Index: cc/output/direct_renderer.h |
diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h |
index 2bf0c9c39ff8f598259d2514f6f300c064f47322..23314b43e0b8c83c97fff0eaebf426fde4a09f38 100644 |
--- a/cc/output/direct_renderer.h |
+++ b/cc/output/direct_renderer.h |
@@ -7,11 +7,13 @@ |
#include <memory> |
#include <unordered_map> |
+#include <vector> |
#include "base/callback.h" |
#include "base/macros.h" |
#include "cc/base/cc_export.h" |
#include "cc/output/ca_layer_overlay.h" |
+#include "cc/output/filter_operations.h" |
#include "cc/output/overlay_processor.h" |
#include "cc/quads/tile_draw_quad.h" |
#include "cc/resources/resource_provider.h" |
@@ -137,6 +139,9 @@ class CC_EXPORT DirectRenderer { |
const gfx::Rect& render_pass_scissor, |
bool use_render_pass_scissor); |
+ const FilterOperations* FiltersForPass(int render_pass_id) const; |
+ const FilterOperations* BackgroundFiltersForPass(int render_pass_id) const; |
+ |
// Private interface implemented by subclasses for use by DirectRenderer. |
virtual bool CanPartialSwap() = 0; |
virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
@@ -189,6 +194,9 @@ class CC_EXPORT DirectRenderer { |
render_pass_textures_; |
std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_; |
+ RenderPassFilterList render_pass_filters_; |
+ RenderPassFilterList render_pass_background_filters_; |
+ |
bool visible_ = false; |
// For use in coordinate conversion, this stores the output rect, viewport |