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Unified Diff: media/base/android/media_source_player_unittest.cc

Issue 254473010: Refactor MSE implementation on Android to simplify the logic and improve the performance (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: passing an EOS access unit during config change Created 6 years, 7 months ago
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Index: media/base/android/media_source_player_unittest.cc
diff --git a/media/base/android/media_source_player_unittest.cc b/media/base/android/media_source_player_unittest.cc
index db09b544a6cc608c2a4d893b37dea0eb419e16c9..5dec69e048bb8f05fa2adf2894b9b87f2b2e216e 100644
--- a/media/base/android/media_source_player_unittest.cc
+++ b/media/base/android/media_source_player_unittest.cc
@@ -8,10 +8,12 @@
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "base/strings/stringprintf.h"
+#include "media/base/android/audio_decoder_job.h"
#include "media/base/android/media_codec_bridge.h"
#include "media/base/android/media_drm_bridge.h"
#include "media/base/android/media_player_manager.h"
#include "media/base/android/media_source_player.h"
+#include "media/base/android/video_decoder_job.h"
#include "media/base/bind_to_current_loop.h"
#include "media/base/decoder_buffer.h"
#include "media/base/test_data_util.h"
@@ -186,7 +188,8 @@ class MediaSourcePlayerTest : public testing::Test {
virtual ~MediaSourcePlayerTest() {}
protected:
- // Get the decoder job from the MediaSourcePlayer.
+ // Get the decoder job from the MediaSourcePlayer. The return value must not
+ // be NULL.
MediaDecoderJob* GetMediaDecoderJob(bool is_audio) {
if (is_audio) {
return reinterpret_cast<MediaDecoderJob*>(
@@ -196,10 +199,18 @@ class MediaSourcePlayerTest : public testing::Test {
player_.video_decoder_job_.get());
}
+ // Get the MediaCodecBridge from the decoder job. The return value could be
+ // NULL if the decoder is not yet created.
+ MediaCodecBridge* GetMediaCodecBridge(bool is_audio) {
+ if (is_audio)
+ return player_.audio_decoder_job_->media_codec_bridge_.get();
+ return player_.video_decoder_job_->media_codec_bridge_.get();
+ }
+
// Get the per-job prerolling status from the MediaSourcePlayer's job matching
// |is_audio|. Caller must guard against NPE if the player's job is NULL.
bool IsPrerolling(bool is_audio) {
- return GetMediaDecoderJob(is_audio)->prerolling();
+ return GetMediaDecoderJob(is_audio)->prerolling_;
}
// Get the preroll timestamp from the MediaSourcePlayer.
@@ -218,8 +229,6 @@ class MediaSourcePlayerTest : public testing::Test {
EXPECT_TRUE(player_.IsPlaying());
player_.Release();
EXPECT_FALSE(player_.IsPlaying());
- EXPECT_FALSE(GetMediaDecoderJob(true));
- EXPECT_FALSE(GetMediaDecoderJob(false));
}
// Upon the next successful decode callback, post a task to call Release()
@@ -236,22 +245,17 @@ class MediaSourcePlayerTest : public testing::Test {
}
// Asynch test callback posted upon decode completion to verify that a pending
- // prefetch done event is cleared across |player_|'s Release(). This helps
+ // prefetch done event is not cleared across |player_|'s Release(). This helps
// ensure the ReleaseWithOnPrefetchDoneAlreadyPosted test scenario is met.
void ReleaseWithPendingPrefetchDoneVerification() {
EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
ReleasePlayer();
- EXPECT_FALSE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
+ EXPECT_TRUE(player_.IsEventPending(player_.PREFETCH_DONE_EVENT_PENDING));
EXPECT_FALSE(decoder_callback_hook_executed_);
+ EXPECT_FALSE(GetMediaCodecBridge(true));
decoder_callback_hook_executed_ = true;
}
- // Inspect internal pending_event_ state of |player_|. This is for infrequent
- // use by tests, only where required.
- bool IsPendingSurfaceChange() {
- return player_.IsEventPending(player_.SURFACE_CHANGE_EVENT_PENDING);
- }
-
DemuxerConfigs CreateAudioDemuxerConfigs(AudioCodec audio_codec) {
DemuxerConfigs configs;
configs.audio_codec = audio_codec;
@@ -280,9 +284,9 @@ class MediaSourcePlayerTest : public testing::Test {
return configs;
}
- DemuxerConfigs CreateVideoDemuxerConfigs() {
+ DemuxerConfigs CreateVideoDemuxerConfigs(VideoCodec video_codec) {
DemuxerConfigs configs;
- configs.video_codec = kCodecVP8;
+ configs.video_codec = video_codec;
configs.video_size = gfx::Size(320, 240);
configs.is_video_encrypted = false;
configs.duration = kDefaultDuration;
@@ -304,7 +308,7 @@ class MediaSourcePlayerTest : public testing::Test {
return CreateAudioDemuxerConfigs(kCodecVorbis);
if (have_video && !have_audio)
- return CreateVideoDemuxerConfigs();
+ return CreateVideoDemuxerConfigs(kCodecVP8);
return CreateAudioVideoDemuxerConfigs();
}
@@ -316,7 +320,7 @@ class MediaSourcePlayerTest : public testing::Test {
// Starts a video decoder job.
void StartVideoDecoderJob() {
- Start(CreateVideoDemuxerConfigs());
+ Start(CreateVideoDemuxerConfigs(kCodecVP8));
}
// Starts decoding the data.
