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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_validation_autogen.h

Issue 2544903003: Revert of Add command buffer support for GL_EXT_texture_sRGB_decode (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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337 337
338 class TextureMinFilterModeValidator { 338 class TextureMinFilterModeValidator {
339 public: 339 public:
340 bool IsValid(const GLenum value) const; 340 bool IsValid(const GLenum value) const;
341 }; 341 };
342 TextureMinFilterModeValidator texture_min_filter_mode; 342 TextureMinFilterModeValidator texture_min_filter_mode;
343 343
344 ValueValidator<GLenum> texture_parameter; 344 ValueValidator<GLenum> texture_parameter;
345 ValueValidator<GLenum> texture_sized_color_renderable_internal_format; 345 ValueValidator<GLenum> texture_sized_color_renderable_internal_format;
346 ValueValidator<GLenum> texture_sized_texture_filterable_internal_format; 346 ValueValidator<GLenum> texture_sized_texture_filterable_internal_format;
347 class TextureSrgbDecodeExtValidator {
348 public:
349 bool IsValid(const GLenum value) const;
350 };
351 TextureSrgbDecodeExtValidator texture_srgb_decode_ext;
352
353 ValueValidator<GLenum> texture_stencil_renderable_internal_format; 347 ValueValidator<GLenum> texture_stencil_renderable_internal_format;
354 class TextureSwizzleValidator { 348 class TextureSwizzleValidator {
355 public: 349 public:
356 bool IsValid(const GLenum value) const; 350 bool IsValid(const GLenum value) const;
357 }; 351 };
358 TextureSwizzleValidator texture_swizzle; 352 TextureSwizzleValidator texture_swizzle;
359 353
360 ValueValidator<GLenum> texture_target; 354 ValueValidator<GLenum> texture_target;
361 ValueValidator<GLenum> texture_unsized_internal_format; 355 ValueValidator<GLenum> texture_unsized_internal_format;
362 class TextureUsageValidator { 356 class TextureUsageValidator {
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394 public: 388 public:
395 bool IsValid(const GLenum value) const; 389 bool IsValid(const GLenum value) const;
396 }; 390 };
397 VertexAttribITypeValidator vertex_attrib_i_type; 391 VertexAttribITypeValidator vertex_attrib_i_type;
398 392
399 ValueValidator<GLenum> vertex_attrib_type; 393 ValueValidator<GLenum> vertex_attrib_type;
400 ValueValidator<GLenum> vertex_attribute; 394 ValueValidator<GLenum> vertex_attribute;
401 ValueValidator<GLenum> vertex_pointer; 395 ValueValidator<GLenum> vertex_pointer;
402 396
403 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ 397 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
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