume_path_name[MAX_PATH]; |
+ if (::GetVolumePathName(path.NormalizePathSeparators().value().c_str(), |
+ volume_path_name, arraysize(volume_path_name))) { |
+ static constexpr const wchar_t* kTempNames[] = {L"Temp", L"Tmp"}; |
+ for (const wchar_t* temp_name : kTempNames) { |
+ temp_path = FilePath(volume_path_name).Append(temp_name); |
+ if (IsSuitableTemporaryDirectory(temp_path, |
+ item_info.dwVolumeSerialNumber)) { |
+ temp_dir_path_ = temp_path; |
+ metrics_.temporary_directory_location = |
+ DeleteFileMetrics::VOLUME_TEMP; |
+ return; |
+ } |
+ } |
+ } |
+ |
+ // Try the parent dir of |path|. |
+ temp_path = path.DirName().DirName(); |
+ if (IsSuitableTemporaryDirectory(temp_path, |
+ item_info.dwVolumeSerialNumber)) { |
+ temp_dir_path_ = temp_path; |
+ metrics_.temporary_directory_location = DeleteFileMetrics::PARENT; |
+ return; |
+ } |
+ |
+ // Try the dir of |path|. |
+ temp_path = path.DirName(); |
+ if (IsSuitableTemporaryDirectory(temp_path, |
+ item_info.dwVolumeSerialNumber)) { |
+ temp_dir_path_ = temp_path; |
+ metrics_.temporary_directory_location = DeleteFileMetrics::ITEM; |
+ return; |
} |
+ } |
+ |
+ PLOG(ERROR) << "Failed to get file info of " << path.value(); |
+ DCHECK(temp_dir_path_.empty()); |
+ metrics_.temporary_directory_location = DeleteFileMetrics::NONE; |
+} |
- if (info.IsDirectory()) { |
- if (recursive && (!DeleteFileRecursive(current, pattern, true) || |
- !RemoveDirectory(current.value().c_str()))) |
- return false; |
- } else if (!::DeleteFile(current.value().c_str())) { |
+bool TreeDeleter::Delete(const FilePath& path, int level, bool recurse) { |
+ if (DeleteOnClose(path, level, recurse)) { |
+ ++metrics_.delete_on_close_success_count; |
+ return true; |
+ } |
+ if (DeleteFallback(path)) { |
+ ++metrics_.delete_file_success_count; |
+ return true; |
+ } |
+ ++metrics_.fail_count; |
+ return false; |
+} |
+ |
+bool TreeDeleter::DeleteOnClose(const FilePath& path, int level, bool recurse) { |
+ // Open the item to be deleted with permission to hide and delete it with full |
+ // sharing. Note that backup semantics are required to open a directory. |
+ // Operate on a link or a mount point (implemented via reparse points) itself |
+ // rather than on its target. |
+ win::ScopedHandle to_delete(::CreateFile( |
+ path.value().c_str(), |
+ DELETE | FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES, |
+ FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, |
+ OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OPEN_REPARSE_POINT, |
+ nullptr)); |
+ if (!to_delete.IsValid()) { |
+ DWORD error = ::GetLastError(); |
+ if (error == ERROR_FILE_NOT_FOUND || error == ERROR_PATH_NOT_FOUND) |
+ return true; |
+ PLOG(ERROR) << "Failed to open " << path.value() << " for deletion"; |
+ return false; |
+ } |
+ |
+ if (metrics_.temporary_directory_location == DeleteFileMetrics::UNDECIDED) |
+ ChooseTempDir(path, to_delete); |
+ |
+ // Remove the item's read-only bit if it is set. This is required for |
+ // deletion. |
+ bool read_only_set = false; |
+ FILE_BASIC_INFO basic_info = {}; |
+ if (!::GetFileInformationByHandleEx(to_delete.Get(), FileBasicInfo, |
+ &basic_info, sizeof(basic_info))) { |
+ PLOG(ERROR) << "Failed to read attributes of " << path.value(); |
+ return false; |
+ } |
+ if ((basic_info.FileAttributes & FILE_ATTRIBUTE_READONLY) != 0) { |
+ basic_info.FileAttributes &= ~FILE_ATTRIBUTE_READONLY; |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo, |
+ &basic_info, sizeof(basic_info))) { |
+ PLOG(ERROR) << "Failed to strip read-only attribute of " << path.value(); |
return false; |
} |
+ read_only_set = true; |
+ } |
+ |
+ if (DoDelete(path, level, recurse, to_delete, &basic_info)) |
+ return true; |
+ |
+ // Restore the item's read-only state on failure. |
+ if (read_only_set) { |
+ basic_info.FileAttributes |= FILE_ATTRIBUTE_READONLY; |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo, |
+ &basic_info, sizeof(basic_info))) { |
+ PLOG(ERROR) << "Failed to restore read-only attribute of " |
+ << path.value(); |
+ } |
+ } |
+ return false; |
+} |