@@ -326,8 +330,8 @@ class MediaSourcePlayerTest : public testing::Test {
player_.Start();
EXPECT_TRUE(player_.IsPlaying());
- int expected_num_requests = (GetMediaDecoderJob(true) ? 1 : 0) +
- (GetMediaDecoderJob(false) ? 1 : 0);
+ int expected_num_requests = (player_.HasAudio() ? 1 : 0) +
wolenetz 2014/06/04 00:21:47 nit: Do all calls to this helper supply valid conf
qinmin 2014/06/04 19:29:15 No, StartAudioDecoderWithInvalidConfig test will p
+ (player_.HasVideo() ? 1 : 0);
EXPECT_EQ(expected_num_requests, demuxer_->num_data_requests());
}
@@ -349,9 +353,9 @@ class MediaSourcePlayerTest : public testing::Test {
EXPECT_EQ(original_num_data_requests + expected_request_delta,
demuxer_->num_data_requests());
EXPECT_EQ(expect_player_requests_audio_data,
wolenetz 2014/06/04 00:21:47 These are no-ops now. Remove? Can we deterministic
qinmin 2014/06/04 19:29:15 Done. Start() won't create the decoder job because
- expect_player_requests_audio_data && GetMediaDecoderJob(true));
+ expect_player_requests_audio_data);
EXPECT_EQ(expect_player_requests_video_data,
- expect_player_requests_video_data && GetMediaDecoderJob(false));
+ expect_player_requests_video_data);
}
// Keeps decoding audio data until the decoder starts to output samples.
@@ -439,7 +443,7 @@ class MediaSourcePlayerTest : public testing::Test {
// decoding.
void StartAudioDecoderJobAndSeekToWhileDecoding(
const base::TimeDelta& seek_time) {
- EXPECT_FALSE(GetMediaDecoderJob(true));
+ EXPECT_FALSE(GetMediaCodecBridge(true));
EXPECT_FALSE(player_.IsPlaying());
EXPECT_EQ(0, demuxer_->num_data_requests());
EXPECT_EQ(0.0, GetPrerollTimestamp().InMillisecondsF());
@@ -476,6 +480,9 @@ class MediaSourcePlayerTest : public testing::Test {
// caused by the seek.
player_.OnDemuxerDataAvailable(CreateAbortedAck(is_audio));
+ // Wait for the decode job to finish so we can process the seek request.
+ WaitForDecodeDone(is_audio, !is_audio);
+
// Verify that the seek is requested.
EXPECT_EQ(original_num_seeks + 1, demuxer_->num_seek_requests());
@@ -520,8 +527,10 @@ class MediaSourcePlayerTest : public testing::Test {
EXPECT_LE(target_timestamp, player_.GetCurrentTime());
}
- DemuxerData CreateReadFromDemuxerAckWithConfigChanged(bool is_audio,
- int config_unit_index) {
+ DemuxerData CreateReadFromDemuxerAckWithConfigChanged(
+ bool is_audio,
+ int config_unit_index,
+ const DemuxerConfigs& configs) {
DemuxerData data;
data.type = is_audio ? DemuxerStream::AUDIO : DemuxerStream::VIDEO;
data.access_units.resize(config_unit_index + 1);
@@ -531,7 +540,7 @@ class MediaSourcePlayerTest : public testing::Test {
data.access_units[config_unit_index].status = DemuxerStream::kConfigChanged;
data.demuxer_configs.resize(1);
- data.demuxer_configs[0] = CreateDemuxerConfigs(is_audio, !is_audio);
+ data.demuxer_configs[0] = configs;
return data;
}
@@ -543,27 +552,34 @@ class MediaSourcePlayerTest : public testing::Test {
// browser seek results once decode completes and surface change processing
// begins.
void BrowserSeekPlayer(bool trigger_with_release_start) {
- int expected_num_data_requests = demuxer_->num_data_requests() +
- (trigger_with_release_start ? 1 : 2);
+ int expected_num_data_requests = demuxer_->num_data_requests() + 2;
int expected_num_seek_requests = demuxer_->num_seek_requests();
int expected_num_browser_seek_requests =
demuxer_->num_browser_seek_requests();
- EXPECT_FALSE(GetMediaDecoderJob(false));
CreateNextTextureAndSetVideoSurface();
StartVideoDecoderJob();
if (trigger_with_release_start) {
+ // Consume the first frame, so that the next VideoDecoderJob will not
+ // inherit the I-frame from the previous decoder.
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
ReleasePlayer();
+ WaitForVideoDecodeDone();
+
// Simulate demuxer's response to the video data request. The data will be
- // discarded.
+ // passed to the next MediaCodecBridge.
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
- EXPECT_FALSE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_FALSE(player_.IsPlaying());
EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
CreateNextTextureAndSetVideoSurface();
Resume(false, false);
- EXPECT_FALSE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
+
+ // Run the message loop so that prefetch will complete.
+ while (expected_num_seek_requests == demuxer_->num_seek_requests())
+ message_loop_.RunUntilIdle();
} else {
// Simulate demuxer's response to the video data request.
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
@@ -576,7 +592,7 @@ class MediaSourcePlayerTest : public testing::Test {
CreateNextTextureAndSetVideoSurface();
// Browser seek should not begin until decoding has completed.
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ EXPECT_TRUE(GetMediaCodecBridge(false));
EXPECT_EQ(expected_num_seek_requests, demuxer_->num_seek_requests());
// Wait for the decoder job to finish decoding and be reset pending the
wolenetz 2014/06/04 00:21:46 nit: here and multiple other places in this file,
qinmin 2014/06/04 19:29:15 Done.
@@ -601,10 +617,10 @@ class MediaSourcePlayerTest : public testing::Test {
// false, regular data is fed and decoded prior to feeding the config change
// AU in response to the second data request (after prefetch completed).
// |config_unit_index| controls which access unit is |kConfigChanged|.
- void StartConfigChange(bool is_audio,
- bool config_unit_in_prefetch,
- int config_unit_index) {
- EXPECT_FALSE(GetMediaDecoderJob(is_audio));
+ void SendConfigChangeToDecoder(bool is_audio,
+ bool config_unit_in_prefetch,
+ int config_unit_index) {
+ EXPECT_FALSE(GetMediaCodecBridge(is_audio));
if (is_audio) {
StartAudioDecoderJob();
} else {
@@ -613,7 +629,6 @@ class MediaSourcePlayerTest : public testing::Test {
}
int expected_num_data_requests = demuxer_->num_data_requests();
-
// Feed and decode a standalone access unit so the player exits prefetch.
if (!config_unit_in_prefetch) {
if (is_audio)
@@ -628,12 +643,31 @@ class MediaSourcePlayerTest : public testing::Test {
EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
}
+ DemuxerConfigs configs = is_audio ? CreateAudioDemuxerConfigs(kCodecAAC) :
+ CreateVideoDemuxerConfigs(kCodecVP9);
// Feed and decode access units with data for any units prior to
// |config_unit_index|, and a |kConfigChanged| unit at that index.
// Player should prepare to reconfigure the decoder job, and should request
// new demuxer configs.
- player_.OnDemuxerDataAvailable(
- CreateReadFromDemuxerAckWithConfigChanged(is_audio, config_unit_index));
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
+ is_audio, config_unit_index, configs));
+
+ expected_num_data_requests++;
+ EXPECT_EQ(expected_num_data_requests, demuxer_->num_data_requests());
+ if (is_audio)
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
+ else
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ }
+
+ // Send a config change to the decoder job and drain the decoder so that the
+ // config change is processed.
+ void StartConfigChange(bool is_audio,
+ bool config_unit_in_prefetch,
+ int config_unit_index) {
+ SendConfigChangeToDecoder(is_audio, config_unit_in_prefetch,
+ config_unit_index);
+ int expected_num_data_requests = demuxer_->num_data_requests();
// Run until decoder starts to request new data.
wolenetz 2014/06/04 00:21:47 Should IsDraining(is_audio) be true here, and fals
qinmin 2014/06/04 19:29:15 it really depends on config_unit_in_prefetch and c
while (demuxer_->num_data_requests() == expected_num_data_requests)
message_loop_.RunUntilIdle();
@@ -658,10 +692,10 @@ class MediaSourcePlayerTest : public testing::Test {
// assumed to exist for any stream whose decode completion is awaited.
void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) {
DCHECK(wait_for_audio || wait_for_video);
- while ((wait_for_audio && GetMediaDecoderJob(true) &&
+ while ((wait_for_audio && GetMediaCodecBridge(true) &&
GetMediaDecoderJob(true)->HasData() &&
GetMediaDecoderJob(true)->is_decoding()) ||
- (wait_for_video && GetMediaDecoderJob(false) &&
+ (wait_for_video && GetMediaCodecBridge(false) &&
GetMediaDecoderJob(false)->HasData() &&
GetMediaDecoderJob(false)->is_decoding())) {
message_loop_.RunUntilIdle();
@@ -764,6 +798,14 @@ class MediaSourcePlayerTest : public testing::Test {
return player_.start_time_ticks_;
}
+ bool IsRequestingDemuxerData(bool is_audio) {
+ return GetMediaDecoderJob(is_audio)->is_requesting_demuxer_data_;
+ }
+
+ bool IsDrainingDecoder(bool is_audio) {
+ return GetMediaDecoderJob(is_audio)->drain_decoder_;
+ }
+
base::MessageLoop message_loop_;
MockMediaPlayerManager manager_;
MockDemuxerAndroid* demuxer_; // Owned by |player_|.
@@ -812,28 +854,23 @@ TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithInvalidConfig) {
TEST_F(MediaSourcePlayerTest, StartVideoCodecWithValidSurface) {
SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
- // Test video decoder job will be created when surface is valid.
- // Video decoder job will not be created until surface is available.
+ // Test video decoder job will not be created until data is received.
StartVideoDecoderJob();
// Set both an initial and a later video surface without receiving any
// demuxed data yet.
CreateNextTextureAndSetVideoSurface();
- MediaDecoderJob* first_job = GetMediaDecoderJob(false);
- EXPECT_TRUE(first_job);
+ EXPECT_FALSE(GetMediaCodecBridge(false));
CreateNextTextureAndSetVideoSurface();
-
- // Setting another surface will not create a new job until any pending
- // read is satisfied (and job is no longer decoding).
- EXPECT_EQ(first_job, GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
// No seeks, even on setting surface, should have occurred. (Browser seeks can
// occur on setting surface, but only after previously receiving video data.)
EXPECT_EQ(0, demuxer_->num_seek_requests());
- // Note, the decoder job for the second surface set, above, will be created
- // only after the pending read is satisfied and decoded, and the resulting
- // browser seek is done. See BrowserSeek_* tests for this coverage.
+ // Send the first input chunk and verify that decoder will be created.
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(false));
}
TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) {
@@ -851,9 +888,7 @@ TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) {
// Player should not seek the demuxer on setting initial surface.
EXPECT_EQ(0, demuxer_->num_seek_requests());
-
- EXPECT_FALSE(GetMediaDecoderJob(false));
- EXPECT_EQ(0, demuxer_->num_data_requests());
+ EXPECT_FALSE(GetMediaCodecBridge(false));
wolenetz 2014/06/04 00:21:46 nit: We should expect prefetch of 1 read at this p
qinmin 2014/06/04 19:29:15 Done.
}
TEST_F(MediaSourcePlayerTest, ReadFromDemuxerAfterSeek) {
@@ -869,26 +904,23 @@ TEST_F(MediaSourcePlayerTest, SetSurfaceWhileSeeking) {
// Test SetVideoSurface() will not cause an extra seek while the player is
// waiting for demuxer to indicate seek is done.
- // Player is still waiting for SetVideoSurface(), so no request is sent.
- StartVideoDecoderJob(); // Verifies no data requested.
+ player_.OnDemuxerConfigsAvailable(CreateVideoDemuxerConfigs(kCodecVP8));
// Initiate a seek. Skip requesting element seek of renderer.
// Instead behave as if the renderer has asked us to seek.
