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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_IPC_QUADS_STRUCT_TRAITS_H_ | 5 #ifndef CC_IPC_QUADS_STRUCT_TRAITS_H_ |
6 #define CC_IPC_QUADS_STRUCT_TRAITS_H_ | 6 #define CC_IPC_QUADS_STRUCT_TRAITS_H_ |
7 | 7 |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "cc/ipc/filter_operation_struct_traits.h" | 9 #include "cc/ipc/filter_operation_struct_traits.h" |
10 #include "cc/ipc/filter_operations_struct_traits.h" | 10 #include "cc/ipc/filter_operations_struct_traits.h" |
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152 cc::RenderPassDrawQuad::MaterialCast(&input); | 152 cc::RenderPassDrawQuad::MaterialCast(&input); |
153 return quad->mask_uv_scale; | 153 return quad->mask_uv_scale; |
154 } | 154 } |
155 | 155 |
156 static const gfx::Size& mask_texture_size(const cc::DrawQuad& input) { | 156 static const gfx::Size& mask_texture_size(const cc::DrawQuad& input) { |
157 const cc::RenderPassDrawQuad* quad = | 157 const cc::RenderPassDrawQuad* quad = |
158 cc::RenderPassDrawQuad::MaterialCast(&input); | 158 cc::RenderPassDrawQuad::MaterialCast(&input); |
159 return quad->mask_texture_size; | 159 return quad->mask_texture_size; |
160 } | 160 } |
161 | 161 |
162 static const cc::FilterOperations& filters(const cc::DrawQuad& input) { | |
163 const cc::RenderPassDrawQuad* quad = | |
164 cc::RenderPassDrawQuad::MaterialCast(&input); | |
165 return quad->filters; | |
166 } | |
167 | |
168 static const gfx::Vector2dF& filters_scale(const cc::DrawQuad& input) { | 162 static const gfx::Vector2dF& filters_scale(const cc::DrawQuad& input) { |
169 const cc::RenderPassDrawQuad* quad = | 163 const cc::RenderPassDrawQuad* quad = |
170 cc::RenderPassDrawQuad::MaterialCast(&input); | 164 cc::RenderPassDrawQuad::MaterialCast(&input); |
171 return quad->filters_scale; | 165 return quad->filters_scale; |
172 } | 166 } |
173 | 167 |
174 static const gfx::PointF& filters_origin(const cc::DrawQuad& input) { | 168 static const gfx::PointF& filters_origin(const cc::DrawQuad& input) { |
175 const cc::RenderPassDrawQuad* quad = | 169 const cc::RenderPassDrawQuad* quad = |
176 cc::RenderPassDrawQuad::MaterialCast(&input); | 170 cc::RenderPassDrawQuad::MaterialCast(&input); |
177 return quad->filters_origin; | 171 return quad->filters_origin; |
178 } | 172 } |
179 | 173 |
180 static const cc::FilterOperations& background_filters( | |
181 const cc::DrawQuad& input) { | |
182 const cc::RenderPassDrawQuad* quad = | |
183 cc::RenderPassDrawQuad::MaterialCast(&input); | |
184 return quad->background_filters; | |
185 } | |
186 | |
187 static bool Read(cc::mojom::RenderPassQuadStateDataView data, | 174 static bool Read(cc::mojom::RenderPassQuadStateDataView data, |
188 cc::DrawQuad* out); | 175 cc::DrawQuad* out); |
189 }; | 176 }; |
190 | 177 |
191 template <> | 178 template <> |
192 struct StructTraits<cc::mojom::SolidColorQuadStateDataView, cc::DrawQuad> { | 179 struct StructTraits<cc::mojom::SolidColorQuadStateDataView, cc::DrawQuad> { |
193 static uint32_t color(const cc::DrawQuad& input) { | 180 static uint32_t color(const cc::DrawQuad& input) { |
194 const cc::SolidColorDrawQuad* quad = | 181 const cc::SolidColorDrawQuad* quad = |
195 cc::SolidColorDrawQuad::MaterialCast(&input); | 182 cc::SolidColorDrawQuad::MaterialCast(&input); |
196 return quad->color; | 183 return quad->color; |
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483 dq.shared_quad_state = current_sqs; | 470 dq.shared_quad_state = current_sqs; |
484 return dq; | 471 return dq; |
485 } | 472 } |
486 | 473 |
487 static size_t GetSize(const cc::QuadList& input) { return input.size(); } | 474 static size_t GetSize(const cc::QuadList& input) { return input.size(); } |
488 }; | 475 }; |
489 | 476 |
490 } // namespace mojo | 477 } // namespace mojo |
491 | 478 |
492 #endif // CC_IPC_QUADS_STRUCT_TRAITS_H_ | 479 #endif // CC_IPC_QUADS_STRUCT_TRAITS_H_ |
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