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|    1 // Copyright 2014 The Chromium Authors. All rights reserved. |    1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 // This file is auto-generated from |    5 // This file is auto-generated from | 
|    6 // gpu/command_buffer/build_gles2_cmd_buffer.py |    6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 
|    7 // It's formatted by clang-format using chromium coding style: |    7 // It's formatted by clang-format using chromium coding style: | 
|    8 //    clang-format -i -style=chromium filename |    8 //    clang-format -i -style=chromium filename | 
|    9 // DO NOT EDIT! |    9 // DO NOT EDIT! | 
|   10  |   10  | 
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|  337  |  337  | 
|  338 class TextureMinFilterModeValidator { |  338 class TextureMinFilterModeValidator { | 
|  339  public: |  339  public: | 
|  340   bool IsValid(const GLenum value) const; |  340   bool IsValid(const GLenum value) const; | 
|  341 }; |  341 }; | 
|  342 TextureMinFilterModeValidator texture_min_filter_mode; |  342 TextureMinFilterModeValidator texture_min_filter_mode; | 
|  343  |  343  | 
|  344 ValueValidator<GLenum> texture_parameter; |  344 ValueValidator<GLenum> texture_parameter; | 
|  345 ValueValidator<GLenum> texture_sized_color_renderable_internal_format; |  345 ValueValidator<GLenum> texture_sized_color_renderable_internal_format; | 
|  346 ValueValidator<GLenum> texture_sized_texture_filterable_internal_format; |  346 ValueValidator<GLenum> texture_sized_texture_filterable_internal_format; | 
|  347 class TextureSrgbDecodeExtValidator { |  | 
|  348  public: |  | 
|  349   bool IsValid(const GLenum value) const; |  | 
|  350 }; |  | 
|  351 TextureSrgbDecodeExtValidator texture_srgb_decode_ext; |  | 
|  352  |  | 
|  353 ValueValidator<GLenum> texture_stencil_renderable_internal_format; |  347 ValueValidator<GLenum> texture_stencil_renderable_internal_format; | 
|  354 class TextureSwizzleValidator { |  348 class TextureSwizzleValidator { | 
|  355  public: |  349  public: | 
|  356   bool IsValid(const GLenum value) const; |  350   bool IsValid(const GLenum value) const; | 
|  357 }; |  351 }; | 
|  358 TextureSwizzleValidator texture_swizzle; |  352 TextureSwizzleValidator texture_swizzle; | 
|  359  |  353  | 
|  360 ValueValidator<GLenum> texture_target; |  354 ValueValidator<GLenum> texture_target; | 
|  361 ValueValidator<GLenum> texture_unsized_internal_format; |  355 ValueValidator<GLenum> texture_unsized_internal_format; | 
|  362 class TextureUsageValidator { |  356 class TextureUsageValidator { | 
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|  394  public: |  388  public: | 
|  395   bool IsValid(const GLenum value) const; |  389   bool IsValid(const GLenum value) const; | 
|  396 }; |  390 }; | 
|  397 VertexAttribITypeValidator vertex_attrib_i_type; |  391 VertexAttribITypeValidator vertex_attrib_i_type; | 
|  398  |  392  | 
|  399 ValueValidator<GLenum> vertex_attrib_type; |  393 ValueValidator<GLenum> vertex_attrib_type; | 
|  400 ValueValidator<GLenum> vertex_attribute; |  394 ValueValidator<GLenum> vertex_attribute; | 
|  401 ValueValidator<GLenum> vertex_pointer; |  395 ValueValidator<GLenum> vertex_pointer; | 
|  402  |  396  | 
|  403 #endif  // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |  397 #endif  // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 
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