- EXPECT_EQ(0, demuxer_->num_seek_requests());
player_.SeekTo(base::TimeDelta());
EXPECT_EQ(1, demuxer_->num_seek_requests());
CreateNextTextureAndSetVideoSurface();
- EXPECT_FALSE(GetMediaDecoderJob(false));
EXPECT_EQ(1, demuxer_->num_seek_requests());
-
- // Reconfirm player has not yet requested data.
- EXPECT_EQ(0, demuxer_->num_data_requests());
+ player_.Start();
// Send the seek done notification. The player should start requesting data.
player_.OnDemuxerSeekDone(kNoTimestamp());
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(1, demuxer_->num_data_requests());
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(false));
// Reconfirm exactly 1 seek request has been made of demuxer, and that it
// was not a browser seek request.
@@ -917,7 +949,7 @@ TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) {
// Wait for the decoder job to finish decoding and be reset pending a browser
// seek.
WaitForVideoDecodeDone();
- player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ player_.OnDemuxerDataAvailable(CreateAbortedAck(false));
wolenetz 2014/06/04 00:21:47 Why send kAborted instead of simulating the asynch
qinmin 2014/06/04 19:29:15 If i understand correctly, browser seek can result
wolenetz 2014/06/04 21:42:24 You're correct. Either behavior would have been fi
// Only one browser seek should have been initiated. No further data request
// should have been processed on |message_loop_| before surface change event
@@ -928,9 +960,12 @@ TEST_F(MediaSourcePlayerTest, ChangeMultipleSurfaceWhileDecoding) {
// Simulate browser seek is done and confirm player requests more data for new
// video decoder job.
player_.OnDemuxerSeekDone(player_.GetCurrentTime());
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(3, demuxer_->num_data_requests());
EXPECT_EQ(1, demuxer_->num_seek_requests());
+
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(false));
}
TEST_F(MediaSourcePlayerTest, SetEmptySurfaceAndStarveWhileDecoding) {
@@ -951,7 +986,7 @@ TEST_F(MediaSourcePlayerTest, SetEmptySurfaceAndStarveWhileDecoding) {
// this case.
TriggerPlayerStarvation();
// Wait for the decoder job to finish decoding and be reset.
- while (GetMediaDecoderJob(false))
+ while (GetMediaDecoderJob(false)->is_decoding())
message_loop_.RunUntilIdle();
// No further seek or data requests should have been received since the
@@ -972,24 +1007,24 @@ TEST_F(MediaSourcePlayerTest, ReleaseVideoDecoderResourcesWhileDecoding) {
// not be immediately released.
CreateNextTextureAndSetVideoSurface();
StartVideoDecoderJob();
- EXPECT_EQ(1, manager_.num_resources_requested());
+ // No resource is requested since there is no data to decode.
+ EXPECT_EQ(0, manager_.num_resources_requested());
ReleasePlayer();
- // The resources will be immediately released since the decoder is idle.
- EXPECT_EQ(1, manager_.num_resources_released());
+ EXPECT_EQ(0, manager_.num_resources_released());
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
// Recreate the video decoder.
CreateNextTextureAndSetVideoSurface();
player_.Start();
- EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
- player_.OnDemuxerSeekDone(base::TimeDelta());
- EXPECT_EQ(2, manager_.num_resources_requested());
- player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ while (!GetMediaDecoderJob(false)->is_decoding())
+ message_loop_.RunUntilIdle();
+ EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
+ EXPECT_EQ(1, manager_.num_resources_requested());
ReleasePlayer();
// The resource is still held by the video decoder until it finishes decoding.
- EXPECT_EQ(1, manager_.num_resources_released());
+ EXPECT_EQ(0, manager_.num_resources_released());
// Wait for the decoder job to finish decoding and be reset.
- while (manager_.num_resources_released() != 2)
+ while (manager_.num_resources_released() != 1)
message_loop_.RunUntilIdle();
}
@@ -999,7 +1034,6 @@ TEST_F(MediaSourcePlayerTest, AudioOnlyStartAfterSeekFinish) {
// Test audio decoder job will not start until pending seek event is handled.
DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis);
player_.OnDemuxerConfigsAvailable(configs);
- EXPECT_FALSE(GetMediaDecoderJob(true));
// Initiate a seek. Skip requesting element seek of renderer.
// Instead behave as if the renderer has asked us to seek.
@@ -1007,16 +1041,19 @@ TEST_F(MediaSourcePlayerTest, AudioOnlyStartAfterSeekFinish) {
EXPECT_EQ(1, demuxer_->num_seek_requests());
player_.Start();
- EXPECT_FALSE(GetMediaDecoderJob(true));
EXPECT_EQ(0, demuxer_->num_data_requests());
// Sending back the seek done notification.
player_.OnDemuxerSeekDone(kNoTimestamp());
- EXPECT_TRUE(GetMediaDecoderJob(true));
+ EXPECT_FALSE(GetMediaCodecBridge(true));
EXPECT_EQ(1, demuxer_->num_data_requests());
// Reconfirm exactly 1 seek request has been made of demuxer.
EXPECT_EQ(1, demuxer_->num_seek_requests());
+
+ // Decoder is created after data is received.
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
+ EXPECT_TRUE(GetMediaCodecBridge(true));
}
TEST_F(MediaSourcePlayerTest, VideoOnlyStartAfterSeekFinish) {
@@ -1024,9 +1061,8 @@ TEST_F(MediaSourcePlayerTest, VideoOnlyStartAfterSeekFinish) {
// Test video decoder job will not start until pending seek event is handled.
CreateNextTextureAndSetVideoSurface();
- DemuxerConfigs configs = CreateVideoDemuxerConfigs();
+ DemuxerConfigs configs = CreateVideoDemuxerConfigs(kCodecVP8);
player_.OnDemuxerConfigsAvailable(configs);
- EXPECT_FALSE(GetMediaDecoderJob(false));
// Initiate a seek. Skip requesting element seek of renderer.
// Instead behave as if the renderer has asked us to seek.
