Index: cc/quads/render_pass_unittest.cc |
diff --git a/cc/quads/render_pass_unittest.cc b/cc/quads/render_pass_unittest.cc |
index ba4e9ad17d51a0c7c69e4d46fed4a2a5b439259c..3854471e82e2bfa958dfd818bd918f570ae96675 100644 |
--- a/cc/quads/render_pass_unittest.cc |
+++ b/cc/quads/render_pass_unittest.cc |
@@ -23,13 +23,15 @@ struct RenderPassSize { |
// If you add a new field to this class, make sure to add it to the |
// Copy() tests. |
int id; |
- QuadList quad_list; |
- SharedQuadStateList shared_quad_state_list; |
- gfx::Transform transform_to_root_target; |
gfx::Rect output_rect; |
gfx::Rect damage_rect; |
+ gfx::Transform transform_to_root_target; |
+ FilterOperations filters; |
+ FilterOperations background_filters; |
bool has_transparent_background; |
std::vector<std::unique_ptr<CopyOutputRequest>> copy_callbacks; |
+ QuadList quad_list; |
+ SharedQuadStateList shared_quad_state_list; |
}; |
static void CompareRenderPassLists(const RenderPassList& expected_list, |
@@ -44,6 +46,8 @@ static void CompareRenderPassLists(const RenderPassList& expected_list, |
EXPECT_EQ(expected->transform_to_root_target, |
actual->transform_to_root_target); |
EXPECT_EQ(expected->damage_rect, actual->damage_rect); |
+ EXPECT_EQ(expected->filters, actual->filters); |
+ EXPECT_EQ(expected->background_filters, expected->background_filters); |
EXPECT_EQ(expected->has_transparent_background, |
actual->has_transparent_background); |
@@ -68,14 +72,15 @@ TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) { |
gfx::Transform transform_to_root = |
gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
gfx::Rect damage_rect(56, 123, 19, 43); |
+ FilterOperations filters; |
+ filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
+ FilterOperations background_filters; |
+ background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
bool has_transparent_background = true; |
std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
- pass->SetAll(id, |
- output_rect, |
- damage_rect, |
- transform_to_root, |
- has_transparent_background); |
+ pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, |
+ background_filters, has_transparent_background); |
pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); |
// Stick a quad in the pass, this should not get copied. |
@@ -95,6 +100,8 @@ TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) { |
EXPECT_EQ(pass->output_rect, copy->output_rect); |
EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target); |
EXPECT_EQ(pass->damage_rect, copy->damage_rect); |
+ EXPECT_EQ(pass->filters, copy->filters); |
+ EXPECT_EQ(pass->background_filters, copy->background_filters); |
EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background); |
EXPECT_EQ(0u, copy->quad_list.size()); |
@@ -113,14 +120,15 @@ TEST(RenderPassTest, CopyAllShouldBeIdentical) { |
gfx::Transform transform_to_root = |
gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
gfx::Rect damage_rect(56, 123, 19, 43); |
+ FilterOperations filters; |
+ filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
+ FilterOperations background_filters; |
+ background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
bool has_transparent_background = true; |
std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
- pass->SetAll(id, |
- output_rect, |
- damage_rect, |
- transform_to_root, |
- has_transparent_background); |
+ pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, |
+ background_filters, has_transparent_background); |
// Two quads using one shared state. |
SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |
@@ -162,13 +170,16 @@ TEST(RenderPassTest, CopyAllShouldBeIdentical) { |
gfx::Transform contrib_transform_to_root = |
gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
gfx::Rect contrib_damage_rect(11, 16, 10, 15); |
+ FilterOperations contrib_filters; |
+ contrib_filters.Append(FilterOperation::CreateSepiaFilter(0.5)); |
+ FilterOperations contrib_background_filters; |
+ contrib_background_filters.Append(FilterOperation::CreateSaturateFilter(1)); |
bool contrib_has_transparent_background = true; |
std::unique_ptr<RenderPass> contrib = RenderPass::Create(); |
- contrib->SetAll(contrib_id, |
- contrib_output_rect, |
- contrib_damage_rect, |
- contrib_transform_to_root, |
+ contrib->SetAll(contrib_id, contrib_output_rect, contrib_damage_rect, |
+ contrib_transform_to_root, contrib_filters, |
+ contrib_background_filters, |
contrib_has_transparent_background); |
SharedQuadState* contrib_shared_state = |
@@ -187,8 +198,7 @@ TEST(RenderPassTest, CopyAllShouldBeIdentical) { |
base::WrapUnique(new RenderPassDrawQuad); |
pass_quad->SetNew(pass->shared_quad_state_list.back(), contrib_output_rect, |
contrib_output_rect, contrib_id, 0, gfx::Vector2dF(), |
- gfx::Size(), FilterOperations(), gfx::Vector2dF(), |
- gfx::PointF(), FilterOperations()); |
+ gfx::Size(), gfx::Vector2dF(), gfx::PointF()); |
pass_list.push_back(std::move(pass)); |
pass_list.push_back(std::move(contrib)); |
@@ -208,14 +218,15 @@ TEST(RenderPassTest, CopyAllWithCulledQuads) { |
gfx::Transform transform_to_root = |
gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
gfx::Rect damage_rect(56, 123, 19, 43); |
+ FilterOperations filters; |
+ filters.Append(FilterOperation::CreateOpacityFilter(0.5)); |
+ FilterOperations background_filters; |
+ background_filters.Append(FilterOperation::CreateInvertFilter(1.0)); |
bool has_transparent_background = true; |
std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
- pass->SetAll(id, |
- output_rect, |
- damage_rect, |
- transform_to_root, |
- has_transparent_background); |
+ pass->SetAll(id, output_rect, damage_rect, transform_to_root, filters, |
+ background_filters, has_transparent_background); |
// A shared state with a quad. |
SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |