| Index: cc/output/direct_renderer.h
|
| diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h
|
| index 2bf0c9c39ff8f598259d2514f6f300c064f47322..23314b43e0b8c83c97fff0eaebf426fde4a09f38 100644
|
| --- a/cc/output/direct_renderer.h
|
| +++ b/cc/output/direct_renderer.h
|
| @@ -7,11 +7,13 @@
|
|
|
| #include <memory>
|
| #include <unordered_map>
|
| +#include <vector>
|
|
|
| #include "base/callback.h"
|
| #include "base/macros.h"
|
| #include "cc/base/cc_export.h"
|
| #include "cc/output/ca_layer_overlay.h"
|
| +#include "cc/output/filter_operations.h"
|
| #include "cc/output/overlay_processor.h"
|
| #include "cc/quads/tile_draw_quad.h"
|
| #include "cc/resources/resource_provider.h"
|
| @@ -137,6 +139,9 @@ class CC_EXPORT DirectRenderer {
|
| const gfx::Rect& render_pass_scissor,
|
| bool use_render_pass_scissor);
|
|
|
| + const FilterOperations* FiltersForPass(int render_pass_id) const;
|
| + const FilterOperations* BackgroundFiltersForPass(int render_pass_id) const;
|
| +
|
| // Private interface implemented by subclasses for use by DirectRenderer.
|
| virtual bool CanPartialSwap() = 0;
|
| virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
|
| @@ -189,6 +194,9 @@ class CC_EXPORT DirectRenderer {
|
| render_pass_textures_;
|
| std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_;
|
|
|
| + RenderPassFilterList render_pass_filters_;
|
| + RenderPassFilterList render_pass_background_filters_;
|
| +
|
| bool visible_ = false;
|
|
|
| // For use in coordinate conversion, this stores the output rect, viewport
|
|
|