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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/x11/gl_ozone_glx.h" | 5 #include "ui/ozone/platform/x11/gl_ozone_glx.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "ui/gl/gl_context.h" | 8 #include "ui/gl/gl_context.h" |
9 #include "ui/gl/gl_context_glx.h" | 9 #include "ui/gl/gl_context_glx.h" |
10 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
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65 gl::InitializeStaticGLBindingsGLX(); | 65 gl::InitializeStaticGLBindingsGLX(); |
66 | 66 |
67 return true; | 67 return true; |
68 } | 68 } |
69 | 69 |
70 void GLOzoneGLX::InitializeDebugGLBindings() { | 70 void GLOzoneGLX::InitializeDebugGLBindings() { |
71 gl::InitializeDebugGLBindingsGL(); | 71 gl::InitializeDebugGLBindingsGL(); |
72 gl::InitializeDebugGLBindingsGLX(); | 72 gl::InitializeDebugGLBindingsGLX(); |
73 } | 73 } |
74 | 74 |
75 void GLOzoneGLX::ClearGLBindings() { | 75 void GLOzoneGLX::ShutdownGL() { |
76 gl::ClearGLBindingsGL(); | 76 gl::ClearBindingsGL(); |
77 gl::ClearGLBindingsGLX(); | 77 gl::ClearBindingsGLX(); |
78 } | 78 } |
79 | 79 |
80 bool GLOzoneGLX::GetGLWindowSystemBindingInfo( | 80 bool GLOzoneGLX::GetGLWindowSystemBindingInfo( |
81 gl::GLWindowSystemBindingInfo* info) { | 81 gl::GLWindowSystemBindingInfo* info) { |
82 return gl::GetGLWindowSystemBindingInfoGLX(info); | 82 return gl::GetGLWindowSystemBindingInfoGLX(info); |
83 } | 83 } |
84 | 84 |
85 scoped_refptr<gl::GLContext> GLOzoneGLX::CreateGLContext( | 85 scoped_refptr<gl::GLContext> GLOzoneGLX::CreateGLContext( |
86 gl::GLShareGroup* share_group, | 86 gl::GLShareGroup* share_group, |
87 gl::GLSurface* compatible_surface, | 87 gl::GLSurface* compatible_surface, |
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99 gfx::AcceleratedWidget window) { | 99 gfx::AcceleratedWidget window) { |
100 return nullptr; | 100 return nullptr; |
101 } | 101 } |
102 | 102 |
103 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateOffscreenGLSurface( | 103 scoped_refptr<gl::GLSurface> GLOzoneGLX::CreateOffscreenGLSurface( |
104 const gfx::Size& size) { | 104 const gfx::Size& size) { |
105 return gl::InitializeGLSurface(new gl::UnmappedNativeViewGLSurfaceGLX(size)); | 105 return gl::InitializeGLSurface(new gl::UnmappedNativeViewGLSurfaceGLX(size)); |
106 } | 106 } |
107 | 107 |
108 } // namespace ui | 108 } // namespace ui |
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