@@ -1034,16 +1070,19 @@ TEST_F(MediaSourcePlayerTest, VideoOnlyStartAfterSeekFinish) {
EXPECT_EQ(1, demuxer_->num_seek_requests());
player_.Start();
- EXPECT_FALSE(GetMediaDecoderJob(false));
EXPECT_EQ(0, demuxer_->num_data_requests());
// Sending back the seek done notification.
player_.OnDemuxerSeekDone(kNoTimestamp());
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(1, demuxer_->num_data_requests());
// Reconfirm exactly 1 seek request has been made of demuxer.
EXPECT_EQ(1, demuxer_->num_seek_requests());
+
+ // Decoder is created after data is received.
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(false));
}
TEST_F(MediaSourcePlayerTest, StartImmediatelyAfterPause) {
@@ -1075,7 +1114,7 @@ TEST_F(MediaSourcePlayerTest, StartImmediatelyAfterPause) {
message_loop_.RunUntilIdle();
// The decoder job should finish and wait for data.
EXPECT_EQ(2, demuxer_->num_data_requests());
- EXPECT_TRUE(GetMediaDecoderJob(true)->is_requesting_demuxer_data());
+ EXPECT_TRUE(IsRequestingDemuxerData(true));
}
TEST_F(MediaSourcePlayerTest, DecoderJobsCannotStartWithoutAudio) {
@@ -1119,15 +1158,12 @@ TEST_F(MediaSourcePlayerTest, StartTimeTicksResetAfterDecoderUnderruns) {
// Let the decoder starve.
TriggerPlayerStarvation();
WaitForAudioDecodeDone();
-
- // Verify the start time ticks is cleared at this point because the
- // player is prefetching.
- EXPECT_TRUE(StartTimeTicks() == base::TimeTicks());
+ EXPECT_TRUE(StartTimeTicks() == previous);
wolenetz 2014/06/04 00:21:47 aside: Does this (and the change below) fix the in
qinmin 2014/06/04 19:29:15 I haven't seen this tests failing with this patch,
// Send new data to the decoder so it can finish prefetching. This should
// reset the start time ticks.
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(3));
- EXPECT_TRUE(StartTimeTicks() != base::TimeTicks());
+ EXPECT_TRUE(StartTimeTicks() != previous);
base::TimeTicks current = StartTimeTicks();
EXPECT_LE(0, (current - previous).InMillisecondsF());
@@ -1194,8 +1230,9 @@ TEST_F(MediaSourcePlayerTest, AV_PlaybackCompletionAcrossConfigChange) {
Start(CreateAudioVideoDemuxerConfigs());
player_.OnDemuxerDataAvailable(CreateEOSAck(true)); // Audio EOS
+ DemuxerConfigs configs = CreateVideoDemuxerConfigs(kCodecVP9);
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
- false, 0)); // Video |kConfigChanged| as first unit.
+ false, 0, configs)); // Video |kConfigChanged| as first unit.
WaitForAudioVideoDecodeDone();
@@ -1218,8 +1255,9 @@ TEST_F(MediaSourcePlayerTest, VA_PlaybackCompletionAcrossConfigChange) {
Start(CreateAudioVideoDemuxerConfigs());
player_.OnDemuxerDataAvailable(CreateEOSAck(false)); // Video EOS
+ // Audio |kConfigChanged| as first unit.
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckWithConfigChanged(
- true, 0)); // Audio |kConfigChanged| as first unit.
+ true, 0, CreateAudioDemuxerConfigs(kCodecVorbis)));
WaitForAudioVideoDecodeDone();
@@ -1391,7 +1429,6 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_RegularSeekPendsBrowserSeekDone) {
// Simulate renderer requesting a regular seek while browser seek in progress.
player_.SeekTo(base::TimeDelta());
- EXPECT_FALSE(GetMediaDecoderJob(false));
// Simulate browser seek is done. Confirm player requests the regular seek,
// still has no video decoder job configured, and has not requested any
@@ -1399,16 +1436,17 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_RegularSeekPendsBrowserSeekDone) {
// BrowserSeekPlayer().
EXPECT_EQ(1, demuxer_->num_seek_requests());
player_.OnDemuxerSeekDone(base::TimeDelta());
- EXPECT_FALSE(GetMediaDecoderJob(false));
EXPECT_EQ(2, demuxer_->num_seek_requests());
EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
// Simulate regular seek is done and confirm player requests more data for
// new video decoder job.
player_.OnDemuxerSeekDone(kNoTimestamp());
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(3, demuxer_->num_data_requests());
EXPECT_EQ(2, demuxer_->num_seek_requests());
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(false));
}
TEST_F(MediaSourcePlayerTest, BrowserSeek_InitialReleaseAndStart) {
@@ -1425,15 +1463,14 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_InitialReleaseAndStart) {
player_.Start();
- // The new player won't be created until the pending data request is
- // processed.
+ // No data request is issued since there is still one pending.
EXPECT_EQ(1, demuxer_->num_data_requests());
- EXPECT_FALSE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
- // A browser seek should be requested.
+ // No browser seek is needed.
player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
- EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
- EXPECT_EQ(1, demuxer_->num_data_requests());
+ EXPECT_EQ(0, demuxer_->num_browser_seek_requests());
+ EXPECT_EQ(2, demuxer_->num_data_requests());
}
TEST_F(MediaSourcePlayerTest, BrowserSeek_MidStreamReleaseAndStart) {
@@ -1445,8 +1482,7 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_MidStreamReleaseAndStart) {
// Simulate browser seek is done and confirm player requests more data.
player_.OnDemuxerSeekDone(base::TimeDelta());
- EXPECT_TRUE(GetMediaDecoderJob(false));
- EXPECT_EQ(2, demuxer_->num_data_requests());
+ EXPECT_EQ(3, demuxer_->num_data_requests());
EXPECT_EQ(1, demuxer_->num_seek_requests());
}
@@ -1544,10 +1580,9 @@ TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossReleaseAndStart) {
// seen by decoder, this assumption allows preroll continuation
// verification and prevents multiple in-flight data requests.
