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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PUBLIC_GL_OZONE_H_ | 5 #ifndef UI_OZONE_PUBLIC_GL_OZONE_H_ |
6 #define UI_OZONE_PUBLIC_GL_OZONE_H_ | 6 #define UI_OZONE_PUBLIC_GL_OZONE_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "ui/gfx/geometry/size.h" | 10 #include "ui/gfx/geometry/size.h" |
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33 virtual bool InitializeStaticGLBindings( | 33 virtual bool InitializeStaticGLBindings( |
34 gl::GLImplementation implementation) = 0; | 34 gl::GLImplementation implementation) = 0; |
35 | 35 |
36 // Performs any one off initialization for GL implementation. | 36 // Performs any one off initialization for GL implementation. |
37 virtual bool InitializeGLOneOffPlatform() = 0; | 37 virtual bool InitializeGLOneOffPlatform() = 0; |
38 | 38 |
39 // Initializes static debug GL bindings. | 39 // Initializes static debug GL bindings. |
40 virtual void InitializeDebugGLBindings() = 0; | 40 virtual void InitializeDebugGLBindings() = 0; |
41 | 41 |
42 // Clears static GL bindings. | 42 // Clears static GL bindings. |
43 virtual void ClearGLBindings() = 0; | 43 virtual void ShutdownGL() = 0; |
44 | 44 |
45 // Returns information about the GL window system binding implementation (eg. | 45 // Returns information about the GL window system binding implementation (eg. |
46 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 46 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
47 virtual bool GetGLWindowSystemBindingInfo( | 47 virtual bool GetGLWindowSystemBindingInfo( |
48 gl::GLWindowSystemBindingInfo* info) = 0; | 48 gl::GLWindowSystemBindingInfo* info) = 0; |
49 | 49 |
50 // Creates a GL context that is compatible with the given surface. | 50 // Creates a GL context that is compatible with the given surface. |
51 // |share_group|, if not null, is a group of contexts which the internally | 51 // |share_group|, if not null, is a group of contexts which the internally |
52 // created OpenGL context shares textures and other resources. | 52 // created OpenGL context shares textures and other resources. |
53 virtual scoped_refptr<gl::GLContext> CreateGLContext( | 53 virtual scoped_refptr<gl::GLContext> CreateGLContext( |
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67 gfx::AcceleratedWidget window) = 0; | 67 gfx::AcceleratedWidget window) = 0; |
68 | 68 |
69 // Creates a GL surface used for offscreen rendering. | 69 // Creates a GL surface used for offscreen rendering. |
70 virtual scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface( | 70 virtual scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface( |
71 const gfx::Size& size) = 0; | 71 const gfx::Size& size) = 0; |
72 }; | 72 }; |
73 | 73 |
74 } // namespace ui | 74 } // namespace ui |
75 | 75 |
76 #endif // UI_OZONE_PUBLIC_GL_OZONE_H_ | 76 #endif // UI_OZONE_PUBLIC_GL_OZONE_H_ |
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