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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 84 | 84 |
| 85 RenderPass::~RenderPass() { | 85 RenderPass::~RenderPass() { |
| 86 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | 86 TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
| 87 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), | 87 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), |
| 88 "cc::RenderPass", id.AsTracingId()); | 88 "cc::RenderPass", id.AsTracingId()); |
| 89 } | 89 } |
| 90 | 90 |
| 91 std::unique_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const { | 91 std::unique_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const { |
| 92 std::unique_ptr<RenderPass> copy_pass( | 92 std::unique_ptr<RenderPass> copy_pass( |
| 93 Create(shared_quad_state_list.size(), quad_list.size())); | 93 Create(shared_quad_state_list.size(), quad_list.size())); |
| 94 copy_pass->SetAll(new_id, | 94 copy_pass->SetAll(new_id, output_rect, damage_rect, transform_to_root_target, |
| 95 output_rect, | 95 filters, background_filters, has_transparent_background); |
| 96 damage_rect, | |
| 97 transform_to_root_target, | |
| 98 has_transparent_background); | |
| 99 return copy_pass; | 96 return copy_pass; |
| 100 } | 97 } |
| 101 | 98 |
| 102 std::unique_ptr<RenderPass> RenderPass::DeepCopy() const { | 99 std::unique_ptr<RenderPass> RenderPass::DeepCopy() const { |
| 103 // Since we can't copy these, it's wrong to use DeepCopy in a situation where | 100 // Since we can't copy these, it's wrong to use DeepCopy in a situation where |
| 104 // you may have copy_requests present. | 101 // you may have copy_requests present. |
| 105 DCHECK_EQ(copy_requests.size(), 0u); | 102 DCHECK_EQ(copy_requests.size(), 0u); |
| 106 | 103 |
| 107 std::unique_ptr<RenderPass> copy_pass( | 104 std::unique_ptr<RenderPass> copy_pass( |
| 108 Create(shared_quad_state_list.size(), quad_list.size())); | 105 Create(shared_quad_state_list.size(), quad_list.size())); |
| 109 copy_pass->SetAll(id, output_rect, damage_rect, transform_to_root_target, | 106 copy_pass->SetAll(id, output_rect, damage_rect, transform_to_root_target, |
| 110 has_transparent_background); | 107 filters, background_filters, has_transparent_background); |
| 111 for (auto* shared_quad_state : shared_quad_state_list) { | 108 for (auto* shared_quad_state : shared_quad_state_list) { |
| 112 SharedQuadState* copy_shared_quad_state = | 109 SharedQuadState* copy_shared_quad_state = |
| 113 copy_pass->CreateAndAppendSharedQuadState(); | 110 copy_pass->CreateAndAppendSharedQuadState(); |
| 114 *copy_shared_quad_state = *shared_quad_state; | 111 *copy_shared_quad_state = *shared_quad_state; |
| 115 } | 112 } |
| 116 SharedQuadStateList::ConstIterator sqs_iter = shared_quad_state_list.begin(); | 113 SharedQuadStateList::ConstIterator sqs_iter = shared_quad_state_list.begin(); |
| 117 SharedQuadStateList::Iterator copy_sqs_iter = | 114 SharedQuadStateList::Iterator copy_sqs_iter = |
| 118 copy_pass->shared_quad_state_list.begin(); | 115 copy_pass->shared_quad_state_list.begin(); |
| 119 for (auto* quad : quad_list) { | 116 for (auto* quad : quad_list) { |
| 120 while (quad->shared_quad_state != *sqs_iter) { | 117 while (quad->shared_quad_state != *sqs_iter) { |
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| 141 // static | 138 // static |
| 142 void RenderPass::CopyAll(const std::vector<std::unique_ptr<RenderPass>>& in, | 139 void RenderPass::CopyAll(const std::vector<std::unique_ptr<RenderPass>>& in, |
| 143 std::vector<std::unique_ptr<RenderPass>>* out) { | 140 std::vector<std::unique_ptr<RenderPass>>* out) { |
| 144 for (const auto& source : in) | 141 for (const auto& source : in) |
| 145 out->push_back(source->DeepCopy()); | 142 out->push_back(source->DeepCopy()); |
| 146 } | 143 } |
| 147 | 144 |
| 148 void RenderPass::SetNew(RenderPassId id, | 145 void RenderPass::SetNew(RenderPassId id, |
| 149 const gfx::Rect& output_rect, | 146 const gfx::Rect& output_rect, |
| 150 const gfx::Rect& damage_rect, | 147 const gfx::Rect& damage_rect, |
| 151 const gfx::Transform& transform_to_root_target) { | 148 const gfx::Transform& transform_to_root_target, |
| 149 const FilterOperations& filters, |
| 150 const FilterOperations& background_filters) { |
| 152 DCHECK(id.IsValid()); | 151 DCHECK(id.IsValid()); |
| 153 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) | 152 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) |
| 154 << "damage_rect: " << damage_rect.ToString() | 153 << "damage_rect: " << damage_rect.ToString() |