ReleasePlayer();
- player_.OnDemuxerDataAvailable(data);
- WaitForAudioDecodeDone();
- EXPECT_FALSE(GetMediaDecoderJob(true));
- Resume(true, false);
+ // The decoder is still decoding and will not be immediately released.
+ EXPECT_TRUE(GetMediaCodecBridge(true));
+ Resume(false, false);
} else {
player_.OnDemuxerDataAvailable(data);
EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
@@ -1573,11 +1608,13 @@ TEST_F(MediaSourcePlayerTest, PrerollContinuesAcrossConfigChange) {
EXPECT_TRUE(IsPrerolling(true));
EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
+ DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis);
+ configs.audio_sampling_rate = 11025;
wolenetz 2014/06/04 00:21:46 nit: Add tests that no actual config change occurs
qinmin 2014/06/04 19:29:15 Done.
// In response to data request, simulate that demuxer signals config change by
- // sending an AU with |kConfigChanged|. Player should reconfigure the
- // audio decoder job with the supplied configs.
- DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(true, 0);
+ // sending an AU with |kConfigChanged|.
+ DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
+ true, 0, configs);
player_.OnDemuxerDataAvailable(data);
PrerollDecoderToTime(
true, base::TimeDelta(), base::TimeDelta::FromMilliseconds(100));
@@ -1591,24 +1628,29 @@ TEST_F(MediaSourcePlayerTest, SimultaneousAudioVideoConfigChange) {
// audio and video jobs is |kConfigChanged|.
CreateNextTextureAndSetVideoSurface();
Start(CreateAudioVideoDemuxerConfigs());
- MediaDecoderJob* first_audio_job = GetMediaDecoderJob(true);
- MediaDecoderJob* first_video_job = GetMediaDecoderJob(false);
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForAudio(0));
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ EXPECT_TRUE(GetMediaCodecBridge(true));
+ EXPECT_TRUE(GetMediaCodecBridge(false));
+ WaitForAudioVideoDecodeDone();
// Simulate audio |kConfigChanged| prefetched as standalone access unit.
+ DemuxerConfigs audio_configs = CreateAudioDemuxerConfigs(kCodecVorbis);
+ audio_configs.audio_sampling_rate = 11025;
player_.OnDemuxerDataAvailable(
- CreateReadFromDemuxerAckWithConfigChanged(true, 0));
+ CreateReadFromDemuxerAckWithConfigChanged(true, 0, audio_configs));
// Simulate video |kConfigChanged| prefetched as standalone access unit.
player_.OnDemuxerDataAvailable(
- CreateReadFromDemuxerAckWithConfigChanged(false, 0));
- EXPECT_EQ(4, demuxer_->num_data_requests());
-
- // Both jobs should have been reconfigured by now.
- // TODO(qinmin): Fix flaky pointer-based MDJ inequality testing.
- // See http://crbug.com/327839.
- EXPECT_NE(first_audio_job, GetMediaDecoderJob(true));
- EXPECT_NE(first_video_job, GetMediaDecoderJob(false));
- EXPECT_TRUE(GetMediaDecoderJob(true) && GetMediaDecoderJob(false));
+ CreateReadFromDemuxerAckWithConfigChanged(
+ false, 0, CreateVideoDemuxerConfigs(kCodecVP9)));
+ EXPECT_EQ(6, demuxer_->num_data_requests());
+ EXPECT_TRUE(IsDrainingDecoder(true));
+ EXPECT_TRUE(IsDrainingDecoder(false));
+
+ // Waiting for decoder to finish draining.
+ while (IsDrainingDecoder(true) || IsDrainingDecoder(false))
+ message_loop_.RunUntilIdle();
}
TEST_F(MediaSourcePlayerTest, DemuxerConfigRequestedIfInPrefetchUnit0) {
@@ -1661,7 +1703,8 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_PrerollAfterBrowserSeek) {
// Simulate browser seek is done, but to a later time than was requested.
EXPECT_LT(player_.GetCurrentTime().InMillisecondsF(), 100);
player_.OnDemuxerSeekDone(base::TimeDelta::FromMilliseconds(100));
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ // Because next AU is not I-frame, MediaCodecBridge will not be recreated.
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(100.0, player_.GetCurrentTime().InMillisecondsF());
EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
EXPECT_EQ(3, demuxer_->num_data_requests());
@@ -1676,25 +1719,71 @@ TEST_F(MediaSourcePlayerTest, VideoDemuxerConfigChange) {
// Test that video config change notification results in creating a new
// video decoder job results without any browser seek.
wolenetz 2014/06/04 00:21:47 nit: fix comment. no new job is created, just a ne
qinmin 2014/06/04 19:29:15 Done.
StartConfigChange(false, true, 1);
- EXPECT_TRUE(GetMediaDecoderJob(false));
- EXPECT_EQ(2, demuxer_->num_data_requests());
+
+ // New video decoder job should have been created and configured, without any
wolenetz 2014/06/04 00:21:47 nit: ditto
qinmin 2014/06/04 19:29:15 Done.
+ // browser seek.
+ EXPECT_TRUE(GetMediaCodecBridge(false));
+ EXPECT_EQ(3, demuxer_->num_data_requests());
EXPECT_EQ(0, demuxer_->num_seek_requests());
}
-TEST_F(MediaSourcePlayerTest, NewSurfaceAfterChangingConfigs) {
+TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySeek) {
SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
- // Test that no seek results from a SetVideoSurface() that occurs after
- // the player processes new demuxer configs. This test may be good to keep
- // beyond browser seek hack.
- StartConfigChange(false, false, 1);
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ // Test if a decoder is being drained while receiving a seek request, draining
+ // is canceled.
