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Unified Diff: docs/old_android_build_instructions.md

Issue 2544963002: Remove links to old build instructions. (Closed)
Patch Set: Created 4 years ago
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Index: docs/old_android_build_instructions.md
diff --git a/docs/old_android_build_instructions.md b/docs/old_android_build_instructions.md
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index 0f40fb93db2e6ab9d4ae79265f7eb614b9a0154d..0000000000000000000000000000000000000000
--- a/docs/old_android_build_instructions.md
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-# Android Build Instructions
-
-**Generally, this page is obsolete and you should look at
-[the new page instead](android_build_instructions.md).**
-
-[TOC]
-
-## Prerequisites
-
-A Linux build machine capable of building [Chrome for
-Linux](https://chromium.googlesource.com/chromium/src/+/master/docs/linux_build_instructions_prerequisites.md).
-Other (Mac/Windows) platforms are not supported for Android.
-
-## Getting the code
-
-First, check out and install the [depot\_tools
-package](https://commondatastorage.googleapis.com/chrome-infra-docs/flat/depot_tools/docs/html/depot_tools_tutorial.html#_setting_up).
-
-Then, if you have no existing checkout, create your source directory and
-get the code:
-
-```shell
-mkdir ~/chromium && cd ~/chromium
-fetch --nohooks android # This will take 30 minutes on a fast connection
-```
-
-If you have an existing Linux checkout, you can add Android support by
-appending `target_os = ['android']` to your .gclient file (in the
-directory above src):
-
-```shell
-cat > .gclient <<EOF
- solutions = [ ...existing stuff in here... ]
- target_os = [ 'android' ] # Add this to get Android stuff checked out.
-EOF
-```
-
-Then run gclient sync to get the Android stuff checked out:
-
-```shell
-gclient sync
-```
-
-## (Optional) Check out LKGR
-
-If you want a single build of Chromium in a known good state, sync to
-the LKGR ("last known good revision"). You can find it
-[here](http://chromium-status.appspot.com/lkgr), and the last 100
-[here](http://chromium-status.appspot.com/revisions). Run:
-
-```shell
-gclient sync --nohooks -r <lkgr-sha1>
-```
-
-This is not needed for a typical developer workflow; only for one-time
-builds of Chromium.
-
-## Configure GN
-
-Create a build directory and set the build flags with:
-
-```shell
-gn args out/Default
-```
-
- You can replace out/Default with another name you choose inside the out
-directory.
-
-Also be aware that some scripts (e.g. tombstones.py, adb_gdb.py)
-require you to set `CHROMIUM_OUTPUT_DIR=out/Default`.
-
-This command will bring up your editor with the GN build args. In this
-file add:
-
-```
-target_os = "android"
-target_cpu = "arm" # (default)
-is_debug = true # (default)
-
-# Other args you may want to set:
-is_component_build = true
-is_clang = true
-symbol_level = 1 # Faster build with fewer symbols. -g1 rather than -g2
-enable_incremental_javac = true # Much faster; experimental
-```
-
-You can also specify `target_cpu` values of "x86" and "mipsel". Re-run
-gn args on that directory to edit the flags in the future. See the [GN
-build
-configuration](https://www.chromium.org/developers/gn-build-configuration)
-page for other flags you may want to set.
-
-### Install build dependencies
-
-Update the system packages required to build by running:
-
-```shell
-./build/install-build-deps-android.sh
-```
-
-Make also sure that OpenJDK 1.7 is selected as default:
-
-`sudo update-alternatives --config javac`
-`sudo update-alternatives --config java`
-`sudo update-alternatives --config javaws`
-`sudo update-alternatives --config javap`
-`sudo update-alternatives --config jar`
-`sudo update-alternatives --config jarsigner`
-
-### Synchronize sub-directories.
-
-```shell
-gclient sync
-```
-
-## Build and install the APKs
-
-If the `adb_install_apk.py` script below fails, make sure aapt is in
-your PATH. If not, add aapt's path to your PATH environment variable (it
-should be
-`/path/to/src/third_party/android_tools/sdk/build-tools/{latest_version}/`).
-
-Prepare the environment:
-
-```shell
-. build/android/envsetup.sh
-```
-
-### Plug in your Android device
-
-Make sure your Android device is plugged in via USB, and USB Debugging
-is enabled.
-
-To enable USB Debugging:
-
-* Navigate to Settings \> About Phone \> Build number
-* Click 'Build number' 7 times
-* Now navigate back to Settings \> Developer Options
-* Enable 'USB Debugging' and follow the prompts
-
-You may also be prompted to allow access to your PC once your device is
-plugged in.
-
-You can check if the device is connected by running:
-
-```shell
-third_party/android_tools/sdk/platform-tools/adb devices
-```
-
-Which prints a list of connected devices. If not connected, try
-unplugging and reattaching your device.
-
-### Build the full browser
-
-```shell
-ninja -C out/Release chrome_public_apk
-```
-
-And deploy it to your Android device:
-
-```shell
-CHROMIUM_OUTPUT_DIR=$gndir build/android/adb_install_apk.py $gndir/apks/ChromePublic.apk # for gn.
-```
-
-The app will appear on the device as "Chromium".