| 155 << " output_rect: " << output_rect.ToString(); | 154 << " output_rect: " << output_rect.ToString(); |
| 156 | 155 |
| 157 this->id = id; | 156 this->id = id; |
| 158 this->output_rect = output_rect; | 157 this->output_rect = output_rect; |
| 159 this->damage_rect = damage_rect; | 158 this->damage_rect = damage_rect; |
| 160 this->transform_to_root_target = transform_to_root_target; | 159 this->transform_to_root_target = transform_to_root_target; |
| 160 this->filters = filters; |
| 161 this->background_filters = background_filters; |
| 161 | 162 |
| 162 DCHECK(quad_list.empty()); | 163 DCHECK(quad_list.empty()); |
| 163 DCHECK(shared_quad_state_list.empty()); | 164 DCHECK(shared_quad_state_list.empty()); |
| 164 } | 165 } |
| 165 | 166 |
| 166 void RenderPass::SetAll(RenderPassId id, | 167 void RenderPass::SetAll(RenderPassId id, |
| 167 const gfx::Rect& output_rect, | 168 const gfx::Rect& output_rect, |
| 168 const gfx::Rect& damage_rect, | 169 const gfx::Rect& damage_rect, |
| 169 const gfx::Transform& transform_to_root_target, | 170 const gfx::Transform& transform_to_root_target, |
| 171 const FilterOperations& filters, |
| 172 const FilterOperations& background_filters, |
| 170 bool has_transparent_background) { | 173 bool has_transparent_background) { |
| 171 DCHECK(id.IsValid()); | 174 DCHECK(id.IsValid()); |
| 172 | 175 |
| 173 this->id = id; | 176 this->id = id; |
| 174 this->output_rect = output_rect; | 177 this->output_rect = output_rect; |
| 175 this->damage_rect = damage_rect; | 178 this->damage_rect = damage_rect; |
| 176 this->transform_to_root_target = transform_to_root_target; | 179 this->transform_to_root_target = transform_to_root_target; |
| 180 this->filters = filters; |
| 181 this->background_filters = background_filters; |
| 177 this->has_transparent_background = has_transparent_background; | 182 this->has_transparent_background = has_transparent_background; |
| 178 | 183 |
| 179 DCHECK(quad_list.empty()); | 184 DCHECK(quad_list.empty()); |
| 180 DCHECK(shared_quad_state_list.empty()); | 185 DCHECK(shared_quad_state_list.empty()); |
| 181 } | 186 } |
| 182 | 187 |
| 183 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { | 188 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { |
| 184 MathUtil::AddToTracedValue("output_rect", output_rect, value); | 189 MathUtil::AddToTracedValue("output_rect", output_rect, value); |
| 185 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); | 190 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); |
| 186 | 191 |
| 187 value->SetBoolean("has_transparent_background", has_transparent_background); | 192 value->SetBoolean("has_transparent_background", has_transparent_background); |
| 188 value->SetInteger("copy_requests", | 193 value->SetInteger("copy_requests", |
| 189 base::saturated_cast<int>(copy_requests.size())); | 194 base::saturated_cast<int>(copy_requests.size())); |
| 190 | 195 |
| 196 value->BeginArray("filters"); |
| 197 filters.AsValueInto(value); |
| 198 value->EndArray(); |
| 199 |
| 200 value->BeginArray("background_filters"); |
| 201 background_filters.AsValueInto(value); |
| 202 value->EndArray(); |
| 203 |
| 191 value->BeginArray("shared_quad_state_list"); | 204 value->BeginArray("shared_quad_state_list"); |
| 192 for (auto* shared_quad_state : shared_quad_state_list) { | 205 for (auto* shared_quad_state : shared_quad_state_list) { |
| 193 value->BeginDictionary(); | 206 value->BeginDictionary(); |
| 194 shared_quad_state->AsValueInto(value); | 207 shared_quad_state->AsValueInto(value); |
| 195 value->EndDictionary(); | 208 value->EndDictionary(); |
| 196 } | 209 } |
| 197 value->EndArray(); | 210 value->EndArray(); |
| 198 | 211 |
| 199 value->BeginArray("quad_list"); | 212 value->BeginArray("quad_list"); |
| 200 for (auto* quad : quad_list) { | 213 for (auto* quad : quad_list) { |
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| 258 case DrawQuad::RENDER_PASS: | 271 case DrawQuad::RENDER_PASS: |
| 259 case DrawQuad::INVALID: | 272 case DrawQuad::INVALID: |
| 260 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; | 273 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
| 261 break; | 274 break; |
| 262 } | 275 } |
| 263 quad_list.back()->shared_quad_state = shared_quad_state; | 276 quad_list.back()->shared_quad_state = shared_quad_state; |
| 264 return quad_list.back(); | 277 return quad_list.back(); |
| 265 } | 278 } |
| 266 | 279 |
| 267 } // namespace cc | 280 } // namespace cc |
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