+ |
+bool TreeDeleter::DeleteFallback(const FilePath& path) { |
+ // Try a straight-up delete as a fallback. Don't bother figuring out if |path| |
+ // names a file or an empty directory; just try both. |
+ return ::DeleteFile(path.value().c_str()) || |
+ ::RemoveDirectory(path.value().c_str()); |
+} |
+ |
+bool TreeDeleter::DoDelete(const FilePath& path, |
+ int level, |
+ bool recurse, |
+ const win::ScopedHandle& to_delete, |
+ FILE_BASIC_INFO* basic_info) { |
+ // Recurse into this item if desired, this item is a directory, and this item |
+ // does not have a reparse point (i.e., is not a mount point, a symlink, or |
+ // some other directory-like thing implemented by a filesystem filter). |
+ if (recurse && (basic_info->FileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0 && |
+ (basic_info->FileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) == 0 && |
+ !DeleteContents(path, level + 1)) { |
+ return false; |
+ } |
+ |
+ // Check to see if it's possible to delete this item. A non-empty directory, |
+ // for example, cannot be deleted. |
+ FILE_DISPOSITION_INFO disposition = {TRUE}; // DeleteFile |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo, |
+ &disposition, sizeof(disposition))) { |
+ PLOG(ERROR) << "Unable to delete " << path.value(); |
+ return false; |
+ } |
+ |
+ // The item will now be deleted when all handles are closed. Hide it so that |
+ // it appears to vanish right away and so that any other procs (e.g., |
+ // explorer.exe) observing the temp directory have a greater likelihood of |
+ // not reacting when a new file suddenly appears and disappears. |
+ bool hidden_set = false; |
+ if ((basic_info->FileAttributes & FILE_ATTRIBUTE_HIDDEN) == 0) { |
+ basic_info->FileAttributes |= FILE_ATTRIBUTE_HIDDEN; |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo, |
+ basic_info, sizeof(*basic_info))) { |
+ PLOG(WARNING) << "Failed to hide " << path.value(); |
+ } |
+ hidden_set = true; |
+ } |
+ |
+ if (temp_dir_path_.empty() || MoveToTemp(path, to_delete)) |
+ return true; |
+ |
+ // The item couldn't be deleted. Restore its visibility. |
+ if (hidden_set) { |
+ basic_info->FileAttributes &= ~FILE_ATTRIBUTE_HIDDEN; |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileBasicInfo, |
+ basic_info, sizeof(*basic_info))) { |
+ PLOG(WARNING) << "Failed to unhide " << path.value(); |
+ } |
+ } |
+ return false; |
+} |
+ |
+bool TreeDeleter::DeleteContents(const FilePath& path, int level) { |
+ metrics_.max_depth = std::max(metrics_.max_depth, level); |
+ |
+ // Recursively (and greedily) delete everything in |path|. |
+ bool items_failed = false; |
+ FileEnumerator enumer(path, false, |
+ (FileEnumerator::DIRECTORIES | FileEnumerator::FILES)); |
+ for (FilePath item = enumer.Next(); !item.empty(); item = enumer.Next()) { |
+ if (!Delete(item, level, true /* recurse */)) |
+ items_failed = true; |
+ } |
+ |
+ // Report success in the absence of failures. |
+ return !items_failed; |
+} |
+ |
+bool TreeDeleter::MoveToTemp(const FilePath& path, |
+ const win::ScopedHandle& to_delete) { |
+ DCHECK(!temp_dir_path_.empty()); |
+ // Do the shuffle to move the item out to the temp directory so that a new |
+ // item with the same name can be created immediately in this directory, or |
+ // so that the containing directory can be deleted immediately. |
+ |
+ // Revoke deletion so that the item can be moved. |
+ FILE_DISPOSITION_INFO disposition = {FALSE}; // DeleteFile |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo, |
+ &disposition, sizeof(disposition))) { |
+ PLOG(WARNING) << "Unable to revoke deletion of " << path.value() |
+ << "; skipping move to temp"; |
+ return true; |
+ } |
+ |
+ // Move the file out to the temp directory. Failure to move is not a fatal |
+ // failure, though it will lead to a race when deleting the containing |
+ // directory. This is mitigated by retries in directory deletion. |
+ bool file_moved = false; |
+ int attempts = 0; |
+ do { |
+ file_moved = |
+ MoveTo(to_delete, temp_dir_path_.AppendASCII(GenerateRandomFileName())); |