+ SendConfigChangeToDecoder(true, false, 0);
+ EXPECT_TRUE(IsDrainingDecoder(true));
+
+ player_.SeekTo(base::TimeDelta::FromMilliseconds(100));
+ WaitForAudioDecodeDone();
+ player_.OnDemuxerSeekDone(kNoTimestamp());
wolenetz 2014/06/04 00:21:46 Just prior to this line, should IsDrainingDecoder(
qinmin 2014/06/04 19:29:15 Done. Yes, WaitForAudioDecodeDone() should make Is
+
+ EXPECT_EQ(1, demuxer_->num_seek_requests());
+ EXPECT_EQ(4, demuxer_->num_data_requests());
+ EXPECT_FALSE(IsDrainingDecoder(true));
+}
+
+TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedByRelease) {
+ SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
+
+ // Test if a decoder is being drained while receiving a release request,
+ // draining is canceled.
+ SendConfigChangeToDecoder(true, false, 0);
+ EXPECT_TRUE(IsDrainingDecoder(true));
+
+ ReleasePlayer();
+ WaitForAudioDecodeDone();
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+ EXPECT_FALSE(IsDrainingDecoder(true));
+
+ EXPECT_FALSE(GetMediaCodecBridge(true));
+ EXPECT_FALSE(player_.IsPlaying());
+
+ player_.Start();
+ EXPECT_TRUE(player_.IsPlaying());
EXPECT_EQ(3, demuxer_->num_data_requests());
+}
+
+TEST_F(MediaSourcePlayerTest, DecoderDrainInterruptedBySurfaceChange) {
+ SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
+
+ // Test if a video decoder is being drained while surface changes, draining
+ // is canceled.
+ SendConfigChangeToDecoder(false, false, 0);
+ EXPECT_TRUE(IsDrainingDecoder(false));
CreateNextTextureAndSetVideoSurface();
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ WaitForVideoDecodeDone();
+
+ EXPECT_FALSE(IsDrainingDecoder(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
+ EXPECT_TRUE(player_.IsPlaying());
EXPECT_EQ(3, demuxer_->num_data_requests());
- EXPECT_EQ(0, demuxer_->num_seek_requests());
+
+ // Finish the browser seek introduced by surface change.
+ player_.OnDemuxerSeekDone(base::TimeDelta());
+ EXPECT_EQ(4, demuxer_->num_data_requests());
}
TEST_F(MediaSourcePlayerTest,
@@ -1718,7 +1807,9 @@ TEST_F(MediaSourcePlayerTest,
player_.OnDemuxerDataAvailable(data);
EXPECT_EQ(1, demuxer_->num_browser_seek_requests());
player_.OnDemuxerSeekDone(base::TimeDelta());
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ // After seek is done, prefetch is handled first. MediaCodecBridge is not
+ // created at this moment.
+ EXPECT_FALSE(GetMediaCodecBridge(false));
// A new data request should be sent.
EXPECT_EQ(3, demuxer_->num_data_requests());
@@ -1743,7 +1834,8 @@ TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) {
// triggered by starvation to simulate decoder underrun, can trivially
// post task to run OnPrefetchDone().
player_.OnDemuxerDataAvailable(
- CreateReadFromDemuxerAckWithConfigChanged(true, 4));
+ CreateReadFromDemuxerAckWithConfigChanged(
+ true, 4, CreateAudioDemuxerConfigs(kCodecVorbis)));
EXPECT_TRUE(GetMediaDecoderJob(true)->is_decoding());
// Simulate decoder underrun, so trivial prefetch starts while still decoding.
@@ -1757,11 +1849,12 @@ TEST_F(MediaSourcePlayerTest, ReleaseWithOnPrefetchDoneAlreadyPosted) {
OnNextTestDecodeCallbackPostTaskToReleasePlayer();
WaitForAudioDecodeDone();
- EXPECT_TRUE(decoder_callback_hook_executed_);
- EXPECT_EQ(2, demuxer_->num_data_requests());
wolenetz 2014/06/04 00:21:46 Why is |decoder_callback_hook_executed_| no longer
qinmin 2014/06/04 19:29:15 it should still be true, added the EXPECT_TRUE() b
- // Player should have no decoder job until after Start().
- Resume(true, false);
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+
+ // Player should not request any new data since the access units haven't
+ // been fully decoded yet.
+ Resume(false, false);
}
TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) {
@@ -1774,11 +1867,13 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekAndDone) {
StartAudioDecoderJobAndSeekToWhileDecoding(
base::TimeDelta::FromMilliseconds(100));
ReleasePlayer();
+ EXPECT_EQ(0, demuxer_->num_seek_requests());
+ WaitForAudioDecodeDone();
EXPECT_EQ(1, demuxer_->num_seek_requests());
player_.OnDemuxerSeekDone(kNoTimestamp());
EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
- EXPECT_FALSE(GetMediaDecoderJob(true));
+ EXPECT_FALSE(GetMediaCodecBridge(true));
EXPECT_FALSE(player_.IsPlaying());
// Player should begin prefetch and resume preroll upon Start().
@@ -1802,13 +1897,15 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenDemuxerSeekThenStart) {
StartAudioDecoderJobAndSeekToWhileDecoding(
base::TimeDelta::FromMilliseconds(100));
ReleasePlayer();
- EXPECT_EQ(1, demuxer_->num_seek_requests());
+ EXPECT_EQ(0, demuxer_->num_seek_requests());
// Player should not prefetch upon Start() nor create the decoder job, due to
// awaiting DemuxerSeekDone.
EXPECT_EQ(2, demuxer_->num_data_requests());
Resume(false, false);
+ WaitForAudioDecodeDone();
+ EXPECT_EQ(1, demuxer_->num_seek_requests());
player_.OnDemuxerSeekDone(kNoTimestamp());
EXPECT_TRUE(GetMediaDecoderJob(true));
EXPECT_TRUE(IsPrerolling(true));
@@ -1833,7 +1930,7 @@ TEST_F(MediaSourcePlayerTest, SeekToThenDemuxerSeekThenReleaseThenSeekDone) {
ReleasePlayer();
player_.OnDemuxerSeekDone(kNoTimestamp());
EXPECT_FALSE(player_.IsPlaying());
- EXPECT_FALSE(GetMediaDecoderJob(true));
+ EXPECT_FALSE(GetMediaCodecBridge(true));
EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
// Player should begin prefetch and resume preroll upon Start().
