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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Redistribution and use in source and binary forms, with or without |
3 // found in the LICENSE file. | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: |
| 5 // |
| 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. |
| 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
4 | 27 |
5 #ifndef V8_OBJECTS_VISITING_INL_H_ | 28 #ifndef V8_OBJECTS_VISITING_INL_H_ |
6 #define V8_OBJECTS_VISITING_INL_H_ | 29 #define V8_OBJECTS_VISITING_INL_H_ |
7 | 30 |
8 #include "objects-visiting.h" | |
9 | 31 |
10 namespace v8 { | 32 namespace v8 { |
11 namespace internal { | 33 namespace internal { |
12 | 34 |
13 template<typename StaticVisitor> | 35 template<typename StaticVisitor> |
14 void StaticNewSpaceVisitor<StaticVisitor>::Initialize() { | 36 void StaticNewSpaceVisitor<StaticVisitor>::Initialize() { |
15 table_.Register(kVisitShortcutCandidate, | 37 table_.Register(kVisitShortcutCandidate, |
16 &FixedBodyVisitor<StaticVisitor, | 38 &FixedBodyVisitor<StaticVisitor, |
17 ConsString::BodyDescriptor, | 39 ConsString::BodyDescriptor, |
18 int>::Visit); | 40 int>::Visit); |
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928 heap, | 950 heap, |
929 reinterpret_cast<Object**>(this->address() + kConstantPoolOffset)); | 951 reinterpret_cast<Object**>(this->address() + kConstantPoolOffset)); |
930 | 952 |
931 | 953 |
932 RelocIterator it(this, mode_mask); | 954 RelocIterator it(this, mode_mask); |
933 for (; !it.done(); it.next()) { | 955 for (; !it.done(); it.next()) { |
934 it.rinfo()->template Visit<StaticVisitor>(heap); | 956 it.rinfo()->template Visit<StaticVisitor>(heap); |
935 } | 957 } |
936 } | 958 } |
937 | 959 |
| 960 |
938 } } // namespace v8::internal | 961 } } // namespace v8::internal |
939 | 962 |
940 #endif // V8_OBJECTS_VISITING_INL_H_ | 963 #endif // V8_OBJECTS_VISITING_INL_H_ |
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