+ } while (!file_moved && ++attempts < 5); |
+ |
+ // Mark the file to be deleted on close once again. |
+ disposition.DeleteFile = TRUE; |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo, |
+ &disposition, sizeof(disposition))) { |
+ // This is unexpected since the file was to be deleted moments ago, but is |
+ // possible (e.g., another process has mapped it into memory). |
+ PLOG(ERROR) << "Failed to mark file to be deleted on close"; |
+ |
+ if (file_moved) { |
+ // Try to move the file back to where it was. If this fails, we're in the |
+ // town of cats and leaving the file in the wrong place. Regardless, make |
+ // a final attempt to mark the file for deletion. |
+ bool file_moved_back = MoveTo(to_delete, path); |
+ LONG error = ::GetLastError(); |
+ if (::SetFileInformationByHandle(to_delete.Get(), FileDispositionInfo, |
+ &disposition, sizeof(disposition))) { |
+ // Whew! The file will eventually be deleted in situ. |
+ if (!file_moved_back) |
+ ++metrics_.move_to_temp_count; |
+ return true; |
+ } |
+ if (!file_moved_back) { |
+ ::SetLastError(error); |
+ PLOG(DFATAL) << "Failed to move item back to original location"; |
+ } |
+ } |
+ return false; |
+ } |
+ |
+ ++metrics_.move_to_temp_count; |
+ |
+ return true; |
+} |
+ |
+bool TreeDeleter::MoveTo(const win::ScopedHandle& to_delete, |
+ const FilePath& target) { |
+ // Compute the proper size of the FILE_RENAME_INFO including the target path. |
+ size_t path_bytes = (target.value().length() + 1) * sizeof(wchar_t); |
+ size_t struct_size = offsetof(FILE_RENAME_INFO, FileName) + path_bytes; |
+ |
+ // Allocate a new buffer if needed. |
+ if (rename_info_buffer_size_ < struct_size) { |
+ rename_info_buffer_.reset(); |
+ rename_info_buffer_.reset(new uint8_t[struct_size]); |
+ rename_info_buffer_size_ = struct_size; |
+ } |
+ |
+ // Formulate a FILE_RENAME_INFO struct in the buffer. |
+ FILE_RENAME_INFO* file_rename_info = |
+ reinterpret_cast<FILE_RENAME_INFO*>(rename_info_buffer_.get()); |
+ file_rename_info->ReplaceIfExists = FALSE; |
+ file_rename_info->RootDirectory = nullptr; |
+ file_rename_info->FileNameLength = target.value().length(); |
+ ::memcpy(&file_rename_info->FileName[0], target.value().c_str(), path_bytes); |
+ |
+ if (!::SetFileInformationByHandle(to_delete.Get(), FileRenameInfo, |
+ file_rename_info, struct_size)) { |
+ PLOG(ERROR) << "Failed to move item to " << target.value(); |
+ return false; |
} |
return true; |
} |
@@ -81,38 +529,25 @@ FilePath MakeAbsoluteFilePath(const FilePath& input) { |
} |
bool DeleteFile(const FilePath& path, bool recursive) { |
+ return DeleteFileWithMetrics(path, recursive, nullptr); |
+} |
+ |
+bool DeleteFileWithMetrics(const FilePath& path, |
+ bool recursive, |
+ DeleteFileMetrics* metrics) { |
ThreadRestrictions::AssertIOAllowed(); |
+ // Wildcards are not supported. |
+ DCHECK_EQ(path.BaseName().value().find_first_of(L"*?"), |
+ FilePath::StringType::npos); |
+ |
if (path.empty()) |
return true; |
if (path.value().length() >= MAX_PATH) |
return false; |
- // Handle any path with wildcards. |
- if (path.BaseName().value().find_first_of(L"*?") != |
- FilePath::StringType::npos) { |
- return DeleteFileRecursive(path.DirName(), path.BaseName().value(), |
- recursive); |
- } |
- DWORD attr = GetFileAttributes(path.value().c_str()); |
- // We're done if we can't find the path. |
- if (attr == INVALID_FILE_ATTRIBUTES) |
- return true; |
- // We may need to clear the read-only bit. |
- if ((attr & FILE_ATTRIBUTE_READONLY) && |
- !SetFileAttributes(path.value().c_str(), |
- attr & ~FILE_ATTRIBUTE_READONLY)) { |
- return false; |
- } |
- // Directories are handled differently if they're recursive. |
- if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) |
- return !!::DeleteFile(path.value().c_str()); |
- // Handle a simple, single file delete. |
- if (!recursive || DeleteFileRecursive(path, L"*", true)) |
- return !!RemoveDirectory(path.value().c_str()); |
- |
- return false; |
+ return TreeDeleter::RobustDelete(path, recursive, metrics); |
} |
bool DeleteFileAfterReboot(const FilePath& path) { |