@@ -1863,7 +1960,7 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenStart) {
Resume(false, false);
player_.OnDemuxerSeekDone(kNoTimestamp());
- EXPECT_TRUE(GetMediaDecoderJob(true));
+ EXPECT_FALSE(GetMediaCodecBridge(true));
EXPECT_TRUE(IsPrerolling(true));
EXPECT_EQ(100.0, GetPrerollTimestamp().InMillisecondsF());
EXPECT_EQ(3, demuxer_->num_data_requests());
@@ -1875,21 +1972,27 @@ TEST_F(MediaSourcePlayerTest, SeekToThenReleaseThenStart) {
TEST_F(MediaSourcePlayerTest, ConfigChangedThenReleaseThenStart) {
SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE();
- // Test if Release() occurs after |kConfigChanged| detected, and then Start()
- // is called, then the player does not issue any new data request since it is
- // still waiting for the previous one.
+ // Test if Release() occurs after |kConfigChanged| is processed, new data
+ // requested of demuxer, and the requested data arrive before the next
+ // Start(), then the player starts to decode the new data without any browser
wolenetz 2014/06/04 00:21:46 nit: s/browser//
qinmin 2014/06/04 19:29:15 Done.
+ // seek.
StartConfigChange(true, true, 0);
ReleasePlayer();
- EXPECT_FALSE(GetMediaDecoderJob(true));
+ EXPECT_TRUE(GetMediaCodecBridge(true));
EXPECT_FALSE(player_.IsPlaying());
- EXPECT_EQ(2, demuxer_->num_data_requests());
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+ player_.OnDemuxerDataAvailable(
+ CreateReadFromDemuxerAckWithConfigChanged(
+ true, 4, CreateAudioDemuxerConfigs(kCodecVorbis)));
+ WaitForAudioDecodeDone();
+ EXPECT_FALSE(GetMediaCodecBridge(true));
- // Player should resume upon Start().
- Resume(false, false);
- EXPECT_TRUE(GetMediaDecoderJob(true));
+ // Player should resume upon Start(), even without further configs supplied.
+ player_.Start();
EXPECT_TRUE(player_.IsPlaying());
- EXPECT_EQ(2, demuxer_->num_data_requests());
+ EXPECT_EQ(3, demuxer_->num_data_requests());
+ EXPECT_EQ(0, demuxer_->num_seek_requests());
}
TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenDemuxerSeekDone) {
@@ -1905,7 +2008,7 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenDemuxerSeekDone) {
player_.OnDemuxerSeekDone(expected_preroll_timestamp);
EXPECT_FALSE(player_.IsPlaying());
- EXPECT_FALSE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
// Player should begin prefetch and resume preroll upon Start().
@@ -1937,7 +2040,8 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenStart) {
Resume(false, false);
player_.OnDemuxerSeekDone(expected_preroll_timestamp);
- EXPECT_TRUE(GetMediaDecoderJob(false));
+ // Prefetch takes place first, and the decoder is not created yet.
+ EXPECT_FALSE(GetMediaCodecBridge(false));
EXPECT_TRUE(IsPrerolling(false));
EXPECT_EQ(expected_preroll_timestamp, GetPrerollTimestamp());
EXPECT_EQ(expected_preroll_timestamp, player_.GetCurrentTime());
@@ -1945,6 +2049,11 @@ TEST_F(MediaSourcePlayerTest, BrowserSeek_ThenReleaseThenStart) {
// No further seek should have been requested since BrowserSeekPlayer().
EXPECT_EQ(1, demuxer_->num_seek_requests());
+
+ // Decoder will be created once data is received.
+ player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo());
+ while (!GetMediaCodecBridge(false))
+ message_loop_.RunUntilIdle();
}
// TODO(xhwang): Once we add tests to cover DrmBridge, update this test to
@@ -1958,13 +2067,12 @@ TEST_F(MediaSourcePlayerTest, SurfaceChangeClearedEvenIfMediaCryptoAbsent) {
// Test that |SURFACE_CHANGE_EVENT_PENDING| is not pending after
// SetVideoSurface() for a player configured for encrypted video, when the
// player has not yet received media crypto.
- DemuxerConfigs configs = CreateVideoDemuxerConfigs();
+ DemuxerConfigs configs = CreateVideoDemuxerConfigs(kCodecVP8);
configs.is_video_encrypted = true;
player_.OnDemuxerConfigsAvailable(configs);
CreateNextTextureAndSetVideoSurface();
- EXPECT_FALSE(IsPendingSurfaceChange());
- EXPECT_FALSE(GetMediaDecoderJob(false));
+ EXPECT_FALSE(GetMediaCodecBridge(false));
}
TEST_F(MediaSourcePlayerTest, CurrentTimeUpdatedWhileDecoderStarved) {
@@ -1993,7 +2101,10 @@ TEST_F(MediaSourcePlayerTest, CurrentTimeKeepsIncreasingAfterConfigChange) {
DecodeAudioDataUntilOutputBecomesAvailable();
- DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(true, 0);
+ DemuxerConfigs configs = CreateAudioDemuxerConfigs(kCodecVorbis);
wolenetz 2014/06/04 00:21:46 nit: Can this 11025 alternate config (and similar
qinmin 2014/06/04 19:29:15 ok, changed the CreateAudioDemuxerConfigs() to acc
+ configs.audio_sampling_rate = 11025;
+ DemuxerData data = CreateReadFromDemuxerAckWithConfigChanged(
+ true, 0, configs);
player_.OnDemuxerDataAvailable(data);
WaitForAudioDecodeDone();
DecodeAudioDataUntilOutputBecomesAvailable();

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