-
-### Build Content shell
-
-Wraps the content module (but not the /chrome embedder). See
-[http://www.chromium.org/developers/content-module](http://www.chromium.org/developers/content-module)
-for details on the content module and content shell.
-
-```shell
-ninja -C out/Release content_shell_apk
-build/android/adb_install_apk.py out/Release/apks/ContentShell.apk
-```
-
-this will build and install an Android apk under
-`out/Release/apks/ContentShell.apk`. (Where `Release` is the name of your build
-directory.)
-
-If you use custom out dir instead of standard out/ dir, use
-CHROMIUM_OUT_DIR env.
-
-```shell
-export CHROMIUM_OUT_DIR=out_android
-```
-
-### Build WebView shell
-
-[Android WebView](http://developer.android.com/reference/android/webkit/WebView.html)
-is a system framework component. Since Android KitKat, it is implemented using
-Chromium code (based off the [content module](http://dev.chromium.org/developers/content-module)).
-It is possible to test modifications to WebView using a simple test shell. The
-WebView shell is a view with a URL bar at the top (see [code](https://code.google.com/p/chromium/codesearch#chromium/src/android_webview/test/shell/src/org/chromium/android_webview/test/AwTestContainerView.java))
-and is **independent** of the WebView **implementation in the Android system** (
-the WebView shell is essentially a standalone unbundled app).
-As drawback, the shell runs in non-production rendering mode only.
-
-```shell
-ninja -C out/Release android_webview_apk
-build/android/adb_install_apk.py out/Release/apks/AndroidWebView.apk
-```
-
-If, instead, you want to build the complete Android WebView framework component and test the effect of your chromium changes in other Android app using the WebView, you should follow the [Android AOSP + chromium WebView instructions](http://www.chromium.org/developers/how-tos/build-instructions-android-webview)
-
-### Running
-
-Set [command line flags](https://www.chromium.org/developers/how-tos/run-chromium-with-flags) if necessary.
-
-For Content shell:
-
-```shell
-build/android/adb_run_content_shell http://example.com
-```
-
-For Chrome public:
-
-```shell
-build/android/adb_run_chrome_public http://example.com
-```
-
-For Android WebView shell:
-
-```shell
-build/android/adb_run_android_webview_shell http://example.com
-```
-
-### Logging and debugging
-
-Logging is often the easiest way to understand code flow. In C++ you can print
-log statements using the LOG macro or printf(). In Java, you can print log
-statements using [android.util.Log](http://developer.android.com/reference/android/util/Log.html):
-
-`Log.d("sometag", "Reticulating splines progress = " + progress);`
-
-You can see these log statements using adb logcat:
-
-```shell
-adb logcat...01-14 11:08:53.373 22693 23070 D sometag: Reticulating splines progress = 0.99
-```
-
-You can debug Java or C++ code. To debug C++ code, use one of the
-following commands:
-
-```shell
-build/android/adb_gdb_content_shell
-build/android/adb_gdb_chrome_public
-build/android/adb_gdb_android_webview_shell http://example.com
-```
-
-See [Debugging Chromium on Android](https://www.chromium.org/developers/how-tos/debugging-on-android)
-for more on debugging, including how to debug Java code.
-
-### Testing
-
-For information on running tests, see [android\_test\_instructions.md](https://chromium.googlesource.com/chromium/src/+/master/docs/android_test_instructions.md).
-
-### Faster Edit/Deploy (GN only)
-
-GN's "incremental install" uses reflection and side-loading to speed up the edit
-& deploy cycle (normally < 10 seconds).
-
-* Make sure to set` is_component_build = true `in your GN args
-* All apk targets have \*`_incremental` targets defined (e.g.
- `chrome_public_apk_incremental`)
-
-Here's an example:
-
-```shell
-ninja -C out/Default chrome_public_apk_incremental
-out/Default/bin/install_chrome_public_apk_incremental -v
-```
-
-For gunit tests (note that run_*_incremental automatically add
---fast-local-dev when calling test\_runner.py):
-
-```shell
-ninja -C out/Default base_unittests_incremental
-out/Default/bin/run_base_unittests_incremental
-```
-
-For instrumentation tests:
-
-```shell
-ninja -C out/Default chrome_public_test_apk_incremental
-out/Default/bin/run_chrome_public_test_apk_incremental
-```
-
-To uninstall:
-
-```shell
-out/Default/bin/install_chrome_public_apk_incremental -v --uninstall
-```
-
-### Miscellaneous
-
-#### Rebuilding libchrome.so for a particular release
-
-These instructions are only necessary for Chrome 51 and earlier.
-
-In the case where you want to modify the native code for an existing
-release of Chrome for Android (v25+) you can do the following steps.
-Note that in order to get your changes into the official release, you'll
-need to send your change for a codereview using the regular process for
-committing code to chromium.
-
-1. Open Chrome on your Android device and visit chrome://version
-2. Copy down the id listed next to "Build ID:"
-3. Go to
- [http://storage.googleapis.com/chrome-browser-components/BUILD\_ID\_FROM\_STEP\_2/index.html](http://storage.googleapis.com/chrome-browser-components/BUILD_ID_FROM_STEP_2/index.html)
-4. Download the listed files and follow the steps